genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_TextBox.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

94 lines
2.5 KiB
C++

/*!
@file
@author Albert Semenov
@date 12/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_TEXT_BOX_H__
#define __MYGUI_TEXT_BOX_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Widget.h"
namespace MyGUI
{
class MYGUI_EXPORT TextBox :
public Widget
{
MYGUI_RTTI_DERIVED( TextBox )
public:
TextBox();
/** Get text region coordinate */
virtual IntCoord getTextRegion();
/** Get text region size */
virtual IntSize getTextSize();
/** Set widget caption */
virtual void setCaption(const UString& _value);
/** Get widget caption */
virtual const UString& getCaption();
/** Set widget text font */
virtual void setFontName(const std::string& _value);
/** Get widget text font name */
const std::string& getFontName();
/** Set widget text font height */
virtual void setFontHeight(int _value);
/** Get widget text font height */
int getFontHeight();
/** Set widget text align */
virtual void setTextAlign(Align _value);
/** Get widget text align */
Align getTextAlign();
/** Set widget text colour */
virtual void setTextColour(const Colour& _value);
/** Get widget text colour */
const Colour& getTextColour();
/** Set TextBox caption and replace special sequences.\n
"\\n" will be replaced with new line character;\n
"#{Keyword}" replaced with string from LanguageManager or
left as it is if kayword wasn't found.
*/
void setCaptionWithReplacing(const std::string& _value);
/** Set widget text shadow colour */
virtual void setTextShadowColour(const Colour& _value);
/** Get widget text shadow colour */
const Colour& getTextShadowColour();
/** Set widget text shadow */
virtual void setTextShadow(bool _value);
/** Get widget text shadow */
bool getTextShadow();
protected:
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
};
} // namespace MyGUI
#endif // __MYGUI_TEXT_BOX_H__