/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "stdneb.h" #include "io/binarywriter.h" namespace IO { __ImplementClass(IO::BinaryWriter, 'BINW', IO::StreamWriter); using namespace Util; using namespace System; using namespace Math; //------------------------------------------------------------------------------ /** */ BinaryWriter::BinaryWriter() : enableMapping(false), isMapped(false), mapCursor(0), mapEnd(0) { // empty } //------------------------------------------------------------------------------ /** */ BinaryWriter::~BinaryWriter() { if (this->IsOpen()) { this->Close(); } } //------------------------------------------------------------------------------ /** */ bool BinaryWriter::Open() { if (StreamWriter::Open()) { if (this->enableMapping && this->stream->CanBeMapped()) { this->isMapped = true; this->mapCursor = (unsigned char*) this->stream->Map(); this->mapEnd = this->mapCursor + this->stream->GetSize(); } else { this->isMapped = false; this->mapCursor = 0; this->mapEnd = 0; } return true; } return false; } //------------------------------------------------------------------------------ /** */ void BinaryWriter::Close() { StreamWriter::Close(); this->isMapped = false; this->mapCursor = 0; this->mapEnd = 0; } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteChar(char c) { if (this->isMapped) { n_assert(this->mapCursor < this->mapEnd); *this->mapCursor++ = c; } else { this->stream->Write(&c, sizeof(c)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteUChar(unsigned char c) { if (this->isMapped) { n_assert(this->mapCursor < this->mapEnd); *this->mapCursor++ = c; } else { this->stream->Write(&c, sizeof(c)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteShort(short s) { s = this->byteOrder.Convert(s); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(s)) <= this->mapEnd); Memory::Copy(&s, this->mapCursor, sizeof(s)); this->mapCursor += sizeof(s); } else { this->stream->Write(&s, sizeof(s)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteUShort(unsigned short s) { s = this->byteOrder.Convert(s); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(s)) <= this->mapEnd); Memory::Copy(&s, this->mapCursor, sizeof(s)); this->mapCursor += sizeof(s); } else { this->stream->Write(&s, sizeof(s)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteInt(int i) { i = this->byteOrder.Convert(i); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(i)) <= this->mapEnd); Memory::Copy(&i, this->mapCursor, sizeof(i)); this->mapCursor += sizeof(i); } else { this->stream->Write(&i, sizeof(i)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteUInt(unsigned int i) { i = this->byteOrder.Convert(i); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(i)) <= this->mapEnd); Memory::Copy(&i, this->mapCursor, sizeof(i)); this->mapCursor += sizeof(i); } else { this->stream->Write(&i, sizeof(i)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteFloat(float f) { f = this->byteOrder.Convert(f); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(f)) <= this->mapEnd); Memory::Copy(&f, this->mapCursor, sizeof(f)); this->mapCursor += sizeof(f); } else { this->stream->Write(&f, sizeof(f)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteFloatAsNormalizedUByte2(float f) { n_assert(f >= -1.0f && f <= 1.0f); unsigned short compressedVal = (unsigned short)((f + 1.0f) * 32767.5f); this->WriteUShort(compressedVal); } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteFloatAsUnsignedNormalizedUByte2(float f) { n_assert(f >= 0.0f && f <= 1.0f); unsigned short compressedVal = (unsigned short)(f * 65535.0f); this->WriteUShort(compressedVal); } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteDouble(double d) { d = this->byteOrder.Convert(d); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(d)) <= this->mapEnd); Memory::Copy(&d, this->mapCursor, sizeof(d)); this->mapCursor += sizeof(d); } else { this->stream->Write(&d, sizeof(d)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteBool(bool b) { if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(b)) <= this->mapEnd); Memory::Copy(&b, this->mapCursor, sizeof(b)); this->mapCursor += sizeof(b); } else { this->stream->Write(&b, sizeof(b)); } } //------------------------------------------------------------------------------ /** NOTE: for strings, first the length will be written into a 32-bit int, then the string contents without the 0-terminator. */ void BinaryWriter::WriteString(const Util::String& s) { n_assert(s.Length() < (1<<16)); this->WriteUShort(ushort(s.Length())); if (s.Length() > 0) { if (this->isMapped) { n_assert((this->mapCursor + s.Length()) <= this->mapEnd); Memory::Copy(s.AsCharPtr(), this->mapCursor, s.Length()); this->mapCursor += s.Length(); } else { this->stream->Write((void*)s.AsCharPtr(), s.Length()); } } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteBlob(const Util::Blob& blob) { this->WriteUInt(blob.Size()); if (this->isMapped) { n_assert((this->mapCursor + blob.Size()) <= this->mapEnd); Memory::Copy(blob.GetPtr(), this->mapCursor, blob.Size()); this->mapCursor += blob.Size(); } else { this->stream->Write(blob.GetPtr(), blob.Size()); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteGuid(const Util::Guid& guid) { const unsigned char* ptr; SizeT size = guid.AsBinary(ptr); Util::Blob blob(ptr, size); this->WriteBlob(blob); } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteFloat2(Math::float2 f) { float2 val(this->byteOrder.Convert(f.x()), this->byteOrder.Convert(f.y())); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(f)) <= this->mapEnd); Memory::Copy(&val, this->mapCursor, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Write(&val, sizeof(val)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteFloat4(const float4& v) { float4 val = v; this->byteOrder.ConvertInPlace(val); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(v)) <= this->mapEnd); Memory::Copy(&val, this->mapCursor, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Write(&val, sizeof(val)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WritePoint(const Math::point& v) { float val[3]; val[0] = this->byteOrder.Convert(v.x()); val[1] = this->byteOrder.Convert(v.y()); val[2] = this->byteOrder.Convert(v.z()); const SizeT writeSize = sizeof(float) * 3; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + writeSize) <= this->mapEnd); Memory::Copy(val, this->mapCursor, writeSize); this->mapCursor += writeSize; } else { this->stream->Write(val, writeSize); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteVector(const Math::vector& v) { float val[3]; val[0] = this->byteOrder.Convert(v.x()); val[1] = this->byteOrder.Convert(v.y()); val[2] = this->byteOrder.Convert(v.z()); const SizeT writeSize = sizeof(float) * 3; if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + writeSize) <= this->mapEnd); Memory::Copy(val, this->mapCursor, writeSize); this->mapCursor += writeSize; } else { this->stream->Write(val, writeSize); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteMatrix44(const matrix44& m) { matrix44 val = m; this->byteOrder.ConvertInPlace(val); if (this->isMapped) { // note: the memory copy is necessary to circumvent alignment problem on some CPUs n_assert((this->mapCursor + sizeof(val)) <= this->mapEnd); Memory::Copy(&val, this->mapCursor, sizeof(val)); this->mapCursor += sizeof(val); } else { this->stream->Write(&val, sizeof(val)); } } //------------------------------------------------------------------------------ /** */ void BinaryWriter::WriteRawData(const void* ptr, SizeT numBytes) { n_assert((ptr != 0) && (numBytes > 0)); if (this->isMapped) { n_assert((this->mapCursor + numBytes) <= this->mapEnd); Memory::Copy(ptr, this->mapCursor, numBytes); this->mapCursor += numBytes; } else { this->stream->Write(ptr, numBytes); } } } // namespace IO