205 lines
5.4 KiB
C++
205 lines
5.4 KiB
C++
|
/****************************************************************************
|
||
|
Copyright (C) 2007 Radon Labs GmbH
|
||
|
|
||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
|
||
|
http://www.genesis-3d.com.cn
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
|
||
|
#include "stdneb.h"
|
||
|
#include "RenderDisplay.h"
|
||
|
|
||
|
namespace RenderBase
|
||
|
{
|
||
|
__ImplementClass(RenderDisplay, 'DSDB', Core::RefCounted);
|
||
|
//__ImplementThreadSingleton(RenderDisplay);
|
||
|
|
||
|
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
RenderDisplay::RenderDisplay() :
|
||
|
adapter(Adapter::Primary),
|
||
|
antiAliasQuality(AntiAliasQuality::None),
|
||
|
fullscreen(false),
|
||
|
m_bWebVersion(false),
|
||
|
modeSwitchEnabled(true),
|
||
|
tripleBufferingEnabled(false),
|
||
|
alwaysOnTop(false),
|
||
|
verticalSync(true),
|
||
|
isOpen(false),
|
||
|
windowTitle("Genesis Application Window"),
|
||
|
iconName("GenesisIcon"),
|
||
|
parentWindow(0),
|
||
|
m_hWebWindow(0),
|
||
|
inNotifyEventHandlers(false)
|
||
|
{
|
||
|
//__ConstructThreadSingleton;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
RenderDisplay::~RenderDisplay()
|
||
|
{
|
||
|
n_assert(!this->IsOpen());
|
||
|
//__DestructThreadSingleton;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Set the window title. An application should be able to change the
|
||
|
window title at any time, that's why this is a virtual method, so that
|
||
|
a subclass may override it.
|
||
|
*/
|
||
|
void
|
||
|
RenderDisplay::SetWindowTitle(const Util::String& str)
|
||
|
{
|
||
|
this->windowTitle = str;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Open the display.
|
||
|
*/
|
||
|
bool
|
||
|
RenderDisplay::Open()
|
||
|
{
|
||
|
n_assert(!this->IsOpen());
|
||
|
|
||
|
this->isOpen = true;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Close the display.
|
||
|
*/
|
||
|
void
|
||
|
RenderDisplay::Close()
|
||
|
{
|
||
|
n_assert(this->IsOpen());
|
||
|
|
||
|
this->isOpen = false;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Process window system messages. Override this method in a subclass.
|
||
|
*/
|
||
|
void
|
||
|
RenderDisplay::ProcessWindowMessages()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Returns the display modes on the given adapter in the given pixel format.
|
||
|
*/
|
||
|
Util::Array<DisplayMode>
|
||
|
RenderDisplay::GetAvailableDisplayModes(Adapter::Code adapter, PixelFormat::Code pixelFormat)
|
||
|
{
|
||
|
// override this method in a subclass to do something useful
|
||
|
Util::Array<DisplayMode> emptyArray;
|
||
|
return emptyArray;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
This method checks the available display modes on the given adapter
|
||
|
against the requested display modes and returns true if the display mode
|
||
|
exists.
|
||
|
*/
|
||
|
bool
|
||
|
RenderDisplay::SupportsDisplayMode(Adapter::Code adapter, const DisplayMode& requestedMode)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
This method returns the current adapter display mode. It can be used
|
||
|
to get the current desktop display mode.
|
||
|
*/
|
||
|
DisplayMode
|
||
|
RenderDisplay::GetCurrentAdapterDisplayMode(Adapter::Code adapter)
|
||
|
{
|
||
|
DisplayMode emptyMode;
|
||
|
return emptyMode;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Checks if the given adapter exists.
|
||
|
*/
|
||
|
bool
|
||
|
RenderDisplay::AdapterExists(Adapter::Code adapter)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
Returns information about the provided adapter.
|
||
|
*/
|
||
|
AdapterInfo
|
||
|
RenderDisplay::GetAdapterInfo(Adapter::Code adapter)
|
||
|
{
|
||
|
AdapterInfo emptyAdapterInfo;
|
||
|
return emptyAdapterInfo;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
Adapter::Code
|
||
|
Adapter::FromString(const Util::String& str)
|
||
|
{
|
||
|
if ("None" == str) return None;
|
||
|
else if ("Primary" == str) return Primary;
|
||
|
else if ("Secondary" == str) return Secondary;
|
||
|
else
|
||
|
{
|
||
|
n_error("Invalid adapter string '%s'!", str.AsCharPtr());
|
||
|
return Primary;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
/**
|
||
|
*/
|
||
|
Util::String
|
||
|
Adapter::ToString(Code code)
|
||
|
{
|
||
|
switch (code)
|
||
|
{
|
||
|
case None: return "None";
|
||
|
case Primary: return "Primary";
|
||
|
case Secondary: return "Secondary";
|
||
|
default:
|
||
|
n_error("Invalid adapter code!");
|
||
|
return "";
|
||
|
}
|
||
|
}
|
||
|
} // namespace RenderBase
|