/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "stdneb.h" #include "scriptfeature/inc/script_utility.h" #include "physXfeature/physicsCore/PhysicsShape.h" namespace App { void ICallReg_ScriptRuntime_PhysicsShape( void ); static void ICall_PhysicsShape_SetDensity( MonoObject* pMonoObj, Math::scalar density ) { ScriptObjWrapper self( pMonoObj ); self->SetDensity(density); } static Math::scalar ICall_PhysicsShape_GetDensity( MonoObject* pMonoObj ) { ScriptObjWrapper self( pMonoObj ); return self->GetDensity(); } static void ICall_PhysicsShape_SetCenterPos( MonoObject* pMonoObj, Math::float3& pos ) { ScriptObjWrapper self( pMonoObj ); self->SetCenter(pos); } static void ICall_PhysicsShape_GetCenterPos( MonoObject* pMonoObj, Math::float3& pos ) { ScriptObjWrapper self( pMonoObj ); pos = self->GetLocalCenter(); } static void ICall_PhysicsShape_SetRotation( MonoObject* pMonoObj, Math::quaternion& rotation ) { ScriptObjWrapper self( pMonoObj ); self->SetRotation(rotation); } static void ICall_PhysicsShape_GetRotation( MonoObject* pMonoObj, Math::quaternion& rotation ) { ScriptObjWrapper self( pMonoObj ); rotation = self->GetLocalRotation(); } static void ICall_PhysicsShape_SetMaterialID( MonoObject* pMonoObj,MonoString* matID ) { ScriptObjWrapper self( pMonoObj ); Util::String smatID = Utility_MonoStringToCppString( matID ); self->SetMaterialID(smatID); } static MonoString* ICall_PhysicsShape_GetMaterialID( MonoObject* pMonoObj ) { ScriptObjWrapper self( pMonoObj ); return Utility_CppStringToMonoString(self->GetMaterialID().AsCharPtr()); } static void ICall_PhysicsShape_SetUserData( MonoObject* pMonoObj, void* obj) { ScriptObjWrapper self( pMonoObj ); self->SetUserData(obj); } static void* ICall_PhysicsShape_GetUserData( MonoObject* pMonoObj ) { ScriptObjWrapper self( pMonoObj ); return self->GetUserData(); } static void ICall_PhysicsShape_SetGroup( MonoObject* pMonoObj, int group) { ScriptObjWrapper self( pMonoObj ); self->SetGroup(group); } static int ICall_PhysicsShape_GetGroup( MonoObject* pMonoObj ) { ScriptObjWrapper self( pMonoObj ); return self->GetGroup(); } } #include "autogen/scriptbind_PhysicsShape_register.h"