2014-05-05 14:50:33 +08:00
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "graphicsystem/Vision/RenderScene.h"
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#include "RenderObject.h"
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namespace Graphic
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{
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using namespace Math;
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__ImplementClass(RenderObject,'REOB', GraphicObject)
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RenderObject::RenderObject()
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: m_Root(NULL)
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, m_LayerID(0)
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, m_NeedCullCallBack(false)
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, m_Projected(true)
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, mbReceiveShadow(false)
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, mbCastShadow(false)
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2014-06-19 16:21:15 +08:00
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#ifdef __GENESIS_EDITOR__
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, m_bEditorVis(true)
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#endif
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2014-05-05 14:50:33 +08:00
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{
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m_transform = matrix44::identity();
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}
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RenderObject::~RenderObject()
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{
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}
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//------------------------------------------------------------------------
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void RenderObject::SetBoundingBox(const bbox& box)
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{
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Super::SetBoundingBox(box);
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if ( m_VisEnt.isvalid() && m_Root ) // update BoundingBox and visEntity in visSystem
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{
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Math::bbox worldBB = m_boundingBox;
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worldBB.transform( m_transform );
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m_VisEnt->UpdateBoundingBox( worldBB );
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m_Root->_UpdateVisEntity( m_VisEnt );
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}
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}
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//------------------------------------------------------------------------
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void RenderObject::SetTransform(const matrix44& trans)
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{
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Super::SetTransform(trans);
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if ( m_VisEnt.isvalid() && m_Root ) // update BoundingBox and visEntity in visSystem
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{
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Math::bbox worldBB = m_boundingBox;
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worldBB.transform( m_transform );
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m_VisEnt->UpdateBoundingBox( worldBB );
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m_Root->_UpdateVisEntity( m_VisEnt );
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}
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}
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void RenderObject::Attach(IRenderScene* rnsc)
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{
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Detach();
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n_assert(rnsc);
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m_Root = rnsc;
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rnsc->_AddRenderObject(this);
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}
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void RenderObject::AttachNoCull(IRenderScene* rnsc)
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{
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Detach();
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n_assert(rnsc);
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m_Root = rnsc;
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rnsc->_AddRenderObjectNotCull(this);
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}
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void RenderObject::Detach()
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{
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if (m_Root)
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{
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if (m_VisEnt.isvalid())
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{
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m_Root->_RemoveRenderObject(this);
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}
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else
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{
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m_Root->_RemoveRenderObjectNotCull(this);
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}
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m_Root = NULL;
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}
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}
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//------------------------------------------------------------------------
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// !!!!!!internal call!!!!! for vis manage.
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void RenderObject::_SetVisEnt(const GPtr<Vis::VisEntity>& visEnt, IRenderScene* root)
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{
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n_assert( !m_VisEnt.isvalid() || !visEnt.isvalid() ) ;
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if ( m_VisEnt.isvalid() )
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{
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m_VisEnt->Setup( Math::bbox(), NULL );
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}
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m_VisEnt = visEnt;
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m_Root = root;
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if ( m_VisEnt.isvalid() && m_Root)
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{
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Math::bbox worldBB = m_boundingBox;
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worldBB.transform( m_transform );
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m_VisEnt->Setup( worldBB, this );
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}
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}
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void RenderObject::Render(const Renderable* renderable, RenderPassType passType, const Material* customizedMaterial)
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{
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n_error("empty");
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}
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void RenderObject::AddToCollection(RenderDataCollection* collection, const RenderConfig* renderConfig)
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{
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n_error("empty");
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}
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void RenderObject::OnWillRenderObject(Camera* sender)
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{
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n_error("empty");
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}
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}
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