124 lines
3.4 KiB
C++
124 lines
3.4 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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//------------------------------------------------------------------------------
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// texture.cc
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// Copyright (c) 2011,WebJet Business Division,CYOU
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//------------------------------------------------------------------------------
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#include "stdneb.h"
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#include "Texture.h"
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namespace RenderBase
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{
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__ImplementClass(RenderBase::Texture, 'TXRR', RenderBase::RenderCommandType);
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//------------------------------------------------------------------------------
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/**
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*/
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Texture::Texture() :
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type(InvalidType),
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width(0),
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height(0),
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depth(0),
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numMipLevels(0),
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skippedMips(0),
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memorySize(0),
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m_unitIndex(0),
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pixelFormat(PixelFormat::InvalidPixelFormat)
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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Texture::~Texture()
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{
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// empty
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}
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//------------------------------------------------------------------------------
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/**
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*/
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bool
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Texture::Map(IndexT mipLevel, Access accessMode, MapInfo& outMapInfo)
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{
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n_error("Base Texture::Map() called!");
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return false;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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Texture::Unmap(IndexT mipLevel)
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{
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n_error("Base Texture::Unmap() called!");
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}
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//------------------------------------------------------------------------------
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/**
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*/
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bool
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Texture::MapCubeFace(CubeFace face, IndexT mipLevel, Access accessMode, MapInfo& outMapInfo)
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{
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n_error("Base Texture::MapCubeFace() called!");
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return false;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void
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Texture::UnmapCubeFace(CubeFace cubeFace, IndexT mipLevel)
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{
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n_error("Base Texture::UnmapCubeFace() called!");
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void Texture::Setup()
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{
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SetRenderCommandType(RenderCommandType::SetTexture);
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void Texture::OnDeviceLost()
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{
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}
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//------------------------------------------------------------------------------
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/**
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*/
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void Texture::OnDeviceReset()
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{
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}
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} // namespace RenderBase
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