#--------------------------------------------------------------------------------- # Copyright (c) 2011,WebJet Enterprise Department.ChangYou # All rights reserved. # Date Ver Who Comment # 2011-11-23 1.0 libin #--------------------------------------------------------------------------------- ################################################################################## # Build GyrostatSample ################################################################################## # folder SET ( _HEADER_FILES gyrostat.h inputprocss.h simplegamestatehandler.h simplegameapplication.h ) # folder SET ( _SOURCE_FILES gyrostat.cc inputprocss.cc simplegamestatehandler.cc simplegameapplication.cc simplegame.cc ) #<-------- Additional Include Directories ------------------> INCLUDE_DIRECTORIES( #TODO:Make this clear and simple ${CMAKE_SOURCE_DIR}/foundation ${CMAKE_SOURCE_DIR}/rendersystem ${CMAKE_SOURCE_DIR}/samples/DemoUI ${CMAKE_SOURCE_DIR}/extlibs ${CMAKE_SOURCE_DIR}/extlibs/freetype/include ${CMAKE_SOURCE_DIR}/app # should remove later ${CMAKE_SOURCE_DIR}/graphicsystem ${CMAKE_SOURCE_DIR}/addons/shadercompiler/win ${CMAKE_SOURCE_DIR}/addons ${CMAKE_SOURCE_DIR}/ ${CMAKE_SOURCE_DIR}/addons/myguiengine/include ) ADD_EXECUTABLE( DemoUI WIN32 #head ${_HEADER_FILES} #source ${_SOURCE_FILES} ) ADD_DEFINITIONS( -D_UNICODE -DUNICODE ) #Organize projects into folders SET_PROPERTY(TARGET DemoUI PROPERTY FOLDER "5.Sample") _MACRO_COPY_T0_BINARY_DIR_AFTER_BUILD( DemoUI .exe ) _MACRO_EXECUTABLE_BASE_LIB( DemoUI)