93 lines
3.0 KiB
C
93 lines
3.0 KiB
C
|
/****************************************************************************
|
||
|
Copyright (c) 2007,Radon Labs GmbH
|
||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
|
||
|
http://www.genesis-3d.com.cn
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
#ifndef __statehandler_H__
|
||
|
#define __statehandler_H__
|
||
|
|
||
|
#include "core/refcounted.h"
|
||
|
#include "app/application.h"
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
namespace App
|
||
|
{
|
||
|
class StateHandler : public Core::RefCounted
|
||
|
{
|
||
|
__DeclareClass(StateHandler);
|
||
|
public:
|
||
|
/// constructor
|
||
|
StateHandler();
|
||
|
/// destructor
|
||
|
virtual ~StateHandler();
|
||
|
|
||
|
/// set state name
|
||
|
void SetName(const Util::String& n);
|
||
|
/// get state name
|
||
|
const Util::String& GetName() const;
|
||
|
/// called when attached to application object
|
||
|
virtual void OnAttachToApplication();
|
||
|
/// called when removed from the application object
|
||
|
virtual void OnRemoveFromApplication();
|
||
|
/// called when the state represented by this state handler is entered
|
||
|
virtual void OnStateEnter(const Util::String& prevState);
|
||
|
/// called when the state represented by this state handler is left
|
||
|
virtual void OnStateLeave(const Util::String& nextState);
|
||
|
/// called each frame as long as state is current, return new state
|
||
|
virtual Util::String OnFrame();
|
||
|
/// called after Db is opened, and before entities are loaded
|
||
|
virtual void OnLoadBefore();
|
||
|
/// called after entities are loaded
|
||
|
virtual void OnLoadAfter();
|
||
|
|
||
|
protected:
|
||
|
Util::String mStateName;
|
||
|
};
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
inline void
|
||
|
StateHandler::SetName(const Util::String& n)
|
||
|
{
|
||
|
this->mStateName = n;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
inline const Util::String&
|
||
|
StateHandler::GetName() const
|
||
|
{
|
||
|
return this->mStateName;
|
||
|
}
|
||
|
|
||
|
};
|
||
|
//------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif // __statehandler_H__
|
||
|
|