/**************************************************************************** Copyright (c) 2007, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #if (__WIN32__||__APPLE__) #include "stdneb.h" #include "http/httpserver.h" #include "http/httprequestreader.h" #include "io/memorystream.h" namespace Http { __ImplementClass(Http::HttpServer, 'HTPS', Core::RefCounted); __ImplementThreadSingleton(Http::HttpServer); using namespace Util; using namespace Net; using namespace IO; //------------------------------------------------------------------------------ /** */ HttpServer::HttpServer() : isOpen(false), isSingleThreadMode(false) { __ConstructThreadSingleton; this->ipAddress.SetHostName("any"); this->ipAddress.SetPort(2100); } //------------------------------------------------------------------------------ /** */ HttpServer::~HttpServer() { n_assert(!this->IsOpen()); __DestructThreadSingleton; } //------------------------------------------------------------------------------ /** */ bool HttpServer::Open() { n_assert(!this->isOpen); this->isOpen = true; // setup a new TcpServer object this->tcpServer = TcpServer::Create(); this->tcpServer->SetAddress(this->ipAddress); bool success = this->tcpServer->Open(); // create the default http request handler this->defaultRequestHandler = DefaultHttpRequestHandler::Create(); return success; } //------------------------------------------------------------------------------ /** */ void HttpServer::Close() { n_assert(this->isOpen); // clear pending requests this->pendingRequests.Clear(); // destroy the default http request handler this->defaultRequestHandler = 0; // remove request handlers this->requestHandlers.Clear(); // shutdown TcpServer this->tcpServer->Close(); this->tcpServer = 0; this->isOpen = false; } //------------------------------------------------------------------------------ /** */ void HttpServer::AttachRequestHandler(const GPtr& requestHandler) { n_assert(requestHandler.isvalid()); n_assert(this->isOpen); n_assert(!this->requestHandlers.Contains(requestHandler->GetRootLocation())); this->requestHandlers.Add(requestHandler->GetRootLocation(), requestHandler); } //------------------------------------------------------------------------------ /** */ void HttpServer::RemoveRequestHandler(const GPtr& requestHandler) { n_assert(requestHandler.isvalid()); n_assert(this->isOpen); this->requestHandlers.Erase(requestHandler->GetRootLocation()); } //------------------------------------------------------------------------------ /** */ void HttpServer::OnFrame() { n_assert(this->isOpen); // handle pending client requests Array > recvConns = this->tcpServer->Recv(); IndexT i; for (i = 0; i < recvConns.Size(); i++) { if (!this->HandleHttpRequest(recvConns[i])) { recvConns[i]->Shutdown(); } } // handle processed http requests for (i = 0; i < this->pendingRequests.Size();) { const GPtr& httpRequest = this->pendingRequests[i].httpRequest; if (httpRequest->Handled()) { const GPtr& conn = this->pendingRequests[i].clientConnection; if (this->BuildHttpResponse(conn, httpRequest)) { conn->Send(); } this->pendingRequests.EraseIndex(i); } else { i++; } } } //------------------------------------------------------------------------------ /** */ bool HttpServer::HandleHttpRequest(const GPtr& clientConnection) { // decode the request GPtr httpRequestReader = HttpRequestReader::Create(); httpRequestReader->SetStream(clientConnection->GetRecvStream()); if (httpRequestReader->Open()) { httpRequestReader->ReadRequest(); httpRequestReader->Close(); } if (httpRequestReader->IsValidHttpRequest()) { URI requestURI = httpRequestReader->GetRequestURI(); // create a content stream for the response GPtr responseContentStream = MemoryStream::Create(); // build a HttpRequest object GPtr httpRequest = HttpRequest::Create(); httpRequest->SetMethod(httpRequestReader->GetHttpMethod()); httpRequest->SetURI(httpRequestReader->GetRequestURI()); httpRequest->SetResponseContentStream(responseContentStream.upcast()); httpRequest->SetStatus(HttpStatus::NotFound); // find a request handler which accepts the request GPtr requestHandler; Array tokens = requestURI.LocalPath().Tokenize("/"); if (tokens.Size() > 0) { if (this->requestHandlers.Contains(tokens[0])) { requestHandler = this->requestHandlers[tokens[0]]; } } if (requestHandler.isvalid()) { // handle the request, default is asynchronous handling // (request is added to request handler with PutRequest() // and processed when the thread where the request handler // lives calls HandlePendingRequests() // in SingleThread mode, the request will be processed immediately, // but this is a death-receipt if request handlers live on // different threads!!! if (this->IsSingleThreadMode()) { // handle request immediately requestHandler->HandleRequest(httpRequest); httpRequest->SetHandled(true); } else { // asynchronously handle the request requestHandler->PutRequest(httpRequest); } } else { // no request handler accepts the request, let the default // request handler handle the request this->defaultRequestHandler->HandleRequest(httpRequest); httpRequest->SetHandled(true); } // append request to pending queue PendingRequest pendingRequest; pendingRequest.clientConnection = clientConnection; pendingRequest.httpRequest = httpRequest; this->pendingRequests.Append(pendingRequest); return true; } else { // the received data was not a valid HTTP request return false; } } //------------------------------------------------------------------------------ /** */ bool HttpServer::BuildHttpResponse(const GPtr& conn, const GPtr& httpRequest) { GPtr responseWriter = HttpResponseWriter::Create(); responseWriter->SetStream(conn->GetSendStream()); responseWriter->SetStatusCode(httpRequest->GetStatus()); if (HttpStatus::OK != httpRequest->GetStatus()) { // an error occured, need to write an error message to the response stream GPtr textWriter = TextWriter::Create(); textWriter->SetStream(httpRequest->GetResponseContentStream()); textWriter->Open(); textWriter->WriteFormatted("%s %s", HttpStatus::ToString(httpRequest->GetStatus()).AsCharPtr(), HttpStatus::ToHumanReadableString(httpRequest->GetStatus()).AsCharPtr()); textWriter->Close(); httpRequest->GetResponseContentStream()->SetMediaType(MediaType("text/plain")); } if (httpRequest->GetResponseContentStream()->GetSize() > 0) { httpRequest->GetResponseContentStream()->GetMediaType().IsValid(); responseWriter->SetContent(httpRequest->GetResponseContentStream()); } // do nothing, if stream isn't valid if (responseWriter->GetStream().isvalid()) { responseWriter->Open(); responseWriter->WriteResponse(); responseWriter->Close(); return true; } return false; } } // namespace Http #endif