119 lines
3.8 KiB
C++
119 lines
3.8 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "RenderDevice.h"
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#ifdef __OSX__
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#include "../../profilesystem/ProfileSystem.h"
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#else
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#include "profilesystem/ProfileSystem.h"
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#endif
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namespace RenderBase
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{
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__ImplementAbstractClass(RenderDevice,'RDRS',Core::RefCounted)
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//------------------------------------------------------------------------------
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/**
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*/
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RenderDevice::RenderDevice() :
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m_bDrawWireFrame(false),
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m_bDeviceLost( false ),
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//m_onDeviceLostFunc(NULL),
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//m_onDeviceResetFunc(NULL),
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m_deviceCallBack(NULL),
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m_bBeginFrame(false)
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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RenderDevice::~RenderDevice()
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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RenderDevice::SetStreamSource(IndexT streamIndex, const VertexBuffer* vb, IndexT offsetVertexIndex)
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{
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n_assert((streamIndex >= 0) && (streamIndex < MaxNumVertexStreams));
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this->streamVertexBuffers[streamIndex] = vb;
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this->streamVertexOffsets[streamIndex] = offsetVertexIndex;
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}
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//--------------------------------------------------------------------------------
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//void RenderDevice::SetStreamSourceFreq(IndexT streamIndex, IndexT setting)
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//{
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// n_assert((streamIndex >= 0) && (streamIndex < MaxNumVertexStreams));
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//
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//}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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RenderDevice::DrawIndexedInstanced(SizeT numInstances)
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{
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//n_assert(this->inBeginPass);
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// override in subclass!
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}
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//------------------------------------------------------------------------------
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bool RenderDevice::BeginFrame()
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{
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m_bBeginFrame = true;
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return true;
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}
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//------------------------------------------------------------------------------
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void RenderDevice::EndFrame()
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{
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m_bBeginFrame = false;
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}
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//------------------------------------------------------------------------------
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bool RenderDevice::IsBeginFrame() const
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{
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return m_bBeginFrame;
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}
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//------------------------------------------------------------------------------
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SizeT RenderDevice::GetNumTriangles()
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{
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return PROFILER_GETDEVICESTATEVAL(tris);
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}
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//------------------------------------------------------------------------------
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SizeT RenderDevice::GetNumVertexs()
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{
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return PROFILER_GETDEVICESTATEVAL(verts);
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}
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//------------------------------------------------------------------------------
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SizeT RenderDevice::GetNumDrawCalls()
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{
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return PROFILER_GETDEVICESTATEVAL(calls);
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}
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//------------------------------------------------------------------------------
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SizeT RenderDevice::GetNumRenderTargets()
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{
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return PROFILER_GETDEVICESTATEVAL(renderTargetNum);
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}
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}
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