genesis-3d_engine/Engine/ExtIncludes/physX3/windows/foundation/PxFlags.h
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

329 lines
11 KiB
C++

// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_FOUNDATION_PX_FLAGS_H
#define PX_FOUNDATION_PX_FLAGS_H
/** \addtogroup foundation
@{
*/
#include "foundation/Px.h"
#ifndef PX_DOXYGEN
namespace physx
{
#endif
/**
\brief Container for bitfield flag variables associated with a specific enum type.
This allows for type safe manipulation for bitfields.
<h3>Example</h3>
// enum that defines each bit...
struct MyEnum
{
enum Enum
{
eMAN = 1,
eBEAR = 2,
ePIG = 4,
};
};
// implements some convenient global operators.
PX_FLAGS_OPERATORS(MyEnum::Enum, PxU8);
PxFlags<MyEnum::Enum, PxU8> myFlags;
myFlags |= MyEnum::eMAN;
myFlags |= MyEnum::eBEAR | MyEnum::ePIG;
if(myFlags & MyEnum::eBEAR)
{
doSomething();
}
*/
template<typename enumtype, typename storagetype=PxU32>
class PxFlags
{
public:
PX_INLINE explicit PxFlags(const PxEmpty&) {}
PX_INLINE PxFlags(void);
PX_INLINE PxFlags(enumtype e);
PX_INLINE PxFlags(const PxFlags<enumtype,storagetype> &f);
PX_INLINE explicit PxFlags(storagetype b);
PX_INLINE bool operator==(enumtype e) const;
PX_INLINE bool operator==(const PxFlags<enumtype,storagetype> &f) const;
PX_INLINE bool operator==(bool b) const;
PX_INLINE bool operator!=(enumtype e) const;
PX_INLINE bool operator!=(const PxFlags<enumtype,storagetype> &f) const;
PX_INLINE PxFlags<enumtype,storagetype> &operator =(enumtype e);
PX_INLINE PxFlags<enumtype,storagetype> &operator|=(enumtype e);
PX_INLINE PxFlags<enumtype,storagetype> &operator|=(const PxFlags<enumtype,storagetype> &f);
PX_INLINE PxFlags<enumtype,storagetype> operator| (enumtype e) const;
PX_INLINE PxFlags<enumtype,storagetype> operator| (const PxFlags<enumtype,storagetype> &f) const;
PX_INLINE PxFlags<enumtype,storagetype> &operator&=(enumtype e);
PX_INLINE PxFlags<enumtype,storagetype> &operator&=(const PxFlags<enumtype,storagetype> &f);
PX_INLINE PxFlags<enumtype,storagetype> operator& (enumtype e) const;
PX_INLINE PxFlags<enumtype,storagetype> operator& (const PxFlags<enumtype,storagetype> &f) const;
PX_INLINE PxFlags<enumtype,storagetype> &operator^=(enumtype e);
PX_INLINE PxFlags<enumtype,storagetype> &operator^=(const PxFlags<enumtype,storagetype> &f);
PX_INLINE PxFlags<enumtype,storagetype> operator^ (enumtype e) const;
PX_INLINE PxFlags<enumtype,storagetype> operator^ (const PxFlags<enumtype,storagetype> &f) const;
PX_INLINE PxFlags<enumtype,storagetype> operator~ (void) const;
PX_INLINE operator bool(void) const;
PX_INLINE operator PxU8(void) const;
PX_INLINE operator PxU16(void) const;
PX_INLINE operator PxU32(void) const;
PX_INLINE void clear(enumtype e);
public:
friend PX_INLINE PxFlags<enumtype,storagetype> operator&(enumtype a, PxFlags<enumtype,storagetype> &b)
{
PxFlags<enumtype,storagetype> out;
out.mBits = a & b.mBits;
return out;
}
private:
storagetype mBits;
};
#define PX_FLAGS_OPERATORS(enumtype, storagetype) \
PX_INLINE PxFlags<enumtype, storagetype> operator|(enumtype a, enumtype b) { PxFlags<enumtype, storagetype> r(a); r |= b; return r; } \
PX_INLINE PxFlags<enumtype, storagetype> operator&(enumtype a, enumtype b) { PxFlags<enumtype, storagetype> r(a); r &= b; return r; } \
PX_INLINE PxFlags<enumtype, storagetype> operator~(enumtype a) { return ~PxFlags<enumtype, storagetype>(a); }
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::PxFlags(void)
{
mBits = 0;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::PxFlags(enumtype e)
{
mBits = static_cast<storagetype>(e);
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::PxFlags(const PxFlags<enumtype,storagetype> &f)
{
mBits = f.mBits;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::PxFlags(storagetype b)
{
mBits = b;
}
template<typename enumtype, typename storagetype>
PX_INLINE bool PxFlags<enumtype,storagetype>::operator==(enumtype e) const
{
return mBits == static_cast<storagetype>(e);
}
template<typename enumtype, typename storagetype>
PX_INLINE bool PxFlags<enumtype,storagetype>::operator==(const PxFlags<enumtype,storagetype>& f) const
{
return mBits == f.mBits;
}
template<typename enumtype, typename storagetype>
PX_INLINE bool PxFlags<enumtype,storagetype>::operator==(bool b) const
{
return ((bool)*this) == b;
}
template<typename enumtype, typename storagetype>
PX_INLINE bool PxFlags<enumtype,storagetype>::operator!=(enumtype e) const
{
return mBits != static_cast<storagetype>(e);
}
template<typename enumtype, typename storagetype>
PX_INLINE bool PxFlags<enumtype,storagetype>::operator!=(const PxFlags<enumtype,storagetype> &f) const
{
return mBits != f.mBits;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator =(enumtype e)
{
mBits = static_cast<storagetype>(e);
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator|=(enumtype e)
{
mBits |= static_cast<storagetype>(e);
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator|=(const PxFlags<enumtype,storagetype> &f)
{
mBits |= f.mBits;
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator| (enumtype e) const
{
PxFlags<enumtype,storagetype> out(*this);
out |= e;
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator| (const PxFlags<enumtype,storagetype> &f) const
{
PxFlags<enumtype,storagetype> out(*this);
out |= f;
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator&=(enumtype e)
{
mBits &= static_cast<storagetype>(e);
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator&=(const PxFlags<enumtype,storagetype> &f)
{
mBits &= f.mBits;
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator&(enumtype e) const
{
PxFlags<enumtype,storagetype> out = *this;
out.mBits &= static_cast<storagetype>(e);
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator& (const PxFlags<enumtype,storagetype> &f) const
{
PxFlags<enumtype,storagetype> out = *this;
out.mBits &= f.mBits;
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator^=(enumtype e)
{
mBits ^= static_cast<storagetype>(e);
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> &PxFlags<enumtype,storagetype>::operator^=(const PxFlags<enumtype,storagetype> &f)
{
mBits ^= f.mBits;
return *this;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator^ (enumtype e) const
{
PxFlags<enumtype,storagetype> out = *this;
out.mBits ^= static_cast<storagetype>(e);
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator^ (const PxFlags<enumtype,storagetype> &f) const
{
PxFlags<enumtype,storagetype> out = *this;
out.mBits ^= f.mBits;
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype> PxFlags<enumtype,storagetype>::operator~ (void) const
{
PxFlags<enumtype,storagetype> out;
out.mBits = ~mBits;
return out;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::operator bool(void) const
{
return mBits ? true : false;
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::operator PxU8(void) const
{
return static_cast<PxU8>(mBits);
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::operator PxU16(void) const
{
return static_cast<PxU16>(mBits);
}
template<typename enumtype, typename storagetype>
PX_INLINE PxFlags<enumtype,storagetype>::operator PxU32(void) const
{
return static_cast<PxU32>(mBits);
}
template<typename enumtype, typename storagetype>
PX_INLINE void PxFlags<enumtype,storagetype>::clear(enumtype e)
{
mBits &= ~static_cast<storagetype>(e);
}
#ifndef PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif // #ifndef PX_FOUNDATION_PX_FLAGS_H