/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once #ifndef IO_STREAM_H #define IO_STREAM_H //------------------------------------------------------------------------------ /** @class IO::Stream Offers an abstract interface for read/write access to a sequence of bytes. Base class for all classes which need to provide a read/write interface to data, like a FileStream, a MemoryStream, etc... Stream objects can be accessed directly, or through stream reader and writer classes, which offer specific read/writing interfaces to streams. */ #include "core/refcounted.h" #include "io/uri.h" #include "threading/criticalsection.h" #include "io/mediatype.h" //------------------------------------------------------------------------------ namespace IO { // - forward declare class Stream; typedef GPtr TStreamPtr; class Stream : public Core::RefCounted { __DeclareClass(Stream); public: /// typedefs typedef int Position; // DON'T DEFINE AS UNSIGNED! typedef int Offset; // DON'T DEFINE AS UNSIGNED! typedef int Size; // DON'T DEFINE AS UNSIGNED! /// access modes enum AccessMode { ReadAccess, WriteAccess, AppendAccess, ReadWriteAccess, }; /// access prefered pattern enum AccessPattern { Random, Sequential, }; /// seek origins enum SeekOrigin { Begin, Current, End, }; /// constructor Stream(); /// destructor virtual ~Stream(); /// set stream location as URI void SetURI(const URI& u); /// get stream URI const URI& GetURI() const; /// return true if the stream supports reading virtual bool CanRead() const; /// return true if the stream supports writing virtual bool CanWrite() const; /// return true if the stream supports seeking virtual bool CanSeek() const; /// return true if the stream provides direct memory access virtual bool CanBeMapped() const; /// set a new size for the stream virtual void SetSize(Size s); /// get the size of the stream in bytes virtual Size GetSize() const; /// get the current position of the read/write cursor virtual Position GetPosition() const; /// set the access mode of the stream (default is ReadAccess) void SetAccessMode(AccessMode m); /// get the access mode of the stream AccessMode GetAccessMode() const; /// set the prefered access pattern (default is Sequential) void SetAccessPattern(AccessPattern p); /// get the prefered access pattern AccessPattern GetAccessPattern() const; /// set optional media type of stream content void SetMediaType(const MediaType& t); /// get optional media type const MediaType& GetMediaType() const; /// open the stream virtual bool Open(); /// close the stream virtual void Close(); /// return true if currently open bool IsOpen() const; /// directly write to the stream virtual void Write(const void* ptr, Size numBytes); /// directly read from the stream virtual Size Read(void* ptr, Size numBytes); /// seek in stream virtual void Seek(Offset offset, SeekOrigin origin); /// flush unsaved data virtual void Flush(); /// return true if end-of-stream reached virtual bool Eof() const; /// map stream to memory virtual void* Map(); /// unmap stream virtual void Unmap(); /// copy data to memory virtual Size Copy( void* ptr, Size numBytes )const; /// return true if stream is currently mapped to memory bool IsMapped() const; /// return true if stream header is the same to headerPtr virtual bool IsHeader( void* headPtr, Size numBytes ); protected: URI uri; AccessMode accessMode; AccessPattern accessPattern; bool isOpen; bool isMapped; MediaType mediaType; }; } // namespace IO //------------------------------------------------------------------------------ #endif