72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
|
/****************************************************************************
|
||
|
Copyright (c) 2007,RadonLabs GmbH
|
||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
|
||
|
http://www.genesis-3d.com.cn
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
#include "stdneb.h"
|
||
|
#include "math/line.h"
|
||
|
#include "math/scalar.h"
|
||
|
|
||
|
namespace Math
|
||
|
{
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Get line/line intersection. Returns the shortest line between two lines.
|
||
|
|
||
|
@todo: Untested! Replace with simpler code.
|
||
|
*/
|
||
|
bool
|
||
|
line::intersect(const line& l, point& pa, point& pb) const
|
||
|
{
|
||
|
const scalar EPS = 2.22e-16f;
|
||
|
point p1 = this->b;
|
||
|
point p2 = this->pointat(10.0f);
|
||
|
point p3 = l.b;
|
||
|
point p4 = l.pointat(10.0f);
|
||
|
|
||
|
vector p13 = p1 - p3;
|
||
|
vector p43 = p4 - p3;
|
||
|
vector p21 = p2 - p1;
|
||
|
if (p43.lengthsq() < EPS) return false;
|
||
|
if (p21.lengthsq() < EPS) return false;
|
||
|
|
||
|
scalar d1343 = float4::dot3(p13, p43);
|
||
|
scalar d4321 = float4::dot3(p43, p21);
|
||
|
scalar d1321 = float4::dot3(p13, p21);
|
||
|
scalar d4343 = float4::dot3(p43, p43);
|
||
|
scalar d2121 = float4::dot3(p21, p21);
|
||
|
|
||
|
scalar denom = d2121 * d4343 - d4321 * d4321;
|
||
|
if (n_abs(denom) < EPS) return false;
|
||
|
scalar numer = d1343 * d4321 - d1321 * d4343;
|
||
|
|
||
|
scalar mua = numer / denom;
|
||
|
scalar mub = (d1343 + d4321 * (mua)) / d4343;
|
||
|
|
||
|
pa = p1 + p21 * mua;
|
||
|
pb = p3 + p43 * mub;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
} // namespace Math
|