/*! @file @author Albert Semenov @date 06/2009 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. MyGUI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with MyGUI. If not, see . */ #ifndef __MYGUI_FONT_DATA_H__ #define __MYGUI_FONT_DATA_H__ #include "MyGUI_Prerequest.h" namespace MyGUI { namespace FontCodeType { enum Enum { Tab = 0x0009, LF = 0x000A, CR = 0x000D, Space = 0x0020, NEL = 0x0085, // The following are special code points. These are used represent displayable text elements that do not correspond to // any actual Unicode code point. To prevent collisions, they must be defined with values higher than that of the // highest valid Unicode code point (0x10FFFF as of Unicode 6.1). Selected = 0xFFFFFFFC, // Used for rendering text selections when they have input focus. SelectedBack = 0xFFFFFFFD, // Used for rendering text selections when they don't have input focus. Cursor = 0xFFFFFFFE, // Used for rendering the blinking text cursor. NotDefined = 0xFFFFFFFF // Used to render substitute glyphs for characters that aren't supported by the current font. }; } // информация об одном символе struct GlyphInfo { GlyphInfo( Char _codePoint = 0U, float _width = 0.0f, float _height = 0.0f, float _advance = 0.0f, float _bearingX = 0.0f, float _bearingY = 0.0f, const FloatRect& _uvRect = FloatRect()) : codePoint(_codePoint), width(_width), height(_height), advance(_advance), bearingX(_bearingX), bearingY(_bearingY), uvRect(_uvRect) { } Char codePoint; float width; float height; float advance; float bearingX; float bearingY; FloatRect uvRect; }; typedef std::vector VectorGlyphInfo; } // namespace MyGUI #endif // __MYGUI_FONT_DATA_H__