/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ using System; using System.Runtime.CompilerServices; using ScriptRuntime; namespace ScriptRuntime { /// /// 投影体组件类 /// public partial class ProjectorRenderComponent : RenderComponent { public static readonly System.Type thisType = typeof(ProjectorRenderComponent); private ProjectorRenderComponent(DummyClass__ dummy) { } protected ProjectorRenderComponent() { } internal static ViewType converViewType(int viewType) { return (ViewType)viewType; } /// /// 获取投影体类型 /// public ViewType ViewType { get { return converViewType(ICall_ProjectorRenderComponent_GetViewType(this)); } set { ICall_ProjectorRenderComponent_SetViewType( this, (int)value); } } /// /// 获取投影体的透视投影下的纵向视角(角度) /// public float Fov { get { return ICall_ProjectorRenderComponent_GetFov(this); } set { if (ViewType == ViewType.Orthogonal) return; if (value < 1.0f) value = 1.0f; if (value > 179.0f) value = 179.0f; ICall_ProjectorRenderComponent_SetFov(this, value); } } /// /// 获取投影体的横纵比 /// public float Aspect { get { return ICall_ProjectorRenderComponent_GetAspect(this); } set { if (value < 1.0f) value = 1.0f; if (value > 179.0f) value = 179.0f; ICall_ProjectorRenderComponent_SetAspect(this, value); } } /// /// 获取与设置近裁剪面的距离 /// public float NearClipPlane { get { return ICall_ProjectorRenderComponent_GetZNear(this); } set { if (value < 0.01f) { return; } ICall_ProjectorRenderComponent_SetZNear(this, value); if (value >= FarClipPlane) { FarClipPlane = value + 0.01f; } } } /// /// 获取与设置远裁剪面的距离 /// public float FarClipPlane { get { return ICall_ProjectorRenderComponent_GetZFar(this); } set { if (value < 0.02f) { return; } ICall_ProjectorRenderComponent_SetZFar(this, value); if (NearClipPlane >= value) { NearClipPlane = value - 0.01f; } } } /// /// 获取与设置正交投影的高度 /// public float ViewSize { get { return ICall_ProjectorRenderComponent_GetNearHeight(this); } set { if (ViewType == ViewType.Perspective) return; if (value < 0.01f) value = 0.01f; ICall_ProjectorRenderComponent_SetNearHeight(this, value); } } /// /// 获取与设置正交投影的忽略层 /// public LayerMark IgnoreLayers { set { ICall_ProjectorRenderComponent_SetIgnoreLayers(this, value.MarkAsUINT); } get { return LayerMark.UINTMarkToLayerMark(ICall_ProjectorRenderComponent_GetIgnoreLayers(this)); } } /// /// 获取与设置正交投影的忽略层 /// public uint IgnoreLayersUINT { set { ICall_ProjectorRenderComponent_SetIgnoreLayers(this, (uint)LayerMark.LayerIDToUINTMark((LayerID)value)); } get { return ICall_ProjectorRenderComponent_GetIgnoreLayers(this); } } /// /// 控制投影体更新接口 /// public bool EnableProjector { set{ ICall_ProjectorRenderComponent_EnableProjector(this, value); } get{ return ICall_ProjectorRenderComponent_IsEnabledProjector(this); } } } }