197 lines
5.7 KiB
C++
197 lines
5.7 KiB
C++
|
//------------------------------------------------------------------------------
|
||
|
// tpworkerthread.cc
|
||
|
// (C) 2009 Radon Labs GmbH
|
||
|
//------------------------------------------------------------------------------
|
||
|
#include "stdneb.h"
|
||
|
#include "jobs/tp/tpworkerthread.h"
|
||
|
#include "jobs/job.h"
|
||
|
#include "jobs/jobfuncdesc.h"
|
||
|
#include "debug/debugserver.h"
|
||
|
#include "math/scalar.h"
|
||
|
namespace Jobs
|
||
|
{
|
||
|
__ImplementClass(Jobs::TPWorkerThread, 'TPWT', Threading::Thread);
|
||
|
|
||
|
using namespace Util;
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
TPWorkerThread::TPWorkerThread() :
|
||
|
scratchBuffer(0)
|
||
|
{
|
||
|
this->jobQueue.SetSignalOnEnqueueEnabled(true);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
TPWorkerThread::~TPWorkerThread()
|
||
|
{
|
||
|
n_assert(this->jobQueue.IsEmpty());
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
void
|
||
|
TPWorkerThread::EmitWakeupSignal()
|
||
|
{
|
||
|
this->jobQueue.Signal();
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
void
|
||
|
TPWorkerThread::PushJobCommand(const TPJobCommand& cmd)
|
||
|
{
|
||
|
this->jobQueue.Enqueue(cmd);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
void
|
||
|
TPWorkerThread::DoWork()
|
||
|
{
|
||
|
// allocate the scratch buffer
|
||
|
n_assert(0 == this->scratchBuffer);
|
||
|
this->scratchBuffer = (ubyte*) Memory::Alloc(Memory::ScratchHeap, MaxScratchSize);
|
||
|
|
||
|
Array<TPJobCommand> curCommands;
|
||
|
while (!this->ThreadStopRequested())
|
||
|
{
|
||
|
// dequeue current work entries
|
||
|
this->jobQueue.DequeueAll(curCommands);
|
||
|
|
||
|
// process work entries
|
||
|
IndexT i;
|
||
|
for (i = 0; i < curCommands.Size(); i++)
|
||
|
{
|
||
|
const TPJobCommand& curCmd = curCommands[i];
|
||
|
switch (curCmd.GetCode())
|
||
|
{
|
||
|
case TPJobCommand::Run:
|
||
|
this->ProcessJobSlices(curCmd.GetFirstSlice(), curCmd.GetNumSlices(), curCmd.GetStride());
|
||
|
break;
|
||
|
|
||
|
case TPJobCommand::Sync:
|
||
|
curCmd.GetSyncEvent()->Wait();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// wait for new jobs
|
||
|
this->jobQueue.Wait();
|
||
|
}
|
||
|
|
||
|
// free scratch buffer
|
||
|
Memory::Free(Memory::ScratchHeap, this->scratchBuffer);
|
||
|
this->scratchBuffer = 0;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
void
|
||
|
TPWorkerThread::ProcessJobSlices(TPJobSlice* firstSlice, ushort numSlices, ushort stride)
|
||
|
{
|
||
|
TPJobSlice* curSlice = firstSlice;
|
||
|
TPJob* job = curSlice->GetJob();
|
||
|
const JobUniformDesc& uniformDesc = job->GetUniformDesc();
|
||
|
const JobDataDesc& inputDesc = job->GetInputDesc();
|
||
|
const JobDataDesc& outputDesc = job->GetOutputDesc();
|
||
|
const JobFuncDesc& funcDesc = job->GetFuncDesc();
|
||
|
|
||
|
IndexT i;
|
||
|
for (i = 0; i < numSlices; i++)
|
||
|
{
|
||
|
n_assert(curSlice->GetJob() == job);
|
||
|
IndexT sliceIndex = curSlice->GetSliceIndex();
|
||
|
|
||
|
JobFuncContext ctx = { 0 };
|
||
|
|
||
|
// setup uniform data
|
||
|
unsigned int bufIndex;
|
||
|
ctx.numUniforms = uniformDesc.GetNumBuffers();
|
||
|
for (bufIndex = 0; bufIndex < ctx.numUniforms; bufIndex++)
|
||
|
{
|
||
|
ctx.uniforms[bufIndex] = (ubyte*) uniformDesc.GetPointer(bufIndex);
|
||
|
ctx.uniformSizes[bufIndex] = uniformDesc.GetBufferSize(bufIndex);
|
||
|
}
|
||
|
|
||
|
// setup scratch buffer
|
||
|
if (uniformDesc.GetScratchSize() > 0)
|
||
|
{
|
||
|
n_assert(uniformDesc.GetScratchSize() < MaxScratchSize);
|
||
|
ctx.scratch = this->scratchBuffer;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ctx.scratch = 0;
|
||
|
}
|
||
|
|
||
|
// setup slice inputs
|
||
|
ctx.numInputs = inputDesc.GetNumBuffers();
|
||
|
for (bufIndex = 0; bufIndex < ctx.numInputs; bufIndex++)
|
||
|
{
|
||
|
ubyte* buf = (ubyte*) inputDesc.GetPointer(bufIndex);
|
||
|
n_assert(0 != buf);
|
||
|
IndexT offset = sliceIndex * inputDesc.GetSliceSize(bufIndex);
|
||
|
ctx.inputs[bufIndex] = buf + offset;
|
||
|
ctx.inputSizes[bufIndex] = Math::n_min(inputDesc.GetSliceSize(bufIndex), inputDesc.GetBufferSize(bufIndex) - offset);
|
||
|
}
|
||
|
ctx.numOutputs = outputDesc.GetNumBuffers();
|
||
|
for (bufIndex = 0; bufIndex < ctx.numOutputs; bufIndex++)
|
||
|
{
|
||
|
ubyte* buf = (ubyte*) outputDesc.GetPointer(bufIndex);
|
||
|
n_assert(0 != buf);
|
||
|
IndexT offset = sliceIndex * outputDesc.GetSliceSize(bufIndex);
|
||
|
ctx.outputs[bufIndex] = buf + offset;
|
||
|
ctx.outputSizes[bufIndex] = Math::n_min(outputDesc.GetSliceSize(bufIndex), outputDesc.GetBufferSize(bufIndex) - offset);
|
||
|
}
|
||
|
|
||
|
// invoke processing function
|
||
|
n_assert(0 != ctx.inputs[0]);
|
||
|
n_assert(0 != ctx.outputs[0]);
|
||
|
#if NEBULA3_ENABLE_PROFILING
|
||
|
if (Debug::DebugServer::HasInstance())
|
||
|
{
|
||
|
if (!this->debugTimer.isvalid())
|
||
|
{
|
||
|
this->debugTimer = Debug::DebugTimer::Create();
|
||
|
this->debugTimer->Setup(this->GetName());
|
||
|
}
|
||
|
this->debugTimer->Start();
|
||
|
}
|
||
|
#endif
|
||
|
funcDesc.GetFunctionPointer()(ctx);
|
||
|
#if NEBULA3_ENABLE_PROFILING
|
||
|
if (this->debugTimer.isvalid())
|
||
|
{
|
||
|
this->debugTimer->Stop();
|
||
|
}
|
||
|
#endif
|
||
|
// proceed to next slice
|
||
|
curSlice += stride;
|
||
|
}
|
||
|
job->NotifySlicesComplete(numSlices);
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
void
|
||
|
TPWorkerThread::Stop()
|
||
|
{
|
||
|
#if NEBULA3_ENABLE_PROFILING
|
||
|
if (this->debugTimer.isvalid())
|
||
|
{
|
||
|
_discard_timer(this->debugTimer);
|
||
|
}
|
||
|
#endif
|
||
|
Threading::Thread::Stop();
|
||
|
}
|
||
|
} // namespace Jobs
|