/**************************************************************************** Copyright (c) 2007, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef VERTEXBUFFER_H #define VERTEXBUFFER_H //#include "RenderResource.h" #include "VertexComponent.h" #include "VertexLayout.h" #include "BufferData.h" namespace RenderBase { class VertexBuffer : public Core::RefCounted { __DeclareSubClass(VertexBuffer,Core::RefCounted) public: /// destructor virtual ~VertexBuffer(); /// get the vertex layout const GPtr& GetVertexLayout() const; /// get number of vertices in the buffer SizeT GetNumVertices() const; /// SizeT GetVertexDataSize() const; BufferData::Usage GetUsage() const; ///// get the vertex layout //void _SetVertexLayout(const GPtr& vl); /// get number of vertices in the buffer void _SetNumVertices(SizeT num); /// void _SetVertexDataSize(SizeT size); void _SetUsage(BufferData::Usage usage); /// on device lost virtual void OnDeviceLost(); /// on device reset virtual void OnDeviceReset(); protected: /// constructor VertexBuffer(); BufferData::Usage usage; SizeT numVertices; SizeT vertexDataSize; GPtr vertexLayout; }; inline const GPtr& VertexBuffer::GetVertexLayout() const { return this->vertexLayout; } inline SizeT VertexBuffer::GetNumVertices() const { return this->numVertices; } inline SizeT VertexBuffer::GetVertexDataSize() const { return this->vertexDataSize; } inline BufferData::Usage VertexBuffer::GetUsage() const { return this->usage; } inline void VertexBuffer::_SetNumVertices(SizeT num) { this->numVertices = num; } inline void VertexBuffer::_SetVertexDataSize(SizeT size) { this->vertexDataSize = size; } inline void VertexBuffer::_SetUsage(BufferData::Usage usage) { this->usage = usage; } } #endif