/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "stdneb.h" #include "messaging/asyncport.h" namespace Messaging { __ImplementClass(Messaging::AsyncPort, 'ASPT', Core::RefCounted); using namespace Util; using namespace Threading; //------------------------------------------------------------------------------ /** */ AsyncPort::AsyncPort() : isOpen(false) { // empty } //------------------------------------------------------------------------------ /** */ AsyncPort::~AsyncPort() { if (this->IsOpen()) { this->Close(); } this->thread = 0; } //------------------------------------------------------------------------------ /** Open the async port. The async port needs a valid name before it is opened. Messages can only be sent to an open port. */ void AsyncPort::Open() { n_assert(!this->IsOpen()); n_assert(this->thread.isvalid()); // start the handler thread, and wait until handlers are open this->thread->Start(); this->thread->WaitForHandlersOpened(); this->isOpen = true; } //------------------------------------------------------------------------------ /** Closes the async port. */ void AsyncPort::Close() { n_assert(this->IsOpen()); this->thread->Stop(); this->thread->ClearHandlers(); this->isOpen = false; } //------------------------------------------------------------------------------ /** Add a message handler, this can either be called before the handler thread is started, or any time afterwards. */ void AsyncPort::AttachHandler(const GPtr& h) { this->thread->AttachHandler(h); } //------------------------------------------------------------------------------ /** Dynamically remove a message handler. */ void AsyncPort::RemoveHandler(const GPtr& h) { this->thread->RemoveHandler(h); } //------------------------------------------------------------------------------ /** Handle an asynchronous message and return immediately. If the caller expects any results from the message he can poll with the AsyncPort::Peek() method, or he may wait for the message to be handled with the AsyncPort::Wait() method. */ void AsyncPort::SendInternal(const GPtr& msg) { n_assert(msg.isvalid()); n_assert(this->thread.isvalid()); n_assert(!msg->Handled()); this->thread->AddMessage(msg); } //------------------------------------------------------------------------------ /** Send an asynchronous message and wait until the message has been handled. */ void AsyncPort::SendWaitInternal(const GPtr& msg) { this->Send(msg); this->Wait(msg); } //------------------------------------------------------------------------------ /** This method peeks whether a message has already been handled. If the caller expects any return arguments from the message handling it can use this message to check whether the results are ready using this non-blocking method. The caller can also wait for the results to become ready using the Wait() method. */ bool AsyncPort::PeekInternal(const GPtr& msg) { n_assert(msg.isvalid()); return msg->Handled(); } //------------------------------------------------------------------------------ /** This method will cancel a pending message. */ void AsyncPort::CancelInternal(const GPtr& msg) { n_assert(msg.isvalid()); n_assert(this->thread.isvalid()); this->thread->CancelMessage(msg); } //------------------------------------------------------------------------------ /** This method will wait until a message has been handled. If the caller expects any return arguments from the message handling it can use this method to wait for the results. */ void AsyncPort::WaitInternal(const GPtr& msg) { n_assert(msg.isvalid()); n_assert(this->thread.isvalid()); // only wait if the message hasn't been handled yet if (!msg->Handled()) { this->thread->WaitForMessage(msg); n_assert(msg->Handled()); } } } // namespace Messaging