/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "animation/animation_stdneb.h" #include "animation/animationclip.h" #include "animation/AnimationUtil.h" namespace Animations { GPtr AnimationClip::NullClip(0); __ImplementClass( Animations::AnimationClip, 'ANCL', Core::RefCounted); //------------------------------------------------------------------------ AnimationClip::AnimationClip() { m_ClipStartTime = 0.0f; m_ClipEndTime = 0.0f; m_ClipDuration = 0.0f; } //------------------------------------------------------------------------ AnimationClip::~AnimationClip() { mAnimNodes.Clear(); } //------------------------------------------------------------------------ void AnimationClip::SetName(const Resources::ResourceId& name) { n_assert( !name.AsString().IsEmpty() ); if ( !name.AsString().IsEmpty() ) { mName = name; } } //------------------------------------------------------------------------ const GPtr& AnimationClip::GetNode(IndexT index) const { if ( index >=0 && index < mAnimNodes.Size() ) { return mAnimNodes[index].pNode; } else { return AnimationNode::NullNode; } } //------------------------------------------------------------------------ const GPtr& AnimationClip::GetNode( const AnimNodeID& id ) const { IndexT findIndex = m_ParentNameVec.FindIndex(id.AsString()); if ( findIndex != InvalidIndex ) { return mAnimNodes[findIndex].pNode; } else { return AnimationNode::NullNode; } } //------------------------------------------------------------------------ GPtr& AnimationClip::GetNode(IndexT index) { if ( index >=0 && index < mAnimNodes.Size() ) { return mAnimNodes[index].pNode; } else { return AnimationNode::NullNode; } } //------------------------------------------------------------------------ bool AnimationClip::AddNode( const GPtr& node , bool bReplace /*= false*/ ) { if ( !node.isvalid() ) return false; if ( !node->GetID().IsValid() ) return false; IndexT findIndex = m_ParentNameVec.FindIndex( node->GetID().AsString() ); if ( findIndex == InvalidIndex ) { AnimNodePair animPair; animPair.name = node->GetID(); animPair.pNode = node; mAnimNodes.Append(animPair); m_ParentIndexVec.Append(node->GetParentIndex()); m_ParentNameVec.Append(node->GetID().AsString()); m_ParentNameHashMap.Add(node->GetID().AsString(), m_ParentNameVec.Size()-1); mAnimNodesMap.Add(node->GetID().AsString(), node); if (node->GetParentIndex() == 65535) { node->m_Parent = NULL; } else { ushort parentIndex = node->GetParentIndex(); node->m_Parent = mAnimNodes[parentIndex].pNode; } return true; } else { if ( bReplace ) { mAnimNodes[findIndex].pNode = node; return true; } } return false; } //------------------------------------------------------------------------ void AnimationClip::RemoveNode(IndexT index) { if ( index >=0 && index < mAnimNodes.Size() ) { mAnimNodes.EraseIndex(index); } } //------------------------------------------------------------------------ void AnimationClip::RemoveNode(const AnimNodeID& id) { IndexT findIndex = m_ParentNameVec.FindIndex(id.AsString()); if ( findIndex != InvalidIndex ) { mAnimNodes.EraseIndex(findIndex); } } //------------------------------------------------------------------------ SizeT AnimationClip::CalculateRuntimeSize() const { SizeT size = mName.AsString().Length(); for ( IndexT index = 0; index < mAnimNodes.Size(); ++index ) { size += mAnimNodes[index].pNode->CalculateRuntimeSize(); } return size; } float AnimationClip::GetStartTime() { for (IndexT i = 0; i AnimNode = mAnimNodes[i].pNode; float startTime = AnimNode->GetBeginTime(); AnimNode->SetNodeBeginTime(startTime); m_ClipStartTime = Math::n_min(m_ClipStartTime, startTime); } return m_ClipStartTime; } float AnimationClip::GetEndTime() { for (IndexT i = 0; i AnimNode = mAnimNodes[i].pNode; float endTime = AnimNode->GetEndTime(); AnimNode->SetNodeEndTime(endTime); m_ClipEndTime = Math::n_max(m_ClipEndTime, endTime); } m_ClipDuration = m_ClipEndTime - m_ClipStartTime; return m_ClipEndTime; } Math::float3 AnimationClip::GetAnimNodeTrans(float time, int node) { GPtr& animNode = mAnimNodes[node].pNode; float beginTime = animNode->GetTransCurve().GetBeginTime(); float endTime = animNode->GetTransCurve().GetEndTime(); if(time <= beginTime) { //use first frame Math::float3 result = animNode->GetNodeTransByIndex(0); return result; } else if(time >= endTime) { //use last frame IndexT lastIndex = animNode->GetTransCurve().GetKeyFrameCount() - 1; Math::float3 result = animNode->GetNodeTransByIndex(lastIndex); return result; } if (animNode.isvalid()) { TransCurve& trans = animNode->GetTransCurve(); if (! trans.IsEmpty()) { Math::float3 result = trans.EvaluateFloat3(time).GetValue(); return result; } else { Math::float3 result = animNode->GetDefaultNodeTrans(); return result; } } else return Math::float3(0.0, 0.0, 0.0); } Math::float3 AnimationClip::GetAnimNodeTrans(int key, int node) { GPtr& animNode = mAnimNodes[node].pNode; if (animNode.isvalid()) { TransCurve& trans = animNode->GetTransCurve(); if (! trans.IsEmpty()) { Math::float3 result = trans.GetKeyFrame(key).GetValue(); return result; } else { Math::float3 result = animNode->GetDefaultNodeTrans(); return result; } } else return Math::float3(0.0, 0.0, 0.0); } Math::float3 AnimationClip::GetAnimNodeScale(float time, int node) { GPtr& animNode = mAnimNodes[node].pNode; float beginTime = animNode->GetScaleCurve().GetBeginTime(); float endTime = animNode->GetScaleCurve().GetEndTime(); if(time <= beginTime) { //use first frame Math::float3 result = animNode->GetNodeScaleByIndex(0); return result; } else if(time >= endTime) { //use last frame IndexT lastIndex = animNode->GetScaleCurve().GetKeyFrameCount() - 1; Math::float3 result = animNode->GetNodeScaleByIndex(lastIndex); return result; } if (animNode.isvalid()) { ScaleCurve& scale = animNode->GetScaleCurve(); if (! scale.IsEmpty()) { Math::float3 result = scale.EvaluateFloat3(time).GetValue(); return result; } else { Math::float3 result = animNode->GetDefaultNodeScale(); return result; } } else return Math::float3(1.0, 1.0, 1.0); } Math::float3 AnimationClip::GetAnimNodeScale(int key, int node) { GPtr& animNode = mAnimNodes[node].pNode; if (animNode.isvalid()) { ScaleCurve& scale = animNode->GetScaleCurve(); if (! scale.IsEmpty()) { Math::float3 result = scale.GetKeyFrame(key).GetValue(); return result; } else { Math::float3 result = animNode->GetDefaultNodeScale(); return result; } } else return Math::float3(0.0, 0.0, 0.0); } Math::quaternion AnimationClip::GetAnimNodeRotation(float time, int node) { GPtr& animNode = mAnimNodes[node].pNode; float beginTime = animNode->GetRotateCurve().GetBeginTime(); float endTime = animNode->GetRotateCurve().GetEndTime(); if(time <= beginTime) { //use first frame Math::quaternion result = animNode->GetNodeRotByIndex(0); return result; } else if(time >= endTime) { //use last frame IndexT lastIndex = animNode->GetRotateCurve().GetKeyFrameCount() - 1; Math::quaternion result = animNode->GetNodeRotByIndex(lastIndex); return result; } if (animNode.isvalid()) { RotateCurve& rot = animNode->GetRotateCurve(); if (! rot.IsEmpty()) { Math::quaternion result = rot.EvaluateQuaternion(time).GetValue(); return result; } else { Math::quaternion result = animNode->GetDefaultNodeRot(); return result; } } else return Math::quaternion(0.0, 0.0, 0.0, 1.0); } Math::quaternion AnimationClip::GetAnimNodeRotation(int key, int node) { GPtr& animNode = mAnimNodes[node].pNode; if (animNode.isvalid()) { RotateCurve& rot = animNode->GetRotateCurve(); if (! rot.IsEmpty()) { Math::quaternion result = rot.GetKeyFrame(key).GetValue(); return result; } else { Math::quaternion result = animNode->GetDefaultNodeRot(); return result; } } else return Math::quaternion(0.0, 0.0, 0.0, 1.0); } bool AnimationClip::IsChildOrSameAnimNode(const Util::String &rootName, const Util::String &curName) { GPtr pCurNode = mAnimNodesMap[curName]; GPtr pRootNode = mAnimNodesMap[rootName]; while (pCurNode.isvalid()) { if (pCurNode->GetID().AsString() == rootName) { return true; } pCurNode = pCurNode->m_Parent; } return false; } const int AnimationClip::GetNodeIndex( const AnimNodeID& id ) const { bool hasNode = m_ParentNameHashMap.Contains(id.AsString()); if(hasNode) { IndexT findIndex = m_ParentNameHashMap[id.AsString()]; if(findIndex >= 0 && findIndex < m_ParentNameVec.Size()) { if(m_ParentNameVec[findIndex] == id.AsString()) { return findIndex; } } } return InvalidIndex; } }