/** \file: InputSystem.h * \brief: IO * Copyright (c) 2011,畅游天下WebJet事业部 * All rights reserved. * Date Ver Who Comment * 2011/10/17 1.0 SunHao */ #ifndef __INPUTSYSTEM_H__ #define __INPUTSYSTEM_H__ #include "app/appframework/manager.h" #include "app/apputil/mayacamerautil.h" namespace Demo { class DemoInputManager: public App::Manager { __DeclareSubClass(DemoInputManager, App::Manager ); public: DemoInputManager(); ~DemoInputManager(); /// @App::Manager::OnActivate called when attached to game server virtual void OnActivate(); /// @App::Manager::OnBeginFrame called before frame by the game server virtual void OnBeginFrame(); public: AppUtil::MayaCameraUtil m_mayaCameraUtil; }; } #endif // __INPUTSYSTEM_H__