90 lines
2.8 KiB
C#
90 lines
2.8 KiB
C#
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ScriptGUI
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{
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internal class LayoutCollection
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{
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public void Add(Layout layout)
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{
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mLayoutTable.Add(layout.Name, layout);
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}
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public bool GetLayout(FString layout_name, out Layout layout)
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{
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return mLayoutTable.TryGetValue(layout_name, out layout);
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}
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public bool GetLayout(Instance layout_inst, out Layout layout)
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{
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foreach (KeyValuePair<FString, Layout> ly in mLayoutTable)
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{
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if (ly.Value.Root.Instance == layout_inst)
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{
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layout = ly.Value;
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return true;
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}
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}
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layout = null;
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return false;
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}
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public void Remove(FString layout_name)
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{
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mLayoutTable.Remove(layout_name);
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}
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public bool ContainKey(FString key)
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{
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return mLayoutTable.ContainsKey(key);
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}
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public int Count
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{
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get
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{
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return mLayoutTable.Count;
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}
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}
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public void Clear()
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{
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mLayoutTable.Clear();
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}
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public void UnloadAll()
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{
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Layout[] copys = new Layout[mLayoutTable.Count];
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mLayoutTable.Values.CopyTo(copys, 0);
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foreach (Layout l in copys)
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{
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l.Unload();
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}
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mLayoutTable.Clear();
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}
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private Dictionary<FString, Layout> mLayoutTable = new Dictionary<FString, Layout>();
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}
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}
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