genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_DDItemInfo.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

131 lines
3.1 KiB
C++
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*!
@file
@author Albert Semenov
@date 01/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_ITEM_DROP_INFO_H__
#define __MYGUI_ITEM_DROP_INFO_H__
#include "MyGUI_Prerequest.h"
namespace MyGUI
{
struct MYGUI_EXPORT DDItemState
{
enum Enum
{
None,
Start, /**< start drag */
End, /**< end drag (drop) */
Miss, /**< drag DDContainer over empty space or widgets that don't have drag'n'drop */
Accept, /**< drag DDContainer over another DDContainer that accept dropping on it */
Refuse /**< drag DDContainer over another DDContainer that refuse dropping on it */
};
DDItemState(Enum _value = None) :
value(_value)
{
}
friend bool operator == (DDItemState const& a, DDItemState const& b)
{
return a.value == b.value;
}
friend bool operator != (DDItemState const& a, DDItemState const& b)
{
return a.value != b.value;
}
private:
Enum value;
};
// структура информации об индексах дропа
/** Inormation about drag'n'drop indexes */
struct MYGUI_EXPORT DDItemInfo
{
DDItemInfo() :
sender(nullptr),
sender_index(ITEM_NONE),
receiver(nullptr),
receiver_index(ITEM_NONE)
{
}
DDItemInfo(DDContainer* _sender, size_t _sender_index, DDContainer* _receiver, size_t _receiver_index) :
sender(_sender),
sender_index(_sender_index),
receiver(_receiver),
receiver_index(_receiver_index)
{
}
void set(DDContainer* _sender, size_t _sender_index, DDContainer* _receiver, size_t _receiver_index)
{
sender = _sender;
sender_index = _sender_index;
receiver = _receiver;
receiver_index = _receiver_index;
}
void reset()
{
sender = nullptr;
sender_index = ITEM_NONE;
receiver = nullptr;
receiver_index = ITEM_NONE;
}
/** DDContainer that send this event (container from which we started drag) */
DDContainer* sender;
/** Index of sender container */
size_t sender_index;
/** DDContainer that receive dragged widget (container to which we want to drop) */
DDContainer* receiver;
/** Index of receiver container */
size_t receiver_index;
};
struct MYGUI_EXPORT DDWidgetState
{
DDWidgetState(size_t _index) :
index(_index),
update(true),
accept(false),
refuse(false)
{
}
/** Index of element */
size_t index;
/** State and internal data changed */
bool update;
/** Is widget accept drop */
bool accept;
/** Is widget refuse drop */
bool refuse;
};
} // namespace MyGUI
#endif // __MYGUI_ITEM_DROP_INFO_H__