genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_Common.h

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/*!
@file
@author Albert Semenov
@author baho_is
@date 11/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_COMMON_H__
#define __MYGUI_COMMON_H__
#include "MyGUI_Prerequest.h"
#include <string>
#include <list>
#include <set>
#include <map>
#include <vector>
#include <deque>
#include <exception>
#include <math.h>
#ifdef MYGUI_CUSTOM_ALLOCATOR
# include "MyGUI_CustomAllocator.h"
#else // MYGUI_CUSTOM_ALLOCATOR
# include "MyGUI_Allocator.h"
#endif // MYGUI_CUSTOM_ALLOCATOR
// этот дефайн для того чтобы в самом гуе показывалось имя файла где вызывается new
#if MYGUI_COMPILER == MYGUI_COMPILER_MSVC
# ifdef MYGUI_CHECK_MEMORY_LEAKS
# define DEBUG_NEW new (_NORMAL_BLOCK, __FILE__, __LINE__)
# define new DEBUG_NEW
# endif
#endif
#include "MyGUI_Macros.h"
#include "MyGUI_Diagnostic.h"
#include "MyGUI_LogManager.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_Types.h"
#include "MyGUI_StringUtility.h"
#include "MyGUI_MouseButton.h"
#include "MyGUI_KeyCode.h"
#include "MyGUI_Version.h"
#include "MyGUI_WidgetStyle.h"
#include "MyGUI_UString.h"
#include "MyGUI_Delegate.h"
#endif // __MYGUI_COMMON_H__