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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_NX_CONSTRAINT #define PX_PHYSICS_NX_CONSTRAINT /** \addtogroup physics @{ */ #include "PxPhysX.h" #include "PxConstraintDesc.h" #include "common/PxSerialFramework.h" #ifndef PX_DOXYGEN namespace physx { #endif class PxRigidActor; class PxScene; class PxConstraintConnector; /** \brief a table of function pointers for a constraint @see PxConstraint */ struct PxConstraintShaderTable { enum { eMAX_SOLVERPREPSPU_BYTESIZE=19056 }; enum { eMAX_SOLVERPRPEP_DATASIZE=364 }; PxConstraintSolverPrep solverPrep; //< solver constraint generation function void* solverPrepSpu; //< spu-optimized solver constraint generation function PxU32 solverPrepSpuByteSize; //< code size of the spu-optimized solver constraint generation function PxConstraintProject project; //< constraint projection function PxConstraintVisualize visualize; //< constraint visualization function }; /** \brief a plugin class for implementing constraints @see PxConstraint */ class PxConstraint : public PxSerializable { public: virtual void release() = 0; /** \brief Retrieves the scene which this constraint belongs to. \return Owner Scene. NULL if not part of a scene. @see PxScene */ virtual PxScene* getScene() const = 0; /** \brief Retrieves the actors for this constraint. \param[out] actor0 a reference to the pointer for the first actor \param[out] actor1 a reference to the pointer for the second actor @see PxActor */ virtual void getActors(PxRigidActor*& actor0, PxRigidActor*& actor1) const = 0; /** \brief Sets the actors for this constraint. \param[in] actor0 a reference to the pointer for the first actor \param[in] actor1 a reference to the pointer for the second actor @see PxActor */ virtual void setActors(PxRigidActor* actor0, PxRigidActor* actor1) = 0; /** \brief Notify the scene that the constraint shader data has been updated by the application */ virtual void markDirty() = 0; /** \brief Set the flags for this constraint \param[in] flags the new constraint flags @see PxConstraintFlags */ virtual void setFlags(PxConstraintFlags flags) = 0; /** \brief Retrieve the flags for this constraint \return the constraint flags @see PxConstraintFlags */ virtual PxConstraintFlags getFlags() const = 0; /** \brief Retrieve the constraint force most recently applied to maintain this constraint. \param[out] linear the constraint force \param[out] angular the constraint torque */ virtual void getForce(PxVec3& linear, PxVec3& angular) const = 0; /** \brief Set the break force and torque thresholds for this constraint. If either the force or torque measured at the constraint exceed these thresholds the constraint will break. \param[in] linear the linear break threshold \param[in] angular the angular break threshold */ virtual void setBreakForce(PxReal linear, PxReal angular) = 0; /** \brief Retrieve the constraint break force and torque thresholds \param[out] linear the linear break threshold \param[out] angular the angular break threshold */ virtual void getBreakForce(PxReal& linear, PxReal& angular) const = 0; /** \brief Fetch external owner of the constraint. Provides a reference to the external owner of a constraint and a unique owner type ID. \param[out] typeID Unique type identifier of the external object. \return Reference to the external object which owns the constraint. @see PxConstraintConnector.getExternalReference() */ virtual void* getExternalReference(PxU32& typeID) = 0; /** \brief Set the constraint functions for this constraint \param[in] connector the constraint connector object by which the SDK communicates with the constraint. \param[in] shaders the shader table for the constraint @see PxConstraintConnector PxConstraintSolverPrep PxConstraintProject PxConstraintVisualize */ virtual void setConstraintFunctions(PxConstraintConnector& connector, const PxConstraintShaderTable& shaders) = 0; virtual const char* getConcreteTypeName() const { return "PxConstraint"; } protected: PxConstraint() {} PxConstraint(PxRefResolver& v) : PxSerializable(v) {} virtual ~PxConstraint() {} virtual bool isKindOf(const char* name) const { return !strcmp("PxConstraint", name) || PxSerializable::isKindOf(name); } }; #ifndef PX_DOXYGEN } // namespace physx #endif /** @} */ #endif