61 lines
2.6 KiB
C++
61 lines
2.6 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "scriptfeature/inc/script_utility.h"
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#include "guifeature/guiutility.h"
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#include "graphicsystem/base/RenderToTexture.h"
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#include "myguiplatforms/include/MyGUI_GenesisRTTexture.h"
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namespace App
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{
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using namespace MyGUI;
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void ICallReg_ScriptGUI_RenderTarget();
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static IRenderTarget* ICall_createFromScriptRuntimeRenderToTexture(MonoObject* pMonoObj)
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{
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ScriptObjWrapper<Graphic::RenderToTexture> rtt( pMonoObj );
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GPtr<Graphic::RenderToTexture> tmpRTex = GPtr<Graphic::RenderToTexture>(rtt.GetCppObjPtr());
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IRenderTarget* target = new GenesisRTTexture(tmpRTex);
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return target;
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}
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static void ICall_release(gconstpointer rt_ptr)
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{
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MyGUI::IRenderTarget* rt = static_cast<MyGUI::IRenderTarget*>(rt_ptr);
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delete rt;
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}
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void ICallReg_ScriptGUI_RenderTarget()
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{
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static const InternalCallDetail s_cScriptBindInternalCallDetail[] = {
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{ "ScriptGUI.RenderTarget::ICall_createFromScriptRuntimeRenderToTexture", (void*)&ICall_createFromScriptRuntimeRenderToTexture}
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,{ "ScriptGUI.RenderTarget::ICall_release", (void*)&ICall_release}
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};
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int size = sizeof(s_cScriptBindInternalCallDetail)/sizeof(InternalCallDetail);
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for( int ii=0; ii<size; ii++ )
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{
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mono_add_internal_call( s_cScriptBindInternalCallDetail[ii].__pScriptFunName,
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s_cScriptBindInternalCallDetail[ii].__pCppFunPtr );
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}
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}
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}
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