genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ComboBox.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

225 lines
6.7 KiB
C++

/*!
@file
@author Albert Semenov
@date 12/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_COMBO_BOX_H__
#define __MYGUI_COMBO_BOX_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_EditBox.h"
#include "MyGUI_ListBox.h"
#include "MyGUI_Any.h"
#include "MyGUI_EventPair.h"
#include "MyGUI_ControllerFadeAlpha.h"
#include "MyGUI_FlowDirection.h"
#include "MyGUI_IItem.h"
#include "MyGUI_IItemContainer.h"
namespace MyGUI
{
typedef delegates::CMultiDelegate2<ComboBox*, size_t> EventHandle_ComboBoxPtrSizeT;
class MYGUI_EXPORT ComboBox :
public EditBox,
public IItemContainer,
public MemberObsolete<ComboBox>
{
MYGUI_RTTI_DERIVED( ComboBox )
public:
ComboBox();
//------------------------------------------------------------------------------//
// манипуляции айтемами
//! Get number of items
size_t getItemCount() const;
//! Insert an item into a array at a specified position
void insertItemAt(size_t _index, const UString& _name, Any _data = Any::Null);
//! Add an item to the end of a array
void addItem(const UString& _name, Any _data = Any::Null);
//! Remove item at a specified position
void removeItemAt(size_t _index);
//! Remove all items
void removeAllItems();
//! Search item, returns the position of the first occurrence in array or ITEM_NONE if item not found
size_t findItemIndexWith(const UString& _name);
//------------------------------------------------------------------------------//
// манипуляции выделениями
//! Get index of selected item (ITEM_NONE if none selected)
size_t getIndexSelected() const;
//! Select specified _index
void setIndexSelected(size_t _index);
//! Clear item selection
void clearIndexSelected();
//------------------------------------------------------------------------------//
// манипуляции данными
//! Replace an item data at a specified position
void setItemDataAt(size_t _index, Any _data);
//! Clear an item data at a specified position
void clearItemDataAt(size_t _index);
//! Get item data from specified position
template <typename ValueType>
ValueType* getItemDataAt(size_t _index, bool _throw = true)
{
return mList->getItemDataAt<ValueType>(_index, _throw);
}
//------------------------------------------------------------------------------//
// манипуляции отображением
//! Replace an item name at a specified position
void setItemNameAt(size_t _index, const UString& _name);
//! Get item name from specified position
const UString& getItemNameAt(size_t _index);
//------------------------------------------------------------------------------//
// манипуляции выдимостью
//! Move all elements so specified becomes visible
void beginToItemAt(size_t _index);
//! Move all elements so first becomes visible
void beginToItemFirst();
//! Move all elements so last becomes visible
void beginToItemLast();
//! Move all elements so selected becomes visible
void beginToItemSelected();
//------------------------------------------------------------------------------------//
// методы для управления отображением
//! Set drop list mode (text can not be edited)
void setComboModeDrop(bool _value);
//! Get drop list mode flag
bool getComboModeDrop() const;
//! Set smooth show of list
void setSmoothShow(bool _value);
//! Get smooth show of list flag
bool getSmoothShow() const;
//! Get max list length
void setMaxListLength(int _value);
//! Set max list length
int getMaxListLength() const;
// RENAME
//! Set direction, where drop down list appears (TopToBottom by default).
void setFlowDirection(FlowDirection _value);
//! Get direction, where drop down list appears.
FlowDirection getFlowDirection() const;
/*events:*/
/** Event : Enter pressed in combo mode or item selected in drop down list
and combo mode drop enabled (see void ComboBox::setComboModeDrop(bool _value)).\n
signature : void method(MyGUI::ComboBox* _sender, size_t _index)
@param _sender widget that called this event
@param _index item
*/
EventPair<EventHandle_WidgetVoid, EventHandle_ComboBoxPtrSizeT>
eventComboAccept;
/** Event : Position changed.\n
signature : void method(MyGUI::ComboBox* _sender, size_t _index)
@param _sender widget that called this event
@param _index of new position
*/
EventPair<EventHandle_WidgetSizeT, EventHandle_ComboBoxPtrSizeT>
eventComboChangePosition;
/*internal:*/
// IItemContainer impl
virtual size_t _getItemCount();
virtual void _addItem(const MyGUI::UString& _name);
virtual void _removeItemAt(size_t _index);
virtual void _setItemNameAt(size_t _index, const UString& _name);
virtual const UString& _getItemNameAt(size_t _index);
virtual void _resetContainer(bool _update);
protected:
virtual void initialiseOverride();
virtual void shutdownOverride();
virtual void onKeyButtonPressed(KeyCode _key, Char _char);
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
private:
void notifyButtonPressed(Widget* _sender, int _left, int _top, MouseButton _id);
void notifyListLostFocus(Widget* _sender, MyGUI::Widget* _new);
void notifyListSelectAccept(ListBox* _widget, size_t _position);
void notifyListMouseItemActivate(ListBox* _widget, size_t _position);
void notifyListChangePosition(ListBox* _widget, size_t _position);
void notifyMouseWheel(Widget* _sender, int _rel);
void notifyMousePressed(Widget* _sender, int _left, int _top, MouseButton _id);
void notifyEditTextChange(EditBox* _sender);
void notifyToolTip(Widget* _sender, const ToolTipInfo& _info);
void showList();
void hideList();
void actionWidgetHide(Widget* _widget);
ControllerFadeAlpha* createControllerFadeAlpha(float _alpha, float _coef, bool _enable);
IntCoord calculateListPosition();
private:
Button* mButton;
ListBox* mList;
bool mListShow;
int mMaxListLength;
size_t mItemIndex;
bool mModeDrop;
bool mDropMouse;
bool mShowSmooth;
FlowDirection mFlowDirection;
};
} // namespace MyGUI
#endif // __MYGUI_COMBO_BOX_H__