/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "resource/resource_stdneb.h" #include "resource/animationressaver.h" #include "resource/reslable.h" using namespace Animations; namespace Resources { __ImplementClass( Resources::AnimationResSaver, 'ARSV', Resources::ResourceSaver); //------------------------------------------------------------------------ AnimationResSaver::AnimationResSaver() { } //------------------------------------------------------------------------ AnimationResSaver::~AnimationResSaver() { } //------------------------------------------------------------------------ bool AnimationResSaver::SaveResource(Resource* res ) { if ( !res ) return false; if ( res->GetRtti() != &AnimationRes::RTTI ) { return false; } GPtr pRes = res; GPtr pAnimRes = pRes.downcast(); n_assert(pAnimRes.isvalid()); if ( !mStream.isvalid() ) { return false; } // Only loaded res can be saved if ( pAnimRes->GetState() != Resource::Loaded ) { return false; } GPtr pWriter = IO::BinaryWriter::Create(); n_assert(pWriter.isvalid()); pWriter->SetStream( mStream ); // Every file should be LittleEndian pWriter->SetStreamByteOrder(System::ByteOrder::LittleEndian); if ( !pWriter->Open() ) { return false; } // save data if ( !SaveAnimation(pWriter, pAnimRes) ) { pWriter->Close(); return false; } pWriter->Close(); return true; } //------------------------------------------------------------------------ bool AnimationResSaver::SaveAnimation(GPtr& pWriter, const GPtr& pAnimRes ) { pWriter->WriteInt( ResLable::L_Animation ); pWriter->WriteInt(1); // version SizeT count = pAnimRes->GetClipCount(); pWriter->WriteInt(count); for ( IndexT index = 0; index < count; ++index ) { if( !WriteAnimationClip( pWriter, pAnimRes->GetClip(index) ) ) { return false; } } pWriter->WriteInt( ResLable::L_End ); return true; } //------------------------------------------------------------------------ bool AnimationResSaver::WriteAnimationClip(GPtr& pWriter, const GPtr& clip) { if ( !clip.isvalid() ) return false; pWriter->WriteInt( ResLable::L_AnimClip ); if( clip->GetName().AsString().IsEmpty() ) return false; pWriter->WriteString( clip->GetName().AsString() ); // animationNode's type, only has 'ANDS' now pWriter->WriteInt( ResLable::S_StdAnimNode ); int nodeCount = clip->GetNodeCount(); n_assert( nodeCount < 0xFFFF ); pWriter->WriteUShort( (ushort)nodeCount ); for ( IndexT index = 0; index < nodeCount; ++index ) { if( !WriteAnimationNode( pWriter, clip->GetNode(index) ) ) { return false; } } return true; } //------------------------------------------------------------------------ /// Fast read an array. ElemSize is array's element byte size. Check is or not equal to T::value_type to avoid error template bool _FastWriteArray(const T& t,GPtr& pWriter) { n_static_assert( sizeof( typename T::value_type ) == ElemSize ); int count = t.Size(); pWriter->WriteInt(count); if( count == 0 ) { return true; } #if __WIN32__ || __ANDROID__ || __OSX__ // need not swap. so can copy memory pWriter->WriteRawData( &t[0], count*sizeof(typename T::value_type) ); return true; #else #error // don't kown if can directly copy now, should impl by Platform #endif } //------------------------------------------------------------------------ bool AnimationResSaver::WriteAnimationNode(GPtr& pWriter, const GPtr& node ) { if ( !node.isvalid() ) { return false; } if( !node->GetID().IsValid() ) return false; pWriter->WriteString( node->GetID().AsString() ); TransCurve& transCurve = node->GetTransCurve(); ScaleCurve& scaleCurve = node->GetScaleCurve(); RotateCurve& rotateCurve = node->GetRotateCurve(); SizeT numCurve = ( transCurve.GetKeyFrameCount() == 0 ? 0 : 1 ); numCurve += ( scaleCurve.GetKeyFrameCount() == 0 ? 0 : 1 ); numCurve += ( rotateCurve.GetKeyFrameCount() == 0 ? 0 : 1 ); pWriter->WriteUChar( (uchar)numCurve ); if ( numCurve != 0 ) { if ( transCurve.GetKeyFrameCount() != 0 ) { pWriter->WriteInt( ResLable::S_StdCurveTrans ); const TransCurve::Container& container = transCurve.GetContainer() ; _FastWriteArray<16>(container,pWriter ); } if ( scaleCurve.GetKeyFrameCount() != 0 ) { pWriter->WriteInt( ResLable::S_StdCurveScale ); const ScaleCurve::Container& container = scaleCurve.GetContainer() ; _FastWriteArray<16>(container,pWriter ); } if ( rotateCurve.GetKeyFrameCount() != 0 ) { //XNA's Quaternion must be 16Byte alignment, there can not direct copy memory pWriter->WriteInt( ResLable::S_StdCurveRota ); SizeT numKey = rotateCurve.GetKeyFrameCount(); pWriter->WriteInt(numKey); for ( IndexT iK = 0; iK < numKey; ++iK ) { const RotateCurve::KeyFrame& keyFrame = rotateCurve.GetKeyFrame(iK); const Math::quaternion& q = keyFrame.GetValue(); pWriter->WriteFloat( q.x() ); pWriter->WriteFloat( q.y() ); pWriter->WriteFloat( q.z() ); pWriter->WriteFloat( q.w() ); pWriter->WriteFloat( keyFrame.GetTime() ); } } } return true; } }