/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "stdneb.h" #include "io/binaryreader.h" namespace IO { __ImplementClass(IO::BinaryReader, 'BINR', IO::StreamReader); using namespace Util; using namespace System; //------------------------------------------------------------------------------ /** */ BinaryReader::BinaryReader() : enableMapping(false), isMapped(false), mapCursor(0), mapEnd(0) { // empty } //------------------------------------------------------------------------------ /** */ BinaryReader::~BinaryReader() { if (this->IsOpen()) { this->Close(); } } //------------------------------------------------------------------------------ /** */ bool BinaryReader::Open() { if (StreamReader::Open()) { if (this->enableMapping && this->stream->CanBeMapped()) { this->isMapped = true; this->mapCursor = (unsigned char*) this->stream->Map(); this->mapEnd = this->mapCursor + this->stream->GetSize(); } else { this->isMapped = false; this->mapCursor = 0; this->mapEnd = 0; } return true; } return false; } //------------------------------------------------------------------------------ /** */ void BinaryReader::Close() { StreamReader::Close(); this->isMapped = false; this->mapCursor = 0; this->mapEnd = 0; } //------------------------------------------------------------------------------ /** */ char BinaryReader::ReadChar() { if (this->isMapped) { n_assert(this->mapCursor < this->mapEnd); return *this->mapCursor++; } else { char c; this->stream->Read(&c, sizeof(c)); return c; } } //------------------------------------------------------------------------------ /** */ unsigned char BinaryReader::ReadUChar() { if (this->isMapped) { n_assert(this->mapCursor < this->mapEnd); return *this->mapCursor++; } else { unsigned char c; this->stream->Read(&c, sizeof(c)); return c; } } //------------------------------------------------------------------------------ /** */ short BinaryReader::ReadShort() { short val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(short)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ unsigned short BinaryReader::ReadUShort() { ushort val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(unsigned short)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ int BinaryReader::ReadInt() { int val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(int)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ unsigned int BinaryReader::ReadUInt() { uint val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(unsigned int)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ float BinaryReader::ReadFloat() { float val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(float)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ float BinaryReader::ReadFloatFromNormalizedUByte2() { unsigned short compressedVal = this->ReadUShort(); float result = ((float)compressedVal / 32767.5f) + 1.0f; return result; } //------------------------------------------------------------------------------ /** */ float BinaryReader::ReadFloatFromUnsignedNormalizedUByte2() { unsigned short compressedVal = this->ReadUShort(); float result = (float)compressedVal / 65535.0f; return result; } //------------------------------------------------------------------------------ /** */ double BinaryReader::ReadDouble() { double val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(double)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return this->byteOrder.Convert(val); } //------------------------------------------------------------------------------ /** */ bool BinaryReader::ReadBool() { bool val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(bool)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } return val; } //------------------------------------------------------------------------------ /** */ Util::String BinaryReader::ReadString() { if (this->isMapped) { ushort length = this->ReadUShort(); n_assert((this->mapCursor + length) <= this->mapEnd); Util::String str; if (length > 0) { str.Reserve(length + 1); char* buf = (char*) str.AsCharPtr(); Memory::Copy(this->mapCursor, buf, length); this->mapCursor += length; buf[length] = 0; } return str; } else { ushort length = this->ReadUShort(); Util::String str; if (length > 0) { str.Reserve(length + 1); char* buf = (char*) str.AsCharPtr(); this->stream->Read((void*)buf, length); buf[length] = 0; } return str; } } //------------------------------------------------------------------------------ /** */ Util::Blob BinaryReader::ReadBlob() { SizeT numBytes = this->ReadUInt(); Util::Blob blob(numBytes); void* ptr = const_cast(blob.GetPtr()); if (this->isMapped) { n_assert((this->mapCursor + numBytes) <= this->mapEnd); Memory::Copy(this->mapCursor, ptr, numBytes); this->mapCursor += numBytes; } else { this->stream->Read(ptr, numBytes); } return blob; } //------------------------------------------------------------------------------ /** */ Util::Guid BinaryReader::ReadGuid() { Util::Blob blob = this->ReadBlob(); return Util::Guid((const unsigned char*) blob.GetPtr(), blob.Size()); } //------------------------------------------------------------------------------ /** */ Math::float2 BinaryReader::ReadFloat2() { Math::float2 val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(Math::float2)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } val.set(this->byteOrder.Convert(val.x()), this->byteOrder.Convert(val.y())); return val; } //------------------------------------------------------------------------------ /** */ Math::float4 BinaryReader::ReadFloat4() { Math::float4 val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(Math::float4)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } this->byteOrder.ConvertInPlace(val); return val; } //------------------------------------------------------------------------------ /** */ Math::point BinaryReader::ReadPoint() { float val[3]; const SizeT readSize = sizeof(float) * 3; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + readSize) <= this->mapEnd); Memory::Copy(this->mapCursor, val, readSize); this->mapCursor += readSize; } else { this->stream->Read(val, readSize); } this->byteOrder.ConvertInPlace(val[0]); this->byteOrder.ConvertInPlace(val[1]); this->byteOrder.ConvertInPlace(val[2]); return Math::point(val[0], val[1], val[2]); } //------------------------------------------------------------------------------ /** */ Math::vector BinaryReader::ReadVector() { float val[3]; const SizeT readSize = sizeof(float) * 3; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + readSize) <= this->mapEnd); Memory::Copy(this->mapCursor, val, readSize); this->mapCursor += readSize; } else { this->stream->Read(val, readSize); } this->byteOrder.ConvertInPlace(val[0]); this->byteOrder.ConvertInPlace(val[1]); this->byteOrder.ConvertInPlace(val[2]); return Math::vector(val[0], val[1], val[2]); } //------------------------------------------------------------------------------ /** */ Math::matrix44 BinaryReader::ReadMatrix44() { Math::matrix44 val; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(Math::matrix44)) <= this->mapEnd); Memory::Copy(this->mapCursor, &val, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Read(&val, sizeof(val)); } this->byteOrder.ConvertInPlace(val); return val; } //------------------------------------------------------------------------------ /** */ void BinaryReader::ReadRawData(void* ptr, SizeT numBytes) { n_assert((ptr != 0) && (numBytes > 0)); if (this->isMapped) { n_assert((this->mapCursor + numBytes) <= this->mapEnd); Memory::Copy(this->mapCursor, ptr, numBytes); this->mapCursor += numBytes; } else { this->stream->Read(ptr, numBytes); } } } // namespace IO