/*! @file @author Albert Semenov @date 11/2007 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. MyGUI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with MyGUI. If not, see . */ #ifndef __MYGUI_RESOURCE_SKIN_H__ #define __MYGUI_RESOURCE_SKIN_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_SubWidgetBinding.h" #include "MyGUI_ChildSkinInfo.h" #include "MyGUI_MaskPickInfo.h" #include "MyGUI_IResource.h" #include "MyGUI_SubWidgetInfo.h" namespace MyGUI { // вспомогательный класс для инициализации одного скина class MYGUI_EXPORT ResourceSkin : public IResource { MYGUI_RTTI_DERIVED( ResourceSkin ) public: ResourceSkin(); virtual ~ResourceSkin(); virtual void deserialization(xml::ElementPtr _node, Version _version); const IntSize& getSize() const; const std::string& getTextureName() const; const VectorSubWidgetInfo& getBasisInfo() const; const MapWidgetStateInfo& getStateInfo() const; const MapString& getProperties() const; const VectorChildSkinInfo& getChild() const; const std::string& getSkinName() const; private: void setInfo(const IntSize& _size, const std::string& _texture); void addInfo(const SubWidgetBinding& _bind); void addProperty(const std::string& _key, const std::string& _value); void addChild(const ChildSkinInfo& _child); void clear(); void checkState(const MapStateInfo& _states); void checkState(const std::string& _name); void checkBasis(); void fillState(const MapStateInfo& _states, size_t _index); private: IntSize mSize; std::string mTexture; VectorSubWidgetInfo mBasis; MapWidgetStateInfo mStates; // дополнительные параметры скина MapString mProperties; // дети скина VectorChildSkinInfo mChilds; std::string mSkinName; }; } // namespace MyGUI #endif // __MYGUI_RESOURCE_SKIN_H__