/*! @file @author George Evmenov @date 07/2010 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. MyGUI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with MyGUI. If not, see . */ #ifndef __MYGUI_LAYOUT_DATA_H__ #define __MYGUI_LAYOUT_DATA_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_Common.h" namespace MyGUI { struct MYGUI_EXPORT ControllerInfo { std::string type; MapString properties; }; struct MYGUI_EXPORT WidgetInfo { public: WidgetInfo() : align(Align::Default), style(WidgetStyle::Child), positionType(None) { } public: std::vector childWidgetsInfo; // not map because there might be several properties with same name (for example List items) VectorStringPairs properties; MapString userStrings; std::vector controllers; std::string type; std::string skin; Align align; WidgetStyle style; std::string name; std::string layer; enum PositionType { Pixels, Relative, None }; PositionType positionType; IntCoord intCoord; FloatCoord floatCoord; }; typedef std::vector VectorWidgetInfo; } // namespace MyGUI #endif // __MYGUI_LAYOUT_DATA_H__