/**************************************************************************** Copyright (c) 2006, Radon Labs GmbH Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #pragma once //------------------------------------------------------------------------------ /** @class IO::BinaryReader A friendly interface to read binary data from a stream. Optionally the reader can use memory mapping for optimal read performance. Performs automatic byte order conversion if necessary. @todo convert endianess! */ #include "io/streamreader.h" #if !__OSX__ #include "math/float2.h" #include "math/float4.h" #include "math/point.h" #include "math/vector.h" #include "math/matrix44.h" #endif #include "util/guid.h" #include "util/blob.h" #include "system/byteorder.h" //------------------------------------------------------------------------------ namespace IO { class BinaryReader : public StreamReader { __DeclareClass(BinaryReader); public: /// constructor BinaryReader(); /// destructor virtual ~BinaryReader(); /// call before Open() to enable memory mapping (if stream supports mapping) void SetMemoryMappingEnabled(bool b); /// return true if memory mapping is enabled bool IsMemoryMappingEnabled() const; /// set the stream byte order (default is host byte order) void SetStreamByteOrder(System::ByteOrder::Type byteOrder); /// get the stream byte order System::ByteOrder::Type GetStreamByteOrder() const; /// begin reading from the stream virtual bool Open(); /// end reading from the stream virtual void Close(); /// read an 8-bit char from the stream char ReadChar(); /// read an 8-bit unsigned character from the stream unsigned char ReadUChar(); /// read a 16-bit short from the stream short ReadShort(); /// read a 16-bit unsigned short from the stream unsigned short ReadUShort(); /// read a 32-bit int from the stream int ReadInt(); /// read a 32-bit unsigned int from the stream unsigned int ReadUInt(); /// read a float value from the stream float ReadFloat(); /// read a compressed float value from the stream, lossy and needed to be in the range of -1.0 and +1.0 float ReadFloatFromNormalizedUByte2(); /// read a compressed float value from the stream, lossy and needed to be in the range of 0.0 and +1.0 float ReadFloatFromUnsignedNormalizedUByte2(); /// read a double value from the stream double ReadDouble(); /// read a bool value from the stream bool ReadBool(); /// read a string from the stream Util::String ReadString(); /// read a float2 from the stream Math::float2 ReadFloat2(); /// read a float4 from the stream Math::float4 ReadFloat4(); /// read a point from the stream, (x,y,z,1.0) Math::point ReadPoint(); /// read a vector from the stream, (x,y,z,0.0) Math::vector ReadVector(); /// read a matrix44 from the stream Math::matrix44 ReadMatrix44(); /// read a guid Util::Guid ReadGuid(); /// read a blob of data Util::Blob ReadBlob(); /// read raw data void ReadRawData(void* ptr, SizeT numBytes); public: bool enableMapping; bool isMapped; System::ByteOrder byteOrder; unsigned char* mapCursor; unsigned char* mapEnd; }; //------------------------------------------------------------------------------ /** */ inline void BinaryReader::SetMemoryMappingEnabled(bool b) { this->enableMapping = b; } //------------------------------------------------------------------------------ /** */ inline bool BinaryReader::IsMemoryMappingEnabled() const { return this->enableMapping; } //------------------------------------------------------------------------------ /** */ inline void BinaryReader::SetStreamByteOrder(System::ByteOrder::Type order) { this->byteOrder.SetFromByteOrder(order); } //------------------------------------------------------------------------------ /** */ inline System::ByteOrder::Type BinaryReader::GetStreamByteOrder() const { return this->byteOrder.GetFromByteOrder(); } } // namespace IO //------------------------------------------------------------------------------