104 lines
3.5 KiB
C
104 lines
3.5 KiB
C
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __MONO_SCRIPT_MANAGER_H__
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#define __MONO_SCRIPT_MANAGER_H__
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#include "foundation/util/string.h"
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#include "foundation/util/dictionary.h"
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#include "foundation/core/refcounted.h"
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#include "scriptfeature/inc/script_fwd_decl.h"
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namespace App
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{
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/*
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* common index used in script system
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*/
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struct MonoCommonIndex
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{
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MonoCommonIndex()
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: __sClassName()
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, __sNamespace()
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, __sAssemblyName()
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{}
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MonoCommonIndex( const Util::String& sClassName, const Util::String& sNamespace, const Util::String& sAssemblyName )
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: __sClassName( sClassName )
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, __sNamespace( sNamespace )
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, __sAssemblyName( sAssemblyName )
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{}
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const Util::String& GetClassName( void ) { return __sClassName; }
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const Util::String& GetNameSpace( void ) { return __sNamespace; }
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const Util::String& GetAssemblyName( void ) { return __sAssemblyName; }
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bool operator<( const MonoCommonIndex& other ) const;
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bool operator>( const MonoCommonIndex& other )const;
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bool operator==( const MonoCommonIndex& other )const;
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bool operator!=( const MonoCommonIndex& other )const { return !( this->operator==( other ) ); }
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const MonoCommonIndex& operator=( const MonoCommonIndex& in ) ;
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// - data
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Util::String __sClassName ;
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Util::String __sNamespace ;
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Util::String __sAssemblyName;
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};
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// - to index mono script
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typedef MonoCommonIndex MonoScriptIndex;
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// - to index mono class
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typedef MonoCommonIndex MonoClassIndex;
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/*
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* define a manager to store all the mono scripts
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*/
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class MonoScriptManager : public Core::RefCounted
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{
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__DeclareSubClass( App::MonoScriptManager, Core::RefCounted );
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public:
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/// constructor
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MonoScriptManager()
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: m_dicScripts()
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{}
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/// destructor
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virtual ~MonoScriptManager();
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/// add a mono script to the manager
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bool Add( const MonoScriptIndex& key, TMonoScriptPtr pMonoScript );
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/// find a mono script
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TMonoScriptPtr Find( const Util::String& sClassName, const Util::String& sNamespace, const Util::String& sAssemblyName );
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TMonoScriptPtr Find( const MonoScriptIndex& key );
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// - clear script dic
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void ClearScriptDic();
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private:
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// - private data
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Util::Dictionary<MonoScriptIndex, TMonoScriptPtr> m_dicScripts; ///< - record all the mono scripts
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};
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inline void MonoScriptManager::ClearScriptDic()
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{
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m_dicScripts.Clear();
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}
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}
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#endif // - __MONO_SCRIPT_MANAGER_H__
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