genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_Delegate.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

165 lines
5.3 KiB
C++

/*!
@file
@author Albert Semenov
@date 11/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_DELEGATE_H__
#define __MYGUI_DELEGATE_H__
#include "MyGUI_Diagnostic.h"
#include <list>
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
#include <typeinfo>
#endif
// source
// http://rsdn.ru/article/cpp/delegates.xml
// генерация делегатов для различного колличества параметров
namespace MyGUI
{
namespace delegates
{
// базовый класс для тех классов, что хотят себя отвязывать от мульти делегатов
class MYGUI_EXPORT IDelegateUnlink
{
public:
virtual ~IDelegateUnlink() { }
IDelegateUnlink()
{
m_baseDelegateUnlink = this;
}
bool compare(IDelegateUnlink* _unlink) const
{
return m_baseDelegateUnlink == _unlink->m_baseDelegateUnlink;
}
private:
IDelegateUnlink* m_baseDelegateUnlink;
};
inline IDelegateUnlink* GetDelegateUnlink(void* _base)
{
return 0;
}
inline IDelegateUnlink* GetDelegateUnlink(IDelegateUnlink* _base)
{
return _base;
}
}
// без параметров
#define MYGUI_SUFFIX 0
#define MYGUI_TEMPLATE
#define MYGUI_TEMPLATE_PARAMS
#define MYGUI_TEMPLATE_ARGS
#define MYGUI_T_TEMPLATE_PARAMS <typename T>
#define MYGUI_T_TEMPLATE_ARGS <T>
#define MYGUI_PARAMS
#define MYGUI_ARGS
#define MYGUI_TYPENAME
#include "MyGUI_DelegateImplement.h"
// один параметр
#define MYGUI_SUFFIX 1
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1>
#define MYGUI_TEMPLATE_ARGS <TP1>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1>
#define MYGUI_PARAMS TP1 p1
#define MYGUI_ARGS p1
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
// два параметра
#define MYGUI_SUFFIX 2
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1, typename TP2>
#define MYGUI_TEMPLATE_ARGS <TP1, TP2>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1, typename TP2>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1, TP2>
#define MYGUI_PARAMS TP1 p1, TP2 p2
#define MYGUI_ARGS p1, p2
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
// три параметра
#define MYGUI_SUFFIX 3
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1, typename TP2, typename TP3>
#define MYGUI_TEMPLATE_ARGS <TP1, TP2, TP3>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1, typename TP2, typename TP3>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1, TP2, TP3>
#define MYGUI_PARAMS TP1 p1, TP2 p2, TP3 p3
#define MYGUI_ARGS p1, p2, p3
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
// четыре параметра
#define MYGUI_SUFFIX 4
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1, typename TP2, typename TP3, typename TP4>
#define MYGUI_TEMPLATE_ARGS <TP1, TP2, TP3, TP4>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1, typename TP2, typename TP3, typename TP4>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1, TP2, TP3, TP4>
#define MYGUI_PARAMS TP1 p1, TP2 p2, TP3 p3, TP4 p4
#define MYGUI_ARGS p1, p2, p3, p4
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
// пять параметров
#define MYGUI_SUFFIX 5
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1, typename TP2, typename TP3, typename TP4, typename TP5>
#define MYGUI_TEMPLATE_ARGS <TP1, TP2, TP3, TP4, TP5>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1, typename TP2, typename TP3, typename TP4, typename TP5>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1, TP2, TP3, TP4, TP5>
#define MYGUI_PARAMS TP1 p1, TP2 p2, TP3 p3, TP4 p4, TP5 p5
#define MYGUI_ARGS p1, p2, p3, p4, p5
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
// пять параметров
#define MYGUI_SUFFIX 6
#define MYGUI_TEMPLATE template
#define MYGUI_TEMPLATE_PARAMS <typename TP1, typename TP2, typename TP3, typename TP4, typename TP5, typename TP6>
#define MYGUI_TEMPLATE_ARGS <TP1, TP2, TP3, TP4, TP5, TP6>
#define MYGUI_T_TEMPLATE_PARAMS <typename T, typename TP1, typename TP2, typename TP3, typename TP4, typename TP5, typename TP6>
#define MYGUI_T_TEMPLATE_ARGS <T, TP1, TP2, TP3, TP4, TP5, TP6>
#define MYGUI_PARAMS TP1 p1, TP2 p2, TP3 p3, TP4 p4, TP5 p5, TP6 p6
#define MYGUI_ARGS p1, p2, p3, p4, p5, p6
#define MYGUI_TYPENAME typename
#include "MyGUI_DelegateImplement.h"
} // namespace MyGUI
#endif // __MYGUI_DELEGATE_H__