51 lines
1.7 KiB
C
51 lines
1.7 KiB
C
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __sprite_H__
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#define __sprite_H__
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#include "core/refcounted.h"
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#include "graphicsystem/GraphicSystem.h"
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#include "RenderSystem.h"
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#include "guibase/utf16string.h"
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#include "memory/memory.h"
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#include "math/rectangle.h"
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#include "math/color.h"
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#include "math/float2.h"
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#include "math/float4.h"
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namespace App
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{
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using namespace Math;
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using namespace Util;
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using namespace GuiBase;
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typedef Math::rectangle<float> RectF;
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typedef Math::float2 PointF;
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typedef Math::float4 ColorF;
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}
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#endif //__sprite_H__
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