6e8fbca745
match the genesis editor version 1.3.0.653.
160 lines
5.6 KiB
C++
160 lines
5.6 KiB
C++
/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __PARTICLE_TRAIL_TARGET_H__
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#define __PARTICLE_TRAIL_TARGET_H__
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#include "particles/particle_fwd_decl.h"
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#include "particles/particletarget.h"
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#include "particles/particle.h"
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namespace Particles
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{
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class ParticleTrailTarget : public ParticleTarget
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{
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__DeclareSubClass(ParticleTrailTarget, ParticleTarget );
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public:
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ParticleTrailTarget();
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virtual ~ParticleTrailTarget();
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ParticleTarget::TargetType GetTargetType(void) const;
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void _updateParticle_Common( Particle* particle,IndexT t, ParticleVertexData* particleVertex, ushort* indicies , IndexT particleIndex, float v0 = 0.0f, float v1 = 1.0f );
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template<typename T>
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SizeT _updateTarget_Trail(GPtr<ParticlePool>& pool, ParticleVertexData* particleVertex, ushort* indicies, const T& op );
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void _updateTarget(GPtr<ParticlePool>& pool, Timing::Time frameTime);
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bool _preparePrimitiveGroup(SizeT& verticesSizeInByte, SizeT& indicesSizeInByte);
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void SetMaxElements(SizeT _size);
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SizeT GetMaxElements() const;
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void SetTrailLength(float _length);
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float GetTrailLength() const;
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void SetAlphaLife(float _alphaLife);
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float GetAlphaLife() const;
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void SetAmplitude(float amplitude);
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float GetAmplitude() const;
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void SetWaveLength(float waveLength);
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float GetWaveLength() const;
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void SetAmplitudeLife(float life);
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float GetAmplitudeLife() const;
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virtual Math::MinMaxCurve* getMinMaxCurve(ParticleCurveType pct);
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private:
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SizeT mMaxElements;
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float mTrailLength;
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Math::scalar mAlphaLife;
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Math::scalar mAmplitude;
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Math::scalar mWaveLength;
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Math::scalar mAmplitudeLife;
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Math::MinMaxCurve mLineColorA;
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Math::MinMaxCurve mLineColorR;
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Math::MinMaxCurve mLineColorG;
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Math::MinMaxCurve mLineColorB;
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public:
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// @ISerialization::GetVersion. when change storage, must add SerializeSVersion count
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virtual Serialization::SVersion GetVersion() const;
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// @ISerialization::Load
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virtual void Load( Serialization::SVersion ver, Serialization::SerializeReader* pReader, const Serialization::SerializationArgs* args );
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// @ISerialization::Save
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virtual void Save( Serialization::SerializeWriter* pWriter ) const;
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// copy
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virtual void CopyFrom( const ParticleTargetPtr& target );
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};
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetMaxElements(SizeT _size)
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{
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mMaxElements = _size;
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}
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//--------------------------------------------------------------------------------------
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inline SizeT ParticleTrailTarget::GetMaxElements() const
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{
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return mMaxElements;
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}
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetTrailLength(float _length)
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{
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mTrailLength = _length;
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}
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//--------------------------------------------------------------------------------------
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inline float ParticleTrailTarget::GetTrailLength() const
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{
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return mTrailLength;
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}
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetAlphaLife(float _alphaLife)
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{
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mAlphaLife = Math::n_clamp(_alphaLife,0.0f,1.0f);
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}
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//---------------------------------------------------------------------------------------
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inline float ParticleTrailTarget::GetAlphaLife() const
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{
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return mAlphaLife;
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}
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetAmplitude(float amplitude)
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{
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mAmplitude = amplitude;
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}
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//---------------------------------------------------------------------------------------
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inline float ParticleTrailTarget::GetAmplitude() const
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{
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return mAmplitude;
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}
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetWaveLength(float waveLength)
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{
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mWaveLength = waveLength;
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}
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//---------------------------------------------------------------------------------------
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inline float ParticleTrailTarget::GetWaveLength() const
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{
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return mWaveLength;
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}
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//--------------------------------------------------------------------------------------
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inline void ParticleTrailTarget::SetAmplitudeLife(float life)
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{
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mAmplitudeLife = life;
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}
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//---------------------------------------------------------------------------------------
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inline float ParticleTrailTarget::GetAmplitudeLife() const
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{
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return mAmplitudeLife;
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}
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}
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#endif // __PARTICLE_RIBBON_TARGET_H__
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