6e8fbca745
match the genesis editor version 1.3.0.653.
290 lines
8.1 KiB
C++
290 lines
8.1 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __imageres_H__
|
|
#define __imageres_H__
|
|
#include "resource/resource.h"
|
|
#include "rendersystem/base/RenderDeviceTypes.h"
|
|
#include "math/color.h"
|
|
|
|
namespace Resources
|
|
{
|
|
class ImageRes;
|
|
|
|
class ImageData: public Core::RefCounted
|
|
{
|
|
__DeclareClass(ImageData);
|
|
public:
|
|
ImageData();
|
|
virtual ~ImageData();
|
|
// setup data. if size <=0. the data
|
|
SizeT Size() const;
|
|
const ubyte* Ptr(void) const;
|
|
ubyte* Ptr(void);
|
|
void SetData(ubyte* imageData, SizeT size);
|
|
protected:
|
|
void Setup(SizeT size);
|
|
SizeT mSize;
|
|
ubyte* mRaw;
|
|
private:
|
|
ImageData(const ImageData& );
|
|
void operator=(const ImageData );
|
|
friend class ImageRes;
|
|
friend class ImageResLoader;
|
|
};
|
|
|
|
class ImageRes: public Resources::Resource
|
|
{
|
|
__DeclareSubClass(ImageRes, Resource);
|
|
public:
|
|
ImageRes();
|
|
virtual ~ImageRes();
|
|
|
|
/// if invalid, return 0
|
|
SizeT GetWidth(void) const;
|
|
|
|
/// if invalid, return 0
|
|
SizeT GetHeight(void) const;
|
|
|
|
/// if no mipmap, return 0.
|
|
SizeT GetMipMapLevel(void) const;
|
|
|
|
/// Gets the depth of the image. usually 1 for 1D and 2D image.
|
|
SizeT GetDepth(void) const;
|
|
|
|
/// the face of image. usually 6 for cubemap and 1 for a normal image
|
|
SizeT GetNumFace(void) const;
|
|
|
|
/// if invalid, return InvalidPixelFormat
|
|
RenderBase::PixelFormat::Code GetPixelFormat(void) const;
|
|
|
|
// return the image data.(no file header). if invalid, return NULL
|
|
const GPtr<ImageData>& GetImageData() const;
|
|
|
|
bool Validata(void) const;
|
|
|
|
// @Resource::CalculateRuntimeSize
|
|
virtual SizeT CalculateRuntimeSize(void) const;
|
|
|
|
// Calculate memory size base on mipmap, face, format etc.
|
|
static SizeT S_CalculateSize(SizeT mipmaps, SizeT faces, SizeT width, SizeT height, SizeT depth, RenderBase::PixelFormat::Code format);
|
|
|
|
///
|
|
bool GetPixels(const int x, const int y, const int width, const int height, const int mipLevel, Math::ColorF *pixels) const;
|
|
|
|
///
|
|
bool GetPixels(const int mipLevel, Math::Color32 *pixels);
|
|
|
|
///
|
|
bool GetPixels(const int x, const int y, const int width, const int height, const int mipLevel, Math::Color32 *pixels);
|
|
|
|
///
|
|
bool SetPixels(const int x, const int y, const int width, const int height, const int miplevel, const Math::ColorF *pixels);
|
|
|
|
///
|
|
bool SetPixels(const int x, const int y, const int width, const int height, const int miplevel, const Math::Color32 *pixels);
|
|
|
|
///
|
|
Math::scalar GetAlphaValue(Math::scalar u, Math::scalar v);
|
|
|
|
|
|
void SetWidth(SizeT width);
|
|
void SetHeight(SizeT height);
|
|
void SetMipMapLevel(SizeT mipMapLevel);
|
|
void SetDepth(SizeT depth);
|
|
void SetNumFace(SizeT numFace);
|
|
void SetPixelFormat(RenderBase::PixelFormat::Code pixelFormat);
|
|
void SetImageData(ubyte* imageData, SizeT size);
|
|
protected:
|
|
// @Resource::SwapLoadImpl
|
|
virtual bool SwapLoadImpl( const GPtr<Resource>& tempRes);
|
|
// @Resource::UnLoadImpl
|
|
virtual void UnLoadImpl(void);
|
|
|
|
/**
|
|
* _DecompressDDSTextureFormat decomppress texture
|
|
* @param: all is so simple that no need note
|
|
* @return: bool decompress is sucess or failed
|
|
* @see:
|
|
* @remark:
|
|
*/
|
|
bool _DecompressDDSTextureFormat( const RenderBase::PixelFormat::Code srcFormat, const int srcWidth, const int srcHeight,
|
|
const uint32* sourceData, uint32* destData );
|
|
|
|
|
|
|
|
protected:
|
|
SizeT mWidth;
|
|
SizeT mHeight;
|
|
SizeT mDepth;
|
|
SizeT mNumFace;
|
|
SizeT mMipMapLevel;
|
|
|
|
RenderBase::PixelFormat::Code mPixelFormat;
|
|
GPtr<ImageData> mData;
|
|
|
|
friend class ImageResLoader;
|
|
};
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageData::Size() const
|
|
{
|
|
return mSize;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
const ubyte*
|
|
ImageData::Ptr(void) const
|
|
//------------------------------------------------------------------------
|
|
{
|
|
return mRaw;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
ubyte*
|
|
ImageData::Ptr(void)
|
|
{
|
|
return mRaw;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
void
|
|
ImageData::SetData(ubyte* raw, SizeT size)
|
|
{
|
|
this->mRaw = raw;
|
|
this->mSize = size;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageRes::GetWidth(void) const
|
|
{
|
|
return mWidth;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageRes::GetHeight(void) const
|
|
{
|
|
return mHeight;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageRes::GetMipMapLevel(void) const
|
|
{
|
|
return mMipMapLevel;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageRes::GetDepth(void) const
|
|
{
|
|
return mDepth;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
SizeT
|
|
ImageRes::GetNumFace(void) const
|
|
{
|
|
return mNumFace;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
RenderBase::PixelFormat::Code
|
|
ImageRes::GetPixelFormat(void) const
|
|
{
|
|
return mPixelFormat;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
const GPtr<ImageData>&
|
|
ImageRes::GetImageData() const
|
|
{
|
|
return mData;
|
|
}
|
|
//------------------------------------------------------------------------
|
|
inline
|
|
bool
|
|
ImageRes::Validata(void) const
|
|
{
|
|
if ( this->GetWidth() <= 0 || this->GetHeight() <= 0 || this->GetDepth() <= 0
|
|
||this->GetNumFace() <=0 || this->GetPixelFormat() == RenderBase::PixelFormat::InvalidPixelFormat
|
|
|| this->GetMipMapLevel() < 0 || !this->GetImageData().isvalid()
|
|
|| this->GetImageData()->Size() <= 0 )
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetWidth(SizeT width)
|
|
{
|
|
this->mWidth = width;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetHeight(SizeT height)
|
|
{
|
|
this->mHeight = height;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetMipMapLevel(SizeT mipMapLevel)
|
|
{
|
|
this->mMipMapLevel = mipMapLevel;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetDepth(SizeT depth)
|
|
{
|
|
this->mDepth = depth;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetNumFace(SizeT numFace)
|
|
{
|
|
this->mNumFace = numFace;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetPixelFormat(RenderBase::PixelFormat::Code pixelFormat)
|
|
{
|
|
this->mPixelFormat = pixelFormat;
|
|
}
|
|
//------------------------------------------------------------------------------
|
|
inline void ImageRes::SetImageData(ubyte* imageData, SizeT size)
|
|
{
|
|
if(!(this->mData.isvalid()))
|
|
{
|
|
this->mData = ImageData::Create();
|
|
}
|
|
this->mData->SetData(imageData, size);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // __imageres_H__
|