/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 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Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. 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All Rights Reserved. */ #import "TextViewController.h" #import "AppDelegate.h" #import "ViewController.h" #include "Shell/Genesis.h" #ifdef DEBUG CGRect g_rectPos = CGRectMake(0, -101, 300, 100); #else CGRect g_rectPos = CGRectMake(0, -101, 300, 100); #endif float g_textviewHeight = 60; @implementation MyUITextView @end MyUITextView* g_textEdit; CGSize g_sizeDevice; int g_maxCharCount = 100; @interface TextViewController () @property (nonatomic, strong) MyUITextView *textView; @end #pragma mark - @implementation TextViewController + (void) showKeyboard: (bool) bShow { NSString* empty = @""; if (bShow) { g_textEdit.frame = g_rectPos; //[g_textEdit setText:empty]; //[g_textEdit setText:@"edit"]; [g_textEdit setKeyboardType:UIKeyboardTypeDefault]; g_textEdit.hidden = FALSE; [g_textEdit becomeFirstResponder]; } else { [g_textEdit resignFirstResponder]; g_textEdit.hidden = TRUE; [g_textEdit setText:empty]; } } + (void) setTextViewText:(const char*) content { NSString* nsContent = [[NSString alloc] initWithUTF8String:content]; [g_textEdit setText:nsContent]; } - (void)setupTextView { self.textView = [[UITextView alloc] initWithFrame:self.view.frame]; g_textEdit = self.textView; self.textView.textColor = [UIColor blackColor]; self.textView.font = [UIFont fontWithName:@"Arial" size:18.0]; self.textView.delegate = self; self.textView.backgroundColor = [UIColor whiteColor]; self.textView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; NSString *textToAdd = @"Now is the time for all good developers to come to serve their country.\n\nNow is the time for all good developers to come to serve their country.\r\rThis text view can also use attributed strings."; NSMutableAttributedString *attrString = [[NSMutableAttributedString alloc] initWithString:textToAdd]; // make red text // [attrString addAttribute:NSForegroundColorAttributeName // value:[UIColor redColor] // range:NSMakeRange([attrString length] - 19, 19)]; // // // make blue text // [attrString addAttribute:NSForegroundColorAttributeName // value:[UIColor blueColor] // range:NSMakeRange([attrString length] - 23, 3)]; // [attrString addAttribute:NSUnderlineStyleAttributeName // value:[NSNumber numberWithInteger:1] // range:NSMakeRange([attrString length] - 23, 3)]; //[self.textView setAttributedText:attrString]; self.textView.returnKeyType = UIReturnKeyDefault; self.textView.keyboardType = UIKeyboardTypeDefault; // use the default type input method (entire keyboard) self.textView.scrollEnabled = YES; // note: for UITextView, if you don't like auto correction while typing use: // myTextView.autocorrectionType = UITextAutocorrectionTypeNo; //[self.view addSubview:self.textView]; self.view = self.textView; CGSize sizeDevice = [[UIScreen mainScreen] bounds].size; g_sizeDevice = sizeDevice; g_rectPos = CGRectMake(0, sizeDevice.height, sizeDevice.width, 60); self.view.frame = g_rectPos; } - (void)viewDidLoad { [super viewDidLoad]; self.title = NSLocalizedString(@"TextViewTitle", @""); [self setupTextView]; } - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; // listen for keyboard hide/show notifications so we can properly adjust the table's height [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil]; } #pragma mark - Notifications - (void)adjustViewForKeyboardReveal:(BOOL)showKeyboard notificationInfo:(NSDictionary *)notificationInfo { // the keyboard is showing so resize the table's height } - (void)keyboardWillShow:(NSNotification *)notification { //NSLog(@" textviewctrl keyboardWillShow"); [self adjustViewForKeyboardReveal:YES notificationInfo:[notification userInfo]]; CGRect keyboardRect; [[notification.userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect]; AppDelegate* pApp = (AppDelegate*)[ [UIApplication sharedApplication] delegate ]; CGRect finalRectRoot = [pApp.viewController.view convertRect:keyboardRect fromView:nil]; g_textviewHeight = keyboardRect.size.height/5; CGRect kbPos = CGRectMake(finalRectRoot.origin.x, finalRectRoot.origin.y-g_textviewHeight, finalRectRoot.size.width, finalRectRoot.size.height); self.view.frame = kbPos; } - (void)keyboardWillHide:(NSNotification *)aNotification { [self adjustViewForKeyboardReveal:NO notificationInfo:[aNotification userInfo]]; } - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil]; } #pragma mark - UITextViewDelegate - (void)saveAction:(id)sender { // finish typing text/dismiss the keyboard by removing it as the first responder // [self.textView resignFirstResponder]; self.navigationItem.rightBarButtonItem = nil; // this will remove the "save" button } - (void)textViewDidBeginEditing:(UITextView *)textView { // provide my own Save button to dismiss the keyboard UIBarButtonItem* saveItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(saveAction:)]; self.navigationItem.rightBarButtonItem = saveItem; } - (void)textViewDidEndEditing:(UITextView *)textView { NSString* strText = textView.text; const char* pStr = [strText UTF8String]; EngineShell::UIInsertText(pStr); [TextViewController showKeyboard:false ]; } - (BOOL) textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { if([text isEqualToString:@"\n"]) { [g_textEdit resignFirstResponder]; g_textEdit.hidden = TRUE; return NO; } else if( range.location >= g_maxCharCount ) { return NO; } return YES; } @end