76 lines
3.3 KiB
XML
76 lines
3.3 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{99DD39A6-A80A-4AB8-BC89-66078A69389F}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>ScriptRuntime</RootNamespace>
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<AssemblyName>ScriptFrameworkLibrary</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>True</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>False</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<DocumentationFile>bin\Debug\ScriptFrameworkLibrary.XML</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>True</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\Release\ScriptFrameworkLibrary.XML</DocumentationFile>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Math\BoundingBox.cs" />
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<Compile Include="Math\BoundingFrustum.cs" />
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<Compile Include="Math\BoundingSphere.cs" />
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<Compile Include="Math\ClipStatus.cs" />
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<Compile Include="Math\Color32.cs" />
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<Compile Include="Math\ColorF.cs" />
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<Compile Include="Math\FrameworkResources.cs" />
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<Compile Include="Math\Gjk.cs" />
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<Compile Include="Math\MathHelper.cs" />
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<Compile Include="Math\Matrix44.cs" />
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<Compile Include="Math\PackUtils.cs" />
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<Compile Include="Math\Plane.cs" />
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<Compile Include="Math\PlaneIntersectionStatus.cs" />
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<Compile Include="Math\Quaternion.cs" />
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<Compile Include="Math\Ray.cs" />
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<Compile Include="Math\Vector2.cs" />
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<Compile Include="Math\Vector3.cs" />
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<Compile Include="Math\Vector4.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Utils\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>xcopy $(TargetPath) $(ProjectDir)..\..\..\..\genesis_editor\bin\win32\DefaultAssets\Script /q /y
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xcopy $(TargetDir)$(TargetName).XML $(ProjectDir)..\..\..\..\genesis_editor\bin\win32\DefaultAssets\Script /q /y</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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