// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. #ifndef PX_PROFILE_EVENT_HANDLER_H #define PX_PROFILE_EVENT_HANDLER_H #include "physxprofilesdk/PxProfileBase.h" #include "physxprofilesdk/PxProfileEventId.h" #include "physxprofilesdk/PxProfileEvents.h" namespace physx { //A client of the event system can expect to find these events in the event buffer. class PxProfileEventHandler { protected: virtual ~PxProfileEventHandler(){} public: virtual void onStartEvent( const PxProfileEventId& inId, PxU32 threadId, PxU64 contextId, PxU8 cpuId, PxU8 threadPriority, PxU64 timestamp ) = 0; virtual void onStopEvent( const PxProfileEventId& inId, PxU32 threadId, PxU64 contextId, PxU8 cpuId, PxU8 threadPriority, PxU64 timestamp ) = 0; virtual void onEventValue( const PxProfileEventId& inId, PxU32 threadId, PxU64 contextId, PxI64 inValue ) = 0; virtual void onCUDAProfileBuffer( PxU64 submitTimestamp, PxF32 timeSpanInMilliseconds, const PxU8* cudaData, PxU32 bufLenInBytes, PxU32 bufferVersion ) = 0; static void parseEventBuffer( const PxU8* inBuffer, PxU32 inBufferSize, PxProfileEventHandler& inHandler, bool inSwapBytes ); }; class PxProfileBulkEventHandler { protected: virtual ~PxProfileBulkEventHandler(){} public: virtual void handleEvents( const physx::profile::Event* inEvents, PxU32 inBufferSize ) = 0; static void parseEventBuffer( const PxU8* inBuffer, PxU32 inBufferSize, PxProfileBulkEventHandler& inHandler, bool inSwapBytes ); }; } #endif // PX_PROFILE_EVENT_HANDLER_H