94 lines
3.1 KiB
C
94 lines
3.1 KiB
C
|
/****************************************************************************
|
|||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|||
|
|
|||
|
http://www.genesis-3d.com.cn
|
|||
|
|
|||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|||
|
of this software and associated documentation files (the "Software"), to deal
|
|||
|
in the Software without restriction, including without limitation the rights
|
|||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|||
|
copies of the Software, and to permit persons to whom the Software is
|
|||
|
furnished to do so, subject to the following conditions:
|
|||
|
|
|||
|
The above copyright notice and this permission notice shall be included in
|
|||
|
all copies or substantial portions of the Software.
|
|||
|
|
|||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
|
THE SOFTWARE.
|
|||
|
****************************************************************************/
|
|||
|
#ifndef __GameIap_H__
|
|||
|
#define __GameIap_H__
|
|||
|
|
|||
|
#include "core/singleton.h"
|
|||
|
#include "../addons/ALSystem/ALSystem.h"
|
|||
|
#include "../addons/ALSystem/InAppPurchase.h"
|
|||
|
|
|||
|
namespace App
|
|||
|
{
|
|||
|
struct Transcation
|
|||
|
{
|
|||
|
Util::String m_pid;
|
|||
|
Util::String m_tid;
|
|||
|
Util::String m_recipt;
|
|||
|
Transcation(Util::String pid,Util::String tid,Util::String recipt)
|
|||
|
{
|
|||
|
m_pid = pid;
|
|||
|
m_tid = tid;
|
|||
|
m_recipt = recipt;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
typedef Util::Dictionary<Util::String,Transcation*> sussTranscationMap;
|
|||
|
|
|||
|
class GameIap : public NALSystem::InAppPurchase, NALSystem::ALSystem::ALStoreKitListener
|
|||
|
{
|
|||
|
__DeclareClass(GameIap);
|
|||
|
__DeclareImageSingleton(GameIap);
|
|||
|
public:
|
|||
|
|
|||
|
GameIap();
|
|||
|
virtual ~GameIap();
|
|||
|
|
|||
|
bool Init();
|
|||
|
|
|||
|
//<2F><><EFBFBD><EFBFBD><EFBFBD>ӿ<EFBFBD>////////////////////////////////////////////////////////////////////////
|
|||
|
|
|||
|
virtual void onStoreKitValidateProductIDFailed( const Util::String & invalidProductIdentifiers );
|
|||
|
|
|||
|
virtual void onStoreKitPurchaseFailedWithError(const Util::String & productIdentifier,
|
|||
|
const Util::String & transactionIdentifier,
|
|||
|
NALSystem::ALSystem::SK_ERROR errorType,
|
|||
|
const Util::String & error);
|
|||
|
virtual void onStoreKitPurchaseSucceed(const Util::String & productIdentifier,
|
|||
|
const Util::String & transactionIdentifier,
|
|||
|
const Util::String & transactionReceipt);
|
|||
|
|
|||
|
virtual void onStoreKitGetProductPrice(Util::Dictionary<Util::String, Util::String> & idAndPrice);
|
|||
|
|
|||
|
|
|||
|
virtual void RequestProductInfo(const Util::String& productID );
|
|||
|
virtual void BuyProduct(const Util::String& productID );
|
|||
|
|
|||
|
//server-base<73><65>Ԥ<EFBFBD><D4A4><EFBFBD>ӿ<EFBFBD>////////////////////////////////////////////////////////////////////////
|
|||
|
|
|||
|
void test(Util::String productId);
|
|||
|
void RemoveIAPId(Util::String productId);
|
|||
|
bool IsHasIAPId(Util::String productId);
|
|||
|
void EndPayment(Util::String strTranscation);
|
|||
|
sussTranscationMap mSussMap;
|
|||
|
void onTick();
|
|||
|
|
|||
|
|
|||
|
private:
|
|||
|
float mTime;
|
|||
|
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
#endif
|