/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "resource/resource_stdneb.h" #include "resource/meshres.h" namespace Resources { __ImplementClass(Resources::MeshRes, 'MSHR', Resources::Resource); GPtr MeshRes::EmptyMeshRes; Util::Array MeshRes::EmptyBonesIndex; //------------------------------------------------------------------------ MeshRes::MeshRes() : mTopologyType(RenderBase::PrimitiveTopology::InvalidPrimitiveTopology) { } //------------------------------------------------------------------------ MeshRes::~MeshRes() { } //------------------------------------------------------------------------ template const typename T::Elem* _GetDataImpl(const T& t) { return t.IsEmpty() ? NULL : &(t[0]); } //------------------------------------------------------------------------ template const typename T::value_type::Elem* _GetDataImpl(const T& t, IndexT unit ) { if ( unit >= 0 && unit < t.Size() ) { return _GetDataImpl( t[unit] ); } else { return NULL; } } //------------------------------------------------------------------------ const void* MeshRes::GetDataImpl( VertexIndex::code t, IndexT unit ) const { switch ( t ) { case VertexIndex::egPosition: return _GetDataImpl(mPosition); case VertexIndex::egColor: return _GetDataImpl(mColor); case VertexIndex::egTexCoord: return _GetDataImpl(mTexCoords, unit); case VertexIndex::egNormal: return _GetDataImpl(mNormal); case VertexIndex::egTangent: return _GetDataImpl(mTangent); case VertexIndex::egBiNormal: return _GetDataImpl(mBiNormal); case VertexIndex::egBoneInfo: return _GetDataImpl(mBoneInfo); default: return NULL; } } //------------------------------------------------------------------------ template bool _SetDataImpl(T& t, const void* _v, SizeT elemCount, SizeT vertexCount ) { const typename T::Elem* v = (const typename T::Elem*)_v; if (elemCount <= 0 || !v) { t.Clear(); return true; } if ( elemCount != vertexCount ) { n_warning("Mesh data %d is out of bounds. The input array needs to be the same size as the position array.\n", T::_index); return false; } t.Assign(v, v+ elemCount ); return true; } //------------------------------------------------------------------------ template bool _SetDataImpl(T& t, const void* _v, SizeT elemCount, SizeT vertexCount, IndexT unit , SizeT MaxUnitCount ) { // Support up to 15 texture unit if ( unit < 0 || unit > MaxUnitCount ) { return false; } while( unit >= t.Size() ) { t.Append( typename T::value_type() ); } if ( _SetDataImpl( t[unit], _v, elemCount, vertexCount ) ) { // when last unit is invalid, remove it while( t.Size() != 0 ) { if ( t.Back().Size() == 0 ) { t.EraseIndex( t.Size() - 1 ); } else { break; } } return true; } else { return false; } } //------------------------------------------------------------------------ bool MeshRes::SetDataImpl( VertexIndex::code t, const void* v, SizeT elemCount, IndexT unit ) { SizeT vertexSize = GetVertexCount(); switch ( t ) { case VertexIndex::egColor: return _SetDataImpl(mColor, v, elemCount, vertexSize ); case VertexIndex::egTexCoord: return _SetDataImpl(mTexCoords, v, elemCount, vertexSize, unit, MaxTexcoordUnitLimit ); case VertexIndex::egNormal: return _SetDataImpl(mNormal, v, elemCount, vertexSize ); case VertexIndex::egTangent: return _SetDataImpl(mTangent, v, elemCount, vertexSize ); case VertexIndex::egBiNormal: return _SetDataImpl(mBiNormal, v, elemCount, vertexSize ); case VertexIndex::egBoneInfo: return _SetDataImpl(mBoneInfo, v, elemCount, vertexSize ); default: return false; } } //------------------------------------------------------------------------ template void _ResizeData(T& t, SizeT elemCount, const typename T::value_type& v) { if ( !t.IsEmpty() ) { t.Resize( elemCount, v ); } } template void _ResizeData(T& t, SizeT elemCount) { if ( !t.IsEmpty() ) { t.Resize( elemCount, t.Back() ); } } //------------------------------------------------------------------------ template<> bool MeshRes::SetVertexData( const PositionData::Elem* v ,SizeT elemCount, IndexT unit ) { if ( elemCount != mPosition.Size() ) { if ( elemCount < mPosition.Size() ) { mIndex16.Clear(); mIndex32.Clear(); mSubMeshs.Clear(); } else { _ResizeData(mIndex16, elemCount, 0 ); _ResizeData(mIndex32, elemCount, 0 ); } _ResizeData(mColor, elemCount, ColorData::Elem(0xFFFFFFFF) ); for ( IndexT i = 0; i < mTexCoords.Size(); ++i ) { _ResizeData(mTexCoords[i], elemCount, TexCoordData::Elem(0.0f,0.0f) ); } _ResizeData(mNormal, elemCount); _ResizeData(mTangent, elemCount); _ResizeData(mBiNormal, elemCount); _ResizeData(mBoneInfo, elemCount); } mPosition.Assign( v, v+ elemCount ); return true; } //------------------------------------------------------------------------ template bool ValidateIndex(const T* elem, SizeT count, SizeT MaxIndex ) { if ( !elem || count <= 0 ) { return true; } for ( IndexT index = 0; index < count; ++index ) { if( elem[index] >= (T)MaxIndex ) { return false; } } return true; } //------------------------------------------------------------------------ bool MeshRes::SetIndex16( const Index16Container::value_type* v, SizeT elemCount ) { if ( v && elemCount > 0 ) { if ( mPosition.Size() == 0 ) { return false; } // set new index if ( !ValidateIndex( v, elemCount, mPosition.Size() ) ) { return false; } mIndex16.Assign(v, v+ elemCount ); mIndex32.Clear(); mSubMeshs.Clear(); return true; } else // clear index { if ( !mIndex16.IsEmpty() ) { mIndex16.Clear(); mSubMeshs.Clear(); } return true; } } //------------------------------------------------------------------------ bool MeshRes::SetIndex32( const Index32Container::value_type* v, SizeT elemCount) { if ( v && elemCount > 0 ) { if ( mPosition.Size() == 0 ) { return false; } // set new index if ( !ValidateIndex( v, elemCount, mPosition.Size() ) ) { return false; } mIndex32.Assign(v, v+ elemCount ); mIndex16.Clear(); mSubMeshs.Clear(); return true; } else // clear index { if ( !mIndex32.IsEmpty() ) { mIndex32.Clear(); mSubMeshs.Clear(); } return true; } } //------------------------------------------------------------------------ bool MeshRes::ValidateSubMesh(const SubMesh* submesh ) const { if ( !submesh ) { return true; } if ( submesh->firstVertex < 0 || submesh->numVertex < 0 || submesh->FirstIndex < 0 || submesh->numIndex < 0 ) { return false; } if ( (submesh->firstVertex + submesh->numVertex ) > mPosition.Size() ) { return false; } if ( IsUseIndex16() ) { if ( (submesh->FirstIndex + submesh->numIndex ) > mIndex16.Size() ) { return false; } } else { if ( (submesh->FirstIndex + submesh->numIndex ) > mIndex32.Size() ) { return false; } } return true; } //------------------------------------------------------------------------ bool MeshRes::SetSubMesh(const SubMesh* submesh, IndexT index) { if ( index < 0 ) { return false; } if ( !submesh ) { // delete if ( index < mSubMeshs.Size() ) { mSubMeshs.EraseIndex( index ); } return true; } else { if ( ValidateSubMesh(submesh) ) { mSubMeshs.Fill(index, 1, *submesh ); return true; } else { return false; } } } //------------------------------------------------------------------------ void MeshRes::RecalculateBounds( bool includeSubMesh /*= true*/ ) { mBox.begin_extend(); //mBox.extend( Math::bbox() ); for (IndexT i = 0; i < mPosition.Size();++i) { mBox.extend( Math::point(mPosition[i].x(), mPosition[i].y(), mPosition[i].z() ) ); } mBox.end_extend(); if ( includeSubMesh ) { for ( IndexT i = 0; i < mSubMeshs.Size(); ++i) { RecalculateSubMeshBounds(i); } } } //------------------------------------------------------------------------ void MeshRes::RecalculateSubMeshBounds( IndexT index ) { if ( index >=0 && index < mSubMeshs.Size() ) { SubMesh& sMesh = mSubMeshs[index]; sMesh.box.begin_extend(); if ( mPosition.Size() != 0 ) { if ( IsUseIndex16() ) { for (IndexT i = sMesh.FirstIndex; i < mIndex16.Size() && i < sMesh.numIndex; ++i) { PositionData::Elem& elem = mPosition[ mIndex16[i] ]; sMesh.box.extend( Math::point( elem.x(), elem.y(), elem.z() ) ); } } else { for (IndexT i = sMesh.FirstIndex; i < mIndex32.Size() && i < sMesh.numIndex; ++i) { PositionData::Elem& elem = mPosition[ mIndex32[i] ]; sMesh.box.extend( Math::point( elem.x(), elem.y(), elem.z() ) ); } } } sMesh.box.end_extend(); } } bool MeshRes::Validate(void) const { SizeT vertexCount = GetVertexCount(); if ( !mColor.IsEmpty() ) { if ( mColor.Size() != vertexCount ) { return false; } } for ( IndexT i = 0 ; i < mTexCoords.Size(); ++i ) { const TexCoordData& texcoord = mTexCoords[i]; if ( !texcoord.IsEmpty() ) { if ( texcoord.Size() != vertexCount ) { return false; } } } if ( !mNormal.IsEmpty() ) { if ( mNormal.Size() != vertexCount ) { return false; } } if ( !mTangent.IsEmpty() ) { if ( mTangent.Size() != vertexCount ) { return false; } } if ( !mBiNormal.IsEmpty() ) { if ( mBiNormal.Size() != vertexCount ) { return false; } } if ( !mBoneInfo.IsEmpty() ) { if ( mBoneInfo.Size() != vertexCount ) { return false; } } // check index if ( !mIndex16.IsEmpty() && !mIndex32.IsEmpty() ) { // 16bit or 32bit index only one type allowed return false; } if ( mIndex16.Size() != 0 ) { if( !ValidateIndex( &mIndex16[0], mIndex16.Size(), vertexCount ) ) { return false; } } if ( mIndex32.Size() != 0 ) { if( !ValidateIndex( &mIndex32[0], mIndex32.Size(),vertexCount ) ) { return false; } } // check submesh for ( IndexT i = 0; i < mSubMeshs.Size(); ++i ) { if( !ValidateSubMesh( &mSubMeshs[i] ) ) { return false; } } return true; } //------------------------------------------------------------------------ SizeT MeshRes::CalculateRuntimeSize(void) const { SizeT size = 0; size += sizeof(mTopologyType); size += sizeof(mBox); size += sizeof(PositionData); size += sizeof(PositionData::Elem) * mPosition.Size(); size += sizeof(ColorData); size += sizeof(ColorData::Elem) * mColor.Size(); size += sizeof(mTexCoords); for( IndexT index = 0; index < mTexCoords.Size(); ++index ) { size += sizeof(TexCoordData::Elem) * mTexCoords[index].Size(); } size += sizeof(NormalData); size += sizeof(NormalData::Elem) * mNormal.Size(); size += sizeof(TangentData); size += sizeof(TangentData::Elem) * mTangent.Size(); size += sizeof(BiNormalData); size += sizeof(BiNormalData::Elem) * mBiNormal.Size(); size += sizeof(BoneInfoData); size += sizeof(BoneInfoData::Elem) * mBoneInfo.Size(); size += sizeof(Index16Container); size += sizeof(Index16Container::value_type) * mIndex16.Size(); size += sizeof(Index32Container); size += sizeof(Index32Container::value_type) * mIndex32.Size(); size += sizeof(SubMeshArray); size += sizeof(SubMeshArray::value_type) * mSubMeshs.Size(); size += sizeof(AffectedBonesIndex); size += sizeof(AffectedBonesIndex::value_type) * mAffectedBonesIndex.Size(); return size + Super::CalculateRuntimeSize(); } //------------------------------------------------------------------------ bool MeshRes::SwapLoadImpl( const GPtr& tempRes ) { n_assert( tempRes.isvalid() ); if ( tempRes->GetRtti() == this->GetRtti() ) { GPtr tempMesh = tempRes.downcast(); n_assert( tempMesh.isvalid() ); mTopologyType = tempMesh->mTopologyType; mBox = tempMesh->mBox; meshId = tempMesh->meshId; mPosition.Swap( tempMesh->mPosition ); mIndex16.Swap( tempMesh->mIndex16 ); mIndex32.Swap( tempMesh->mIndex32 ); mColor.Swap( tempMesh->mColor ); mTexCoords.Clear(); if ( tempMesh->mTexCoords.Size() != 0 ) { mTexCoords.Fill(0, tempMesh->mTexCoords.Size(), TexCoordData() ); for ( IndexT i = 0; i < mTexCoords.Size(); ++i ) { mTexCoords[i].Swap( tempMesh->mTexCoords[i] ); } } mNormal.Swap( tempMesh->mNormal ); mTangent.Swap( tempMesh->mTangent ); mBiNormal.Swap( tempMesh->mBiNormal ); mBoneInfo.Swap( tempMesh->mBoneInfo ); mSubMeshs.Swap( tempMesh->mSubMeshs ); mAffectedBonesIndex.Swap( tempMesh->mAffectedBonesIndex ); mSummeshUsedMaterial.Swap(tempMesh->mSummeshUsedMaterial); return true; } return false; } //------------------------------------------------------------------------ void MeshRes::UnLoadImpl(void) { mPosition.Clear(); mIndex16.Clear(); mIndex32.Clear(); mColor.Clear(); mTexCoords.Clear(); mNormal.Clear(); mTangent.Clear(); mBiNormal.Clear(); mBoneInfo.Clear(); mSubMeshs.Clear(); mAffectedBonesIndex.Clear(); } }