/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once //------------------------------------------------------------------------------ /** @class IO::MemoryStream Implements a stream class which writes to and reads from system RAM. Memory streams provide memory mapping for fast direct read/write access. */ #include "io/stream.h" //------------------------------------------------------------------------------ namespace IO { class MemoryStream : public Stream { __DeclareClass(MemoryStream); public: /// constructor MemoryStream(); /// destructor virtual ~MemoryStream(); /// memory streams support reading virtual bool CanRead() const; /// memory streams support writing virtual bool CanWrite() const; /// memory streams support seeking virtual bool CanSeek() const; /// memory streams are mappable virtual bool CanBeMapped() const; /// set new size of the stream in bytes virtual void SetSize(Size s); /// get the size of the stream in bytes virtual Size GetSize() const; /// get the current position of the read/write cursor virtual Position GetPosition() const; /// open the stream virtual bool Open(); /// close the stream virtual void Close(); /// directly write to the stream virtual void Write(const void* ptr, Size numBytes); /// directly read from the stream virtual Size Read(void* ptr, Size numBytes); /// seek in stream virtual void Seek(Offset offset, SeekOrigin origin); /// return true if end-of-stream reached virtual bool Eof() const; /// map for direct memory-access virtual void* Map(); /// unmap a mapped stream virtual void Unmap(); /// copy data to memory virtual Size Copy( void* ptr, Size numBytes )const; /// get a direct "raw" pointer to the data void* GetRawPointer() const; virtual bool IsHeader( void* headPtr, Size numBytes ); private: /// re-allocate the memory buffer void Realloc(Size s); /// return true if there's enough space for n more bytes bool HasRoom(Size numBytes) const; /// make room for at least n more bytes void MakeRoom(Size numBytes); static const Size InitialSize = 256; Size capacity; Size size; Position position; unsigned char* buffer; }; } // namespace IO //------------------------------------------------------------------------------