/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #if WIN32 #include "input/input_stdneb.h" #include "input/win32/win32inputhardwaresource.h" #include "input/win32/win32inputserver.h" namespace Win32Input { __ImplementClass(Win32Input::Win32InputHardwareSource, 'WHIS', Input::InputSource ); //------------------------------------------------------------------------ Win32InputHardwareSource::Win32InputHardwareSource(): mDi8(0), mDi8Mouse(0) { } //------------------------------------------------------------------------ Win32InputHardwareSource::~Win32InputHardwareSource() { } //------------------------------------------------------------------------ void Win32InputHardwareSource::Open(const GPtr& inputServer) { _OpenDInputMouse(); Super::Open(inputServer); } //------------------------------------------------------------------------ // @ InputSource::Close() void Win32InputHardwareSource::Close() { _CloseDInputMouse(); Super::Close(); } //------------------------------------------------------------------------ void Win32InputHardwareSource::BeginFrame() { Super::BeginFrame(); _ReadDInputMouse(); } //------------------------------------------------------------------------------ /** This intitialies a DirectInput mouse device in order to track raw mouse movement (WM mouse events stop at the screen borders). */ bool Win32InputHardwareSource::_OpenDInputMouse() { n_assert(0 == this->mDi8); n_assert(0 == this->mDi8Mouse); HRESULT hr; // create DirectInput interface hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&(this->mDi8), NULL); n_assert(SUCCEEDED(hr)); n_assert(0 != this->mDi8); // create a DirectInput mouse device hr = this->mDi8->CreateDevice(GUID_SysMouse, &(this->mDi8Mouse), NULL); n_assert(SUCCEEDED(hr)); n_assert(0 != this->mDi8Mouse); // tell DInput what we're interested in hr = this->mDi8Mouse->SetDataFormat(&c_dfDIMouse2); n_assert(SUCCEEDED(hr)); // set the cooperative level of the device, we're friendly // note: use Win32's FindWindow() to find our top level window because // the DisplayDevice may be running in a different thread HWND hWnd = FindWindowA(NEBULA3_WINDOW_CLASS, NULL); if (0 != hWnd) { hr = this->mDi8Mouse->SetCooperativeLevel(hWnd, DISCL_FOREGROUND | DISCL_NOWINKEY | DISCL_NONEXCLUSIVE); n_assert(SUCCEEDED(hr)); } // set buffer size and relative axis mode on the mouse DIPROPDWORD dipdw; dipdw.diph.dwSize = sizeof(DIPROPDWORD); dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); dipdw.diph.dwObj = 0; dipdw.diph.dwHow = DIPH_DEVICE; dipdw.dwData = DInputMouseBufferSize; hr = this->mDi8Mouse->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph); n_assert(SUCCEEDED(hr)); dipdw.dwData = DIPROPAXISMODE_REL; hr = this->mDi8Mouse->SetProperty(DIPROP_AXISMODE, &dipdw.diph); n_assert(SUCCEEDED(hr)); // aquire the mouse this->mDi8Mouse->Acquire(); return true; } //------------------------------------------------------------------------------ /** Close the DirectInput mouse and DirectInput. */ void Win32InputHardwareSource::_CloseDInputMouse() { n_assert(0 != this->mDi8); n_assert(0 != this->mDi8Mouse); this->mDi8Mouse->Unacquire(); this->mDi8Mouse->Release(); this->mDi8Mouse = 0; this->mDi8->Release(); this->mDi8 = 0; } //------------------------------------------------------------------------------ /** Read data from the DirectInput mouse (relative mouse movement since the last frame). */ void Win32InputHardwareSource::_ReadDInputMouse() { n_assert(0 != this->mDi8Mouse); DIDEVICEOBJECTDATA didod[DInputMouseBufferSize]; HRESULT hr; Math::float2 mouseMovement; mouseMovement.set(0.0f, 0.0f); // read buffered mouse data DWORD inOutNumElements = DInputMouseBufferSize; hr = this->mDi8Mouse->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), didod, &inOutNumElements, 0); if (DI_OK != hr) { hr = this->mDi8Mouse->Acquire(); } else { IndexT i; for (i = 0; i < (SizeT)inOutNumElements; i++) { switch (didod[i].dwOfs) { case DIMOFS_X: mouseMovement.x() += float(int(didod[i].dwData)) * 0.1f; break; case DIMOFS_Y: mouseMovement.y() += float(int(didod[i].dwData)) * 0.1f; break; } } n_assert(mInputServer.isvalid() && mInputServer->GetRtti()->IsDerivedFrom( Win32InputServer::RTTI ) ); GPtr win32InputServer = mInputServer.downcast(); n_assert( win32InputServer.isvalid() ); win32InputServer->SetMouseMovement( mouseMovement ); } } } #endif