genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_IVertexBuffer.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

46 lines
1.1 KiB
C++

/*!
@file
@author Albert Semenov
@date 04/2009
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_I_VERTEX_BUFFER_H__
#define __MYGUI_I_VERTEX_BUFFER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_VertexData.h"
namespace MyGUI
{
class MYGUI_EXPORT IVertexBuffer
{
public:
virtual ~IVertexBuffer() { }
virtual void setVertexCount(size_t _value) = 0;
virtual size_t getVertexCount() = 0;
virtual Vertex* lock() = 0;
virtual void unlock() = 0;
};
} // namespace MyGUI
#endif // __MYGUI_I_VERTEX_BUFFER_H__