/**************************************************************************** Copyright (c) 2009, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "stdneb.h" #include "net/tcpmessagecodec.h" #include "io/binarywriter.h" #include "io/binaryreader.h" #include "io/memorystream.h" #include "memory/memory.h" //------------------------------------------------------------------------------ using namespace Util; using namespace IO; namespace Net { //------------------------------------------------------------------------------ /** */ TcpMessageCodec::TcpMessageCodec(): receiveState(HeaderData), messageSize(0), headerPosition(0), messagePostition(0) { // empty } //------------------------------------------------------------------------------ /** */ TcpMessageCodec::~TcpMessageCodec() { // closes and discards header and message streams if they exists... if (this->headerStream.isvalid()) { if (this->headerStream->IsOpen()) { this->headerStream->Close(); } this->headerStream = 0; } if (this->messageStream.isvalid()) { if (this->messageStream->IsOpen()) { this->messageStream->Close(); } this->messageStream = 0; } } //------------------------------------------------------------------------------ /** Writes a copy of the given stream to the given output stream with header informations at the beginning. */ void TcpMessageCodec::EncodeToMessage(const GPtr &stream, const GPtr &output) { GPtr writer = BinaryWriter::Create(); writer->SetStreamByteOrder(System::ByteOrder::Network); writer->SetStream(output); SizeT streamSize = stream->GetSize(); stream->SetAccessMode(Stream::ReadAccess); output->SetAccessMode(Stream::WriteAccess); uchar* ptr = 0; if (writer->Open() && stream->Open()) { writer->WriteUInt('TCPM'); writer->WriteInt(streamSize); ptr = (uchar*) stream->Map(); writer->WriteRawData(ptr,streamSize); } if (writer->IsOpen()) { writer->Close(); } if (stream->IsOpen()) { stream->Close(); } } //------------------------------------------------------------------------------ /** Puts a given stream to the internal buffer. This may result in new messages in the queue. */ void TcpMessageCodec::DecodeStream(const GPtr &stream) { stream->SetAccessMode(Stream::ReadAccess); GPtr reader = BinaryReader::Create(); reader->SetStream(stream); if(reader->Open()) { uchar byte; while(!reader->Eof()) { // read byte byte = reader->ReadUChar(); if(HeaderData == this->receiveState) { // read header until enough bytes arrived if(this->headerPosition == 0) { this->headerStream = MemoryStream::Create(); this->headerStream->SetAccessMode(Stream::WriteAccess); this->headerStream->Open(); } if (headerStream->IsOpen()) { // write byte to headerstream this->headerStream->Write(&byte,sizeof(byte)); headerPosition++; if (this->headerPosition == 8) { this->headerStream->Close(); n_assert(this->headerStream->GetSize() == 8); // handle complete received header this->headerStream->SetAccessMode(Stream::ReadAccess); GPtr reader = BinaryReader::Create(); reader->SetStream(this->headerStream); reader->SetStreamByteOrder(System::ByteOrder::Network); n_assert(reader->Open()); // read header name 'TCPM' uint tcpm = reader->ReadUInt(); if(tcpm == 'TCPM') { this->messageSize = reader->ReadInt(); this->messagePostition = 0; this->receiveState = MessageData; } reader->Close(); this->headerPosition = 0; } } } else if(MessageData == this->receiveState) { // read message until all bytes arrived if (this->messagePostition == 0) { this->messageStream = MemoryStream::Create(); this->messageStream->SetAccessMode(Stream::WriteAccess); this->messageStream->Open(); } if (this->messageStream->IsOpen()) { // write byte to messagestream this->messageStream->Write(&byte,sizeof(byte)); messagePostition++; if(messagePostition == messageSize) { this->messageStream->Close(); n_assert(this->messageStream->GetSize() == messageSize); // attach completely received mesage this->messageStream->SetAccessMode(Stream::ReadAccess); this->completedMessages.Append(this->messageStream); this->messageStream = 0; this->messagePostition = 0; this->receiveState = HeaderData; } } } } } } //------------------------------------------------------------------------------ /** Returns true if messages are available */ bool TcpMessageCodec::HasMessages() { return this->completedMessages.Size() > 0; } //------------------------------------------------------------------------------ /** Returns all created messages since the last call and clears message queue. */ Util::Array > TcpMessageCodec::DequeueMessages() { Array > output; output.AppendArray(this->completedMessages); this->completedMessages.Clear(); return output; } } // namespace Net