/* * * Copyright (c) 2002-2009, NVIDIA Corporation. * * * * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration * of your agreement to the following terms, and your use, installation, * modification or redistribution of this NVIDIA software constitutes * acceptance of these terms. If you do not agree with these terms, please do * not use, install, modify or redistribute this NVIDIA software. * * * * In consideration of your agreement to abide by the following terms, and * subject to these terms, NVIDIA grants you a personal, non-exclusive license, * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA * Software"), to use, reproduce, modify and redistribute the NVIDIA * Software, with or without modifications, in source and/or binary forms; * provided that if you redistribute the NVIDIA Software, you must retain the * copyright notice of NVIDIA, this notice and the following text and * disclaimers in all such redistributions of the NVIDIA Software. Neither the * name, trademarks, service marks nor logos of NVIDIA Corporation may be used * to endorse or promote products derived from the NVIDIA Software without * specific prior written permission from NVIDIA. Except as expressly stated * in this notice, no other rights or licenses express or implied, are granted * by NVIDIA herein, including but not limited to any patent rights that may be * infringed by your derivative works or by other works in which the NVIDIA * Software may be incorporated. No hardware is licensed hereunder. * * * * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. * * * * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _cg_h #define _cg_h /*************************************************************************/ /*** CG Run-Time Library API ***/ /*************************************************************************/ #define CG_VERSION_NUM 2200 #ifdef _WIN32 # ifndef APIENTRY /* From Win32's */ # define CG_APIENTRY_DEFINED # if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) # define APIENTRY __stdcall # else # define APIENTRY # endif # endif # ifndef WINGDIAPI /* From Win32's and */ # define CG_WINGDIAPI_DEFINED # define WINGDIAPI __declspec(dllimport) # endif #endif /* _WIN32 */ /* Set up CG_API for Win32 dllexport or gcc visibility */ #ifndef CG_API # ifdef CG_EXPORTS # ifdef _WIN32 # define CG_API __declspec(dllexport) # elif defined(__GNUC__) && __GNUC__>=4 # define CG_API __attribute__ ((visibility("default"))) # elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) # define CG_API __global # else # define CG_API # endif # else # define CG_API # endif #endif #ifndef CGENTRY # ifdef _WIN32 # define CGENTRY __cdecl # else # define CGENTRY # endif #endif /*************************************************************************/ /*** Data types and enumerants ***/ /*************************************************************************/ typedef int CGbool; #define CG_FALSE ((CGbool)0) #define CG_TRUE ((CGbool)1) typedef struct _CGcontext *CGcontext; typedef struct _CGprogram *CGprogram; typedef struct _CGparameter *CGparameter; typedef struct _CGobj *CGobj; typedef struct _CGbuffer *CGbuffer; typedef struct _CGeffect *CGeffect; typedef struct _CGtechnique *CGtechnique; typedef struct _CGpass *CGpass; typedef struct _CGstate *CGstate; typedef struct _CGstateassignment *CGstateassignment; typedef struct _CGannotation *CGannotation; typedef void *CGhandle; /*!!! PREPROCESS BEGIN */ typedef enum { CG_UNKNOWN_TYPE, CG_STRUCT, CG_ARRAY, CG_TYPELESS_STRUCT, CG_TYPE_START_ENUM = 1024, #define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \ enum_name , #include #undef CG_DATATYPE_MACRO CG_TYPE_MAX } CGtype; typedef enum { # define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\ enum_int,addressable,param_type) \ enum_name = enum_int, #include CG_UNDEFINED = 3256 } CGresource; typedef enum { CG_PROFILE_START = 6144, CG_PROFILE_UNKNOWN, #define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \ CG_PROFILE_##compiler_id_caps = int_id, #define CG_PROFILE_ALIAS(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \ CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) #include CG_PROFILE_MAX = 7100 } CGprofile; typedef enum { #define CG_ERROR_MACRO(code, enum_name, message) \ enum_name = code, #include CG_ERROR_MAX } CGerror; typedef enum { #define CG_ENUM_MACRO(enum_name, enum_val) \ enum_name = enum_val, #include CG_ENUM_MAX } CGenum; /*!!! PREPROCESS END */ typedef enum { CG_PARAMETERCLASS_UNKNOWN = 0, CG_PARAMETERCLASS_SCALAR, CG_PARAMETERCLASS_VECTOR, CG_PARAMETERCLASS_MATRIX, CG_PARAMETERCLASS_STRUCT, CG_PARAMETERCLASS_ARRAY, CG_PARAMETERCLASS_SAMPLER, CG_PARAMETERCLASS_OBJECT, CG_PARAMETERCLASS_MAX } CGparameterclass; typedef enum { CG_UNKNOWN_DOMAIN = 0, CG_FIRST_DOMAIN = 1, CG_VERTEX_DOMAIN = 1, CG_FRAGMENT_DOMAIN, CG_GEOMETRY_DOMAIN, CG_NUMBER_OF_DOMAINS, CG_DOMAIN_MAX } CGdomain; typedef enum { CG_MAP_READ = 0, CG_MAP_WRITE, CG_MAP_READ_WRITE, CG_MAP_WRITE_DISCARD, CG_MAP_WRITE_NO_OVERWRITE, CG_MAP_MAX } CGbufferaccess; typedef enum { CG_BUFFER_USAGE_STREAM_DRAW = 0, CG_BUFFER_USAGE_STREAM_READ, CG_BUFFER_USAGE_STREAM_COPY, CG_BUFFER_USAGE_STATIC_DRAW, CG_BUFFER_USAGE_STATIC_READ, CG_BUFFER_USAGE_STATIC_COPY, CG_BUFFER_USAGE_DYNAMIC_DRAW, CG_BUFFER_USAGE_DYNAMIC_READ, CG_BUFFER_USAGE_DYNAMIC_COPY, CG_BUFFER_USAGE_MAX } CGbufferusage; #ifdef __cplusplus extern "C" { #endif typedef CGbool (CGENTRY * CGstatecallback)(CGstateassignment); typedef void (CGENTRY * CGerrorCallbackFunc)(void); typedef void (CGENTRY * CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data); typedef void (CGENTRY * CGIncludeCallbackFunc)(CGcontext ctx, const char *filename); /*************************************************************************/ /*** Functions ***/ /*************************************************************************/ #ifndef CG_EXPLICIT /*** Library policy functions ***/ CG_API CGenum CGENTRY cgSetLockingPolicy(CGenum lockingPolicy); CG_API CGenum CGENTRY cgGetLockingPolicy(void); CG_API CGenum CGENTRY cgSetSemanticCasePolicy(CGenum casePolicy); CG_API CGenum CGENTRY cgGetSemanticCasePolicy(void); /*** Context functions ***/ CG_API CGcontext CGENTRY cgCreateContext(void); CG_API void CGENTRY cgDestroyContext(CGcontext ctx); CG_API CGbool CGENTRY cgIsContext(CGcontext ctx); CG_API const char * CGENTRY cgGetLastListing(CGcontext ctx); CG_API void CGENTRY cgSetLastListing(CGhandle handle, const char *listing); CG_API void CGENTRY cgSetAutoCompile(CGcontext ctx, CGenum flag); CG_API CGenum CGENTRY cgGetAutoCompile(CGcontext ctx); CG_API void CGENTRY cgSetParameterSettingMode(CGcontext ctx, CGenum parameterSettingMode); CG_API CGenum CGENTRY cgGetParameterSettingMode(CGcontext ctx); /*** Inclusion ***/ CG_API void CGENTRY cgSetCompilerIncludeString(CGcontext ctx, const char *name, const char *source); CG_API void CGENTRY cgSetCompilerIncludeFile(CGcontext ctx, const char *name, const char *filename); CG_API void CGENTRY cgSetCompilerIncludeCallback(CGcontext ctx, CGIncludeCallbackFunc func); CG_API CGIncludeCallbackFunc CGENTRY cgGetCompilerIncludeCallback(CGcontext ctx); /*** Program functions ***/ CG_API CGprogram CGENTRY cgCreateProgram(CGcontext ctx, CGenum program_type, const char *program, CGprofile profile, const char *entry, const char **args); CG_API CGprogram CGENTRY cgCreateProgramFromFile(CGcontext ctx, CGenum program_type, const char *program_file, CGprofile profile, const char *entry, const char **args); CG_API CGprogram CGENTRY cgCopyProgram(CGprogram program); CG_API void CGENTRY cgDestroyProgram(CGprogram program); CG_API CGprogram CGENTRY cgGetFirstProgram(CGcontext ctx); CG_API CGprogram CGENTRY cgGetNextProgram(CGprogram current); CG_API CGcontext CGENTRY cgGetProgramContext(CGprogram prog); CG_API CGbool CGENTRY cgIsProgram(CGprogram program); CG_API void CGENTRY cgCompileProgram(CGprogram program); CG_API CGbool CGENTRY cgIsProgramCompiled(CGprogram program); CG_API const char * CGENTRY cgGetProgramString(CGprogram prog, CGenum pname); CG_API CGprofile CGENTRY cgGetProgramProfile(CGprogram prog); CG_API char const * const * CGENTRY cgGetProgramOptions(CGprogram prog); CG_API void CGENTRY cgSetProgramProfile(CGprogram prog, CGprofile profile); CG_API CGenum CGENTRY cgGetProgramInput(CGprogram program); CG_API CGenum CGENTRY cgGetProgramOutput(CGprogram program); CG_API void CGENTRY cgSetPassProgramParameters(CGprogram); CG_API void CGENTRY cgUpdateProgramParameters(CGprogram program); CG_API void CGENTRY cgUpdatePassParameters(CGpass pass); /*** Parameter functions ***/ CG_API CGparameter CGENTRY cgCreateParameter(CGcontext ctx, CGtype type); CG_API CGparameter CGENTRY cgCreateParameterArray(CGcontext ctx, CGtype type, int length); CG_API CGparameter CGENTRY cgCreateParameterMultiDimArray(CGcontext ctx, CGtype type, int dim, const int *lengths); CG_API void CGENTRY cgDestroyParameter(CGparameter param); CG_API void CGENTRY cgConnectParameter(CGparameter from, CGparameter to); CG_API void CGENTRY cgDisconnectParameter(CGparameter param); CG_API CGparameter CGENTRY cgGetConnectedParameter(CGparameter param); CG_API int CGENTRY cgGetNumConnectedToParameters(CGparameter param); CG_API CGparameter CGENTRY cgGetConnectedToParameter(CGparameter param, int index); CG_API CGparameter CGENTRY cgGetNamedParameter(CGprogram prog, const char *name); CG_API CGparameter CGENTRY cgGetNamedProgramParameter(CGprogram prog, CGenum name_space, const char *name); CG_API CGparameter CGENTRY cgGetFirstParameter(CGprogram prog, CGenum name_space); CG_API CGparameter CGENTRY cgGetNextParameter(CGparameter current); CG_API CGparameter CGENTRY cgGetFirstLeafParameter(CGprogram prog, CGenum name_space); CG_API CGparameter CGENTRY cgGetNextLeafParameter(CGparameter current); CG_API CGparameter CGENTRY cgGetFirstStructParameter(CGparameter param); CG_API CGparameter CGENTRY cgGetNamedStructParameter(CGparameter param, const char *name); CG_API CGparameter CGENTRY cgGetFirstDependentParameter(CGparameter param); CG_API CGparameter CGENTRY cgGetArrayParameter(CGparameter aparam, int index); CG_API int CGENTRY cgGetArrayDimension(CGparameter param); CG_API CGtype CGENTRY cgGetArrayType(CGparameter param); CG_API int CGENTRY cgGetArraySize(CGparameter param, int dimension); CG_API int CGENTRY cgGetArrayTotalSize(CGparameter param); CG_API void CGENTRY cgSetArraySize(CGparameter param, int size); CG_API void CGENTRY cgSetMultiDimArraySize(CGparameter param, const int *sizes); CG_API CGprogram CGENTRY cgGetParameterProgram(CGparameter param); CG_API CGcontext CGENTRY cgGetParameterContext(CGparameter param); CG_API CGbool CGENTRY cgIsParameter(CGparameter param); CG_API const char * CGENTRY cgGetParameterName(CGparameter param); CG_API CGtype CGENTRY cgGetParameterType(CGparameter param); CG_API CGtype CGENTRY cgGetParameterBaseType(CGparameter param); CG_API CGparameterclass CGENTRY cgGetParameterClass(CGparameter param); CG_API int CGENTRY cgGetParameterRows(CGparameter param); CG_API int CGENTRY cgGetParameterColumns(CGparameter param); CG_API CGtype CGENTRY cgGetParameterNamedType(CGparameter param); CG_API const char * CGENTRY cgGetParameterSemantic(CGparameter param); CG_API CGresource CGENTRY cgGetParameterResource(CGparameter param); CG_API CGresource CGENTRY cgGetParameterBaseResource(CGparameter param); CG_API unsigned long CGENTRY cgGetParameterResourceIndex(CGparameter param); CG_API CGenum CGENTRY cgGetParameterVariability(CGparameter param); CG_API CGenum CGENTRY cgGetParameterDirection(CGparameter param); CG_API CGbool CGENTRY cgIsParameterReferenced(CGparameter param); CG_API CGbool CGENTRY cgIsParameterUsed(CGparameter param, CGhandle handle); CG_API const double * CGENTRY cgGetParameterValues(CGparameter param, CGenum value_type, int *nvalues); CG_API void CGENTRY cgSetParameterValuedr(CGparameter param, int n, const double *vals); CG_API void CGENTRY cgSetParameterValuedc(CGparameter param, int n, const double *vals); CG_API void CGENTRY cgSetParameterValuefr(CGparameter param, int n, const float *vals); CG_API void CGENTRY cgSetParameterValuefc(CGparameter param, int n, const float *vals); CG_API void CGENTRY cgSetParameterValueir(CGparameter param, int n, const int *vals); CG_API void CGENTRY cgSetParameterValueic(CGparameter param, int n, const int *vals); CG_API int CGENTRY cgGetParameterValuedr(CGparameter param, int n, double *vals); CG_API int CGENTRY cgGetParameterValuedc(CGparameter param, int n, double *vals); CG_API int CGENTRY cgGetParameterValuefr(CGparameter param, int n, float *vals); CG_API int CGENTRY cgGetParameterValuefc(CGparameter param, int n, float *vals); CG_API int CGENTRY cgGetParameterValueir(CGparameter param, int n, int *vals); CG_API int CGENTRY cgGetParameterValueic(CGparameter param, int n, int *vals); CG_API int CGENTRY cgGetParameterDefaultValuedr(CGparameter param, int n, double *vals); CG_API int CGENTRY cgGetParameterDefaultValuedc(CGparameter param, int n, double *vals); CG_API int CGENTRY cgGetParameterDefaultValuefr(CGparameter param, int n, float *vals); CG_API int CGENTRY cgGetParameterDefaultValuefc(CGparameter param, int n, float *vals); CG_API int CGENTRY cgGetParameterDefaultValueir(CGparameter param, int n, int *vals); CG_API int CGENTRY cgGetParameterDefaultValueic(CGparameter param, int n, int *vals); CG_API const char * CGENTRY cgGetStringParameterValue(CGparameter param); CG_API void CGENTRY cgSetStringParameterValue(CGparameter param, const char *str); CG_API int CGENTRY cgGetParameterOrdinalNumber(CGparameter param); CG_API CGbool CGENTRY cgIsParameterGlobal(CGparameter param); CG_API int CGENTRY cgGetParameterIndex(CGparameter param); CG_API void CGENTRY cgSetParameterVariability(CGparameter param, CGenum vary); CG_API void CGENTRY cgSetParameterSemantic(CGparameter param, const char *semantic); CG_API void CGENTRY cgSetParameter1f(CGparameter param, float x); CG_API void CGENTRY cgSetParameter2f(CGparameter param, float x, float y); CG_API void CGENTRY cgSetParameter3f(CGparameter param, float x, float y, float z); CG_API void CGENTRY cgSetParameter4f(CGparameter param, float x, float y, float z, float w); CG_API void CGENTRY cgSetParameter1d(CGparameter param, double x); CG_API void CGENTRY cgSetParameter2d(CGparameter param, double x, double y); CG_API void CGENTRY cgSetParameter3d(CGparameter param, double x, double y, double z); CG_API void CGENTRY cgSetParameter4d(CGparameter param, double x, double y, double z, double w); CG_API void CGENTRY cgSetParameter1i(CGparameter param, int x); CG_API void CGENTRY cgSetParameter2i(CGparameter param, int x, int y); CG_API void CGENTRY cgSetParameter3i(CGparameter param, int x, int y, int z); CG_API void CGENTRY cgSetParameter4i(CGparameter param, int x, int y, int z, int w); CG_API void CGENTRY cgSetParameter1iv(CGparameter param, const int *v); CG_API void CGENTRY cgSetParameter2iv(CGparameter param, const int *v); CG_API void CGENTRY cgSetParameter3iv(CGparameter param, const int *v); CG_API void CGENTRY cgSetParameter4iv(CGparameter param, const int *v); CG_API void CGENTRY cgSetParameter1fv(CGparameter param, const float *v); CG_API void CGENTRY cgSetParameter2fv(CGparameter param, const float *v); CG_API void CGENTRY cgSetParameter3fv(CGparameter param, const float *v); CG_API void CGENTRY cgSetParameter4fv(CGparameter param, const float *v); CG_API void CGENTRY cgSetParameter1dv(CGparameter param, const double *v); CG_API void CGENTRY cgSetParameter2dv(CGparameter param, const double *v); CG_API void CGENTRY cgSetParameter3dv(CGparameter param, const double *v); CG_API void CGENTRY cgSetParameter4dv(CGparameter param, const double *v); CG_API void CGENTRY cgSetMatrixParameterir(CGparameter param, const int *matrix); CG_API void CGENTRY cgSetMatrixParameterdr(CGparameter param, const double *matrix); CG_API void CGENTRY cgSetMatrixParameterfr(CGparameter param, const float *matrix); CG_API void CGENTRY cgSetMatrixParameteric(CGparameter param, const int *matrix); CG_API void CGENTRY cgSetMatrixParameterdc(CGparameter param, const double *matrix); CG_API void CGENTRY cgSetMatrixParameterfc(CGparameter param, const float *matrix); CG_API void CGENTRY cgGetMatrixParameterir(CGparameter param, int *matrix); CG_API void CGENTRY cgGetMatrixParameterdr(CGparameter param, double *matrix); CG_API void CGENTRY cgGetMatrixParameterfr(CGparameter param, float *matrix); CG_API void CGENTRY cgGetMatrixParameteric(CGparameter param, int *matrix); CG_API void CGENTRY cgGetMatrixParameterdc(CGparameter param, double *matrix); CG_API void CGENTRY cgGetMatrixParameterfc(CGparameter param, float *matrix); CG_API CGenum CGENTRY cgGetMatrixParameterOrder(CGparameter param); CG_API CGparameter CGENTRY cgGetNamedSubParameter(CGparameter param, const char *name); /*** Type Functions ***/ CG_API const char * CGENTRY cgGetTypeString(CGtype type); CG_API CGtype CGENTRY cgGetType(const char *type_string); CG_API CGtype CGENTRY cgGetNamedUserType(CGhandle handle, const char *name); CG_API int CGENTRY cgGetNumUserTypes(CGhandle handle); CG_API CGtype CGENTRY cgGetUserType(CGhandle handle, int index); CG_API int CGENTRY cgGetNumParentTypes(CGtype type); CG_API CGtype CGENTRY cgGetParentType(CGtype type, int index); CG_API CGbool CGENTRY cgIsParentType(CGtype parent, CGtype child); CG_API CGbool CGENTRY cgIsInterfaceType(CGtype type); /*** Resource Functions ***/ CG_API const char * CGENTRY cgGetResourceString(CGresource resource); CG_API CGresource CGENTRY cgGetResource(const char *resource_string); /*** Enum Functions ***/ CG_API const char * CGENTRY cgGetEnumString(CGenum en); CG_API CGenum CGENTRY cgGetEnum(const char *enum_string); /*** Profile Functions ***/ CG_API const char * CGENTRY cgGetProfileString(CGprofile profile); CG_API CGprofile CGENTRY cgGetProfile(const char *profile_string); CG_API int CGENTRY cgGetNumSupportedProfiles(void); CG_API CGprofile CGENTRY cgGetSupportedProfile(int index); CG_API CGbool CGENTRY cgIsProfileSupported(CGprofile profile); CG_API CGbool CGENTRY cgGetProfileProperty(CGprofile profile, CGenum query); /*** ParameterClass Functions ***/ CG_API const char * CGENTRY cgGetParameterClassString(CGparameterclass pc); CG_API CGparameterclass CGENTRY cgGetParameterClassEnum(const char * pString); /*** Domain Functions ***/ CG_API const char * CGENTRY cgGetDomainString(CGdomain domain); CG_API CGdomain CGENTRY cgGetDomain(const char *domain_string); CG_API CGdomain CGENTRY cgGetProgramDomain(CGprogram program); /*** Error Functions ***/ CG_API CGerror CGENTRY cgGetError(void); CG_API CGerror CGENTRY cgGetFirstError(void); CG_API const char * CGENTRY cgGetErrorString(CGerror error); CG_API const char * CGENTRY cgGetLastErrorString(CGerror *error); CG_API void CGENTRY cgSetErrorCallback(CGerrorCallbackFunc func); CG_API CGerrorCallbackFunc CGENTRY cgGetErrorCallback(void); CG_API void CGENTRY cgSetErrorHandler(CGerrorHandlerFunc func, void *data); CG_API CGerrorHandlerFunc CGENTRY cgGetErrorHandler(void **data); /*** Misc Functions ***/ CG_API const char * CGENTRY cgGetString(CGenum sname); /*** CgFX Functions ***/ CG_API CGeffect CGENTRY cgCreateEffect(CGcontext, const char *code, const char **args); CG_API CGeffect CGENTRY cgCreateEffectFromFile(CGcontext, const char *filename, const char **args); CG_API CGeffect CGENTRY cgCopyEffect(CGeffect effect); CG_API void CGENTRY cgDestroyEffect(CGeffect); CG_API CGcontext CGENTRY cgGetEffectContext(CGeffect); CG_API CGbool CGENTRY cgIsEffect(CGeffect effect); CG_API CGeffect CGENTRY cgGetFirstEffect(CGcontext); CG_API CGeffect CGENTRY cgGetNextEffect(CGeffect); CG_API CGprogram CGENTRY cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char *entry, const char **args); CG_API CGtechnique CGENTRY cgGetFirstTechnique(CGeffect); CG_API CGtechnique CGENTRY cgGetNextTechnique(CGtechnique); CG_API CGtechnique CGENTRY cgGetNamedTechnique(CGeffect, const char *name); CG_API const char * CGENTRY cgGetTechniqueName(CGtechnique); CG_API CGbool CGENTRY cgIsTechnique(CGtechnique); CG_API CGbool CGENTRY cgValidateTechnique(CGtechnique); CG_API CGbool CGENTRY cgIsTechniqueValidated(CGtechnique); CG_API CGeffect CGENTRY cgGetTechniqueEffect(CGtechnique); CG_API CGpass CGENTRY cgGetFirstPass(CGtechnique); CG_API CGpass CGENTRY cgGetNamedPass(CGtechnique, const char *name); CG_API CGpass CGENTRY cgGetNextPass(CGpass); CG_API CGbool CGENTRY cgIsPass(CGpass); CG_API const char * CGENTRY cgGetPassName(CGpass); CG_API CGtechnique CGENTRY cgGetPassTechnique(CGpass); CG_API CGprogram CGENTRY cgGetPassProgram(CGpass pass, CGdomain domain); CG_API void CGENTRY cgSetPassState(CGpass); CG_API void CGENTRY cgResetPassState(CGpass); CG_API CGstateassignment CGENTRY cgGetFirstStateAssignment(CGpass); CG_API CGstateassignment CGENTRY cgGetNamedStateAssignment(CGpass, const char *name); CG_API CGstateassignment CGENTRY cgGetNextStateAssignment(CGstateassignment); CG_API CGbool CGENTRY cgIsStateAssignment(CGstateassignment); CG_API CGbool CGENTRY cgCallStateSetCallback(CGstateassignment); CG_API CGbool CGENTRY cgCallStateValidateCallback(CGstateassignment); CG_API CGbool CGENTRY cgCallStateResetCallback(CGstateassignment); CG_API CGpass CGENTRY cgGetStateAssignmentPass(CGstateassignment); CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentParameter(CGstateassignment); CG_API const float * CGENTRY cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals); CG_API const int * CGENTRY cgGetIntStateAssignmentValues(CGstateassignment, int *nVals); CG_API const CGbool * CGENTRY cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals); CG_API const char * CGENTRY cgGetStringStateAssignmentValue(CGstateassignment); CG_API CGprogram CGENTRY cgGetProgramStateAssignmentValue(CGstateassignment); CG_API CGparameter CGENTRY cgGetTextureStateAssignmentValue(CGstateassignment); CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentValue(CGstateassignment); CG_API int CGENTRY cgGetStateAssignmentIndex(CGstateassignment); CG_API int CGENTRY cgGetNumDependentStateAssignmentParameters(CGstateassignment); CG_API CGparameter CGENTRY cgGetDependentStateAssignmentParameter(CGstateassignment, int index); CG_API CGparameter CGENTRY cgGetConnectedStateAssignmentParameter(CGstateassignment); CG_API CGstate CGENTRY cgGetStateAssignmentState(CGstateassignment); CG_API CGstate CGENTRY cgGetSamplerStateAssignmentState(CGstateassignment); CG_API CGstate CGENTRY cgCreateState(CGcontext, const char *name, CGtype); CG_API CGstate CGENTRY cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems); CG_API void CGENTRY cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset, CGstatecallback validate); CG_API void CGENTRY cgSetStateLatestProfile(CGstate, CGprofile); CG_API CGstatecallback CGENTRY cgGetStateSetCallback(CGstate); CG_API CGstatecallback CGENTRY cgGetStateResetCallback(CGstate); CG_API CGstatecallback CGENTRY cgGetStateValidateCallback(CGstate); CG_API CGprofile CGENTRY cgGetStateLatestProfile(CGstate); CG_API CGcontext CGENTRY cgGetStateContext(CGstate); CG_API CGtype CGENTRY cgGetStateType(CGstate); CG_API const char * CGENTRY cgGetStateName(CGstate); CG_API CGstate CGENTRY cgGetNamedState(CGcontext, const char *name); CG_API CGstate CGENTRY cgGetFirstState(CGcontext); CG_API CGstate CGENTRY cgGetNextState(CGstate); CG_API CGbool CGENTRY cgIsState(CGstate); CG_API void CGENTRY cgAddStateEnumerant(CGstate, const char *name, int value); CG_API CGstate CGENTRY cgCreateSamplerState(CGcontext, const char *name, CGtype); CG_API CGstate CGENTRY cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems); CG_API CGstate CGENTRY cgGetNamedSamplerState(CGcontext, const char *name); CG_API CGstate CGENTRY cgGetFirstSamplerState(CGcontext); CG_API CGstateassignment CGENTRY cgGetFirstSamplerStateAssignment(CGparameter); CG_API CGstateassignment CGENTRY cgGetNamedSamplerStateAssignment(CGparameter, const char *); CG_API void CGENTRY cgSetSamplerState(CGparameter); CG_API CGparameter CGENTRY cgGetNamedEffectParameter(CGeffect, const char *); CG_API CGparameter CGENTRY cgGetFirstLeafEffectParameter(CGeffect); CG_API CGparameter CGENTRY cgGetFirstEffectParameter(CGeffect); CG_API CGparameter CGENTRY cgGetEffectParameterBySemantic(CGeffect, const char *); CG_API CGannotation CGENTRY cgGetFirstTechniqueAnnotation(CGtechnique); CG_API CGannotation CGENTRY cgGetFirstPassAnnotation(CGpass); CG_API CGannotation CGENTRY cgGetFirstParameterAnnotation(CGparameter); CG_API CGannotation CGENTRY cgGetFirstProgramAnnotation(CGprogram); CG_API CGannotation CGENTRY cgGetFirstEffectAnnotation(CGeffect); CG_API CGannotation CGENTRY cgGetNextAnnotation(CGannotation); CG_API CGannotation CGENTRY cgGetNamedTechniqueAnnotation(CGtechnique, const char *); CG_API CGannotation CGENTRY cgGetNamedPassAnnotation(CGpass, const char *); CG_API CGannotation CGENTRY cgGetNamedParameterAnnotation(CGparameter, const char *); CG_API CGannotation CGENTRY cgGetNamedProgramAnnotation(CGprogram, const char *); CG_API CGannotation CGENTRY cgGetNamedEffectAnnotation(CGeffect, const char *); CG_API CGbool CGENTRY cgIsAnnotation(CGannotation); CG_API const char * CGENTRY cgGetAnnotationName(CGannotation); CG_API CGtype CGENTRY cgGetAnnotationType(CGannotation); CG_API const float * CGENTRY cgGetFloatAnnotationValues(CGannotation, int *nvalues); CG_API const int * CGENTRY cgGetIntAnnotationValues(CGannotation, int *nvalues); CG_API const char * CGENTRY cgGetStringAnnotationValue(CGannotation); CG_API const char * const * CGENTRY cgGetStringAnnotationValues(CGannotation, int *nvalues); CG_API const CGbool * CGENTRY cgGetBoolAnnotationValues(CGannotation, int *nvalues); CG_API const int * CGENTRY cgGetBooleanAnnotationValues(CGannotation, int *nvalues); CG_API int CGENTRY cgGetNumDependentAnnotationParameters(CGannotation); CG_API CGparameter CGENTRY cgGetDependentAnnotationParameter(CGannotation, int index); CG_API void CGENTRY cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz); /*** Cg 1.5 Additions ***/ CG_API CGbool CGENTRY cgSetEffectName(CGeffect, const char *name); CG_API const char * CGENTRY cgGetEffectName(CGeffect); CG_API CGeffect CGENTRY cgGetNamedEffect(CGcontext, const char *name); CG_API CGparameter CGENTRY cgCreateEffectParameter(CGeffect, const char *name, CGtype); CG_API CGtechnique CGENTRY cgCreateTechnique(CGeffect, const char *name); CG_API CGparameter CGENTRY cgCreateEffectParameterArray(CGeffect, const char *name, CGtype type, int length); CG_API CGparameter CGENTRY cgCreateEffectParameterMultiDimArray(CGeffect, const char *name, CGtype type, int dim, const int *lengths); CG_API CGpass CGENTRY cgCreatePass(CGtechnique, const char *name); CG_API CGstateassignment CGENTRY cgCreateStateAssignment(CGpass, CGstate); CG_API CGstateassignment CGENTRY cgCreateStateAssignmentIndex(CGpass, CGstate, int index); CG_API CGstateassignment CGENTRY cgCreateSamplerStateAssignment(CGparameter, CGstate); CG_API CGbool CGENTRY cgSetFloatStateAssignment(CGstateassignment, float); CG_API CGbool CGENTRY cgSetIntStateAssignment(CGstateassignment, int); CG_API CGbool CGENTRY cgSetBoolStateAssignment(CGstateassignment, CGbool); CG_API CGbool CGENTRY cgSetStringStateAssignment(CGstateassignment, const char *); CG_API CGbool CGENTRY cgSetProgramStateAssignment(CGstateassignment, CGprogram); CG_API CGbool CGENTRY cgSetSamplerStateAssignment(CGstateassignment, CGparameter); CG_API CGbool CGENTRY cgSetTextureStateAssignment(CGstateassignment, CGparameter); CG_API CGbool CGENTRY cgSetFloatArrayStateAssignment(CGstateassignment, const float *vals); CG_API CGbool CGENTRY cgSetIntArrayStateAssignment(CGstateassignment, const int *vals); CG_API CGbool CGENTRY cgSetBoolArrayStateAssignment(CGstateassignment, const CGbool *vals); CG_API CGannotation CGENTRY cgCreateTechniqueAnnotation(CGtechnique, const char *name, CGtype); CG_API CGannotation CGENTRY cgCreatePassAnnotation(CGpass, const char *name, CGtype); CG_API CGannotation CGENTRY cgCreateParameterAnnotation(CGparameter, const char *name, CGtype); CG_API CGannotation CGENTRY cgCreateProgramAnnotation(CGprogram, const char *name, CGtype); CG_API CGannotation CGENTRY cgCreateEffectAnnotation(CGeffect, const char *name, CGtype); CG_API CGbool CGENTRY cgSetIntAnnotation(CGannotation, int value); CG_API CGbool CGENTRY cgSetFloatAnnotation(CGannotation, float value); CG_API CGbool CGENTRY cgSetBoolAnnotation(CGannotation, CGbool value); CG_API CGbool CGENTRY cgSetStringAnnotation(CGannotation, const char *value); CG_API int CGENTRY cgGetNumStateEnumerants(CGstate); CG_API const char * CGENTRY cgGetStateEnumerant(CGstate, int index, int* value); CG_API const char * CGENTRY cgGetStateEnumerantName(CGstate, int value); CG_API int CGENTRY cgGetStateEnumerantValue(CGstate, const char *name); CG_API CGeffect CGENTRY cgGetParameterEffect(CGparameter param); CG_API CGparameterclass CGENTRY cgGetTypeClass(CGtype type); CG_API CGtype CGENTRY cgGetTypeBase(CGtype type); CG_API CGbool CGENTRY cgGetTypeSizes(CGtype type, int *nrows, int *ncols); CG_API void CGENTRY cgGetMatrixSize(CGtype type, int *nrows, int *ncols); CG_API int CGENTRY cgGetNumProgramDomains( CGprogram program ); CG_API CGdomain CGENTRY cgGetProfileDomain( CGprofile profile ); CG_API CGprogram CGENTRY cgCombinePrograms( int n, const CGprogram *exeList ); CG_API CGprogram CGENTRY cgCombinePrograms2( const CGprogram exe1, const CGprogram exe2 ); CG_API CGprogram CGENTRY cgCombinePrograms3( const CGprogram exe1, const CGprogram exe2, const CGprogram exe3 ); CG_API CGprofile CGENTRY cgGetProgramDomainProfile(CGprogram program, int index); CG_API CGprogram CGENTRY cgGetProgramDomainProgram(CGprogram program, int index); /*** CGobj Functions ***/ CG_API CGobj CGENTRY cgCreateObj( CGcontext context, CGenum program_type, const char *source, CGprofile profile, const char **args ); CG_API CGobj CGENTRY cgCreateObjFromFile( CGcontext context, CGenum program_type, const char *source_file, CGprofile profile, const char **args ); CG_API void CGENTRY cgDestroyObj( CGobj obj ); CG_API long CGENTRY cgGetParameterResourceSize(CGparameter); CG_API CGtype CGENTRY cgGetParameterResourceType(CGparameter); CG_API const char* CGENTRY cgGetParameterResourceName(CGparameter param); CG_API int CGENTRY cgGetParameterBufferIndex(CGparameter); CG_API int CGENTRY cgGetParameterBufferOffset(CGparameter); CG_API CGbuffer CGENTRY cgCreateBuffer(CGcontext, int size, const void *data, CGbufferusage bufferUsage); CG_API void CGENTRY cgSetBufferData(CGbuffer, int size, const void *data); CG_API void CGENTRY cgSetBufferSubData(CGbuffer, int offset, int size, const void *data); CG_API void CGENTRY cgSetProgramBuffer(CGprogram program, int bufferIndex, CGbuffer buffer); CG_API void * CGENTRY cgMapBuffer(CGbuffer buffer, CGbufferaccess access); CG_API void CGENTRY cgUnmapBuffer(CGbuffer buffer); CG_API void CGENTRY cgDestroyBuffer(CGbuffer buffer); CG_API CGbuffer CGENTRY cgGetProgramBuffer(CGprogram, int bufferIndex); CG_API int CGENTRY cgGetBufferSize(CGbuffer); CG_API int CGENTRY cgGetProgramBufferMaxSize(CGprofile profile); CG_API int CGENTRY cgGetProgramBufferMaxIndex(CGprofile profile); #endif #ifdef __cplusplus } #endif #ifdef CG_APIENTRY_DEFINED # undef CG_APIENTRY_DEFINED # undef APIENTRY #endif #ifdef CG_WINGDIAPI_DEFINED # undef CG_WINGDIAPI_DEFINED # undef WINGDIAPI #endif #endif