/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #include "core/refcounted.h" #include "core/singleton.h" #include "util/dictionary.h" #include "io/uri.h" #include "fsapi/lfs_api.h" //------------------------------------------------------------------------------ namespace IO { class Archive; class FileServiceSystem : public Core::RefCounted { #ifdef WIN32 __DeclareClass(FileServiceSystem); __DeclareImageSingleton(FileServiceSystem); #endif // WIN32 public: /// constructor FileServiceSystem(); /// destructor virtual ~FileServiceSystem(); /// setup the archive file system void Setup(); /// discard the archive file system void Discard(); /// return true if archive file system has been setup bool IsValid() const; /// download file from fileservice FileService::FsHandle DownloadFile(const URI& uri, int& error); FileService::EAccessState FileAccessState(const FileService::FsHandle& hdl); void SetFileServiceDir(const Util::String& dir); const Util::String& GetFileServiceDir() const; void SetServerAddress(const Util::String& address); const Util::String& GetServerAddress() const; void SetCacheDir(const Util::String& dir); const Util::String& GetCacheDir() const; protected: Threading::CriticalSection critSect; Util::Dictionary filehandlemap; Util::String fileServiceDir; Util::String cacheDir; Util::String serverAddress; bool isValid; }; //------------------------------------------------------------------------------ /** */ inline bool FileServiceSystem::IsValid() const { return this->isValid; } inline void FileServiceSystem::SetFileServiceDir(const Util::String& dir) { fileServiceDir = dir; } inline const Util::String& FileServiceSystem::GetFileServiceDir() const { return fileServiceDir; } inline void FileServiceSystem::SetServerAddress(const Util::String& address) { serverAddress = address; } inline const Util::String& FileServiceSystem::GetServerAddress() const { return serverAddress; } inline void FileServiceSystem::SetCacheDir(const Util::String& dir) { cacheDir = dir; } inline const Util::String& FileServiceSystem::GetCacheDir() const { return cacheDir; } } // namespace IO //------------------------------------------------------------------------------