205 lines
5.9 KiB
C++
205 lines
5.9 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifdef __ANDROID__
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#include "stdneb.h"
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#include "net/android/androidipaddress.h"
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#include "net/android/androidsocket.h"
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namespace Android
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{
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using namespace Util;
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using namespace IO;
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//------------------------------------------------------------------------------
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/**
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*/
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AndroidIpAddress::AndroidIpAddress()
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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AndroidIpAddress::AndroidIpAddress(const AndroidIpAddress& rhs) :
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hostName(rhs.hostName),
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addrAsString(rhs.addrAsString),
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addr(rhs.addr)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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AndroidIpAddress::AndroidIpAddress(const String& hostName_, ushort portNumber_)
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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AndroidIpAddress::AndroidIpAddress(const URI& uri)
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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AndroidIpAddress::AndroidIpAddress(const sockaddr_in& sa)
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{
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}
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//------------------------------------------------------------------------------
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/**
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Set the address directly from a sockaddr_in struct. This will
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set the host name to the string representation of the
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host address.
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*/
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void
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AndroidIpAddress::SetSockAddr(const sockaddr_in& sa)
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{
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}
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//------------------------------------------------------------------------------
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/**
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Get the sockaddr_in struct, which has either been set directly
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with SetSockAddr() or indirectly through host name, port number
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or from an URI.
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*/
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const sockaddr_in&
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AndroidIpAddress::GetSockAddr() const
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{
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return this->addr;
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}
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//------------------------------------------------------------------------------
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/**
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Extract the host name and optionally the port number from the provided
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URI. If no port number is set in the URI, the current port number
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will be left as is. If the host name is empty, it will be set to
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"localhost".
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*/
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void
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AndroidIpAddress::ExtractFromUri(const URI& uri)
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{
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}
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//------------------------------------------------------------------------------
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/**
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Set the port number. Will be translated to network byte order internally.
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*/
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void
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AndroidIpAddress::SetPort(ushort port)
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{
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}
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//------------------------------------------------------------------------------
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/**
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Get the port number in host byte order.
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*/
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ushort
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AndroidIpAddress::GetPort() const
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{
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return 0;
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}
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//------------------------------------------------------------------------------
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/**
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Set the host name, and immediately convert it to an ip address. This
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accepts the special hostnames "any", "broadcast", "localhost", "self"
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and "inetself". The result ip address can be returned in string form
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with the method GetAddrAsString().
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*/
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void
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AndroidIpAddress::SetHostName(const String& n)
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{
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}
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//------------------------------------------------------------------------------
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/**
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Get the host name.
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*/
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const String&
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AndroidIpAddress::GetHostName() const
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{
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return this->hostName;
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}
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//------------------------------------------------------------------------------
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/**
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Return the in address as string.
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*/
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const String&
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AndroidIpAddress::GetHostAddr() const
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{
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return this->addrAsString;
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}
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//------------------------------------------------------------------------------
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/**
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This resolves a host name into a IPv4 ip address. The ip address is
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returned in network byte order in the hostAddress argument. The return value
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indicates whether the operation was successful. The following special hostnames
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can be defined:
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- "any" resolves to INADDR_ANY (0.0.0.0)
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- "broadcast" resolves to INADDR_BROADCAST (255.255.255.255)
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- "localhost" resolves to 127.0.0.1
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- "self" (NOT IMPLEMENTED ON XBOX360) resolves to the first address of this host
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- "inetself" (NOT IMPLEMENTED ON XBOX360) resolves to the first address which is not a LAN address
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An empty host name is invalid. A hostname can also be an address string
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of the form xxx.yyy.zzz.www.
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NOTE: resolving host names and host addresses is not supported
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on the Xbox360, this basically means that an Xbox360 devkit can function
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as a server, but not as a client (this is fine for most debugging purposes).
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*/
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bool
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AndroidIpAddress::GetHostByName(const Util::String& hostName, in_addr& outAddr)
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{
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return false;
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}
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//------------------------------------------------------------------------------
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/**
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This method checks if the provided address is an "internet" address,
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not a LAN address (not a class A, B or C network address).
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*/
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bool
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AndroidIpAddress::IsInetAddr(const in_addr* addr)
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{
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return false;
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}
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} // namespace Win360
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#endif
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