/**************************************************************************** Copyright (c) 2008, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #ifndef HTTP_HTTPSERVERPROXY_H #define HTTP_HTTPSERVERPROXY_H //------------------------------------------------------------------------------ /** @class Http::HttpServerProxy Client-side proxy of the HttpServer. Client threads create and attach HttpRequestHandlers to their HttpServerProxy. The HttpServerProxy receives incoming http requests from the http thread, and lets its HttpRequestHandlers process the request in the client thread's context, then sends the result back to the http thread. */ #include "core/refcounted.h" #include "core/singleton.h" #include "http/httprequesthandler.h" //------------------------------------------------------------------------------ namespace Http { class HttpServerProxy : public Core::RefCounted { __DeclareClass(HttpServerProxy); __DeclareThreadSingleton(HttpServerProxy); public: /// constructor HttpServerProxy(); /// destructor virtual ~HttpServerProxy(); /// open the server proxy void Open(); /// close the server proxy void Close(); /// return true if open bool IsOpen() const; /// attach a request handler to the server void AttachRequestHandler(const GPtr& h); /// remove a request handler from the server void RemoveRequestHandler(const GPtr& h); /// handle pending http requests, call this method frequently void HandlePendingRequests(); private: Util::Array > requestHandlers; bool isOpen; }; //------------------------------------------------------------------------------ /** */ inline bool HttpServerProxy::IsOpen() const { return this->isOpen; } } // namespace Http //------------------------------------------------------------------------------ #endif