96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "serialization/serialize.h"
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#include "spriteblock.h"
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namespace Sprite
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{
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const uint SpriteBlock::sVersion = 1;
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#define DEFINE_SERIAL_ITEM_NAME(name) static const char* g##name##Tag = #name
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DEFINE_SERIAL_ITEM_NAME(Name);
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DEFINE_SERIAL_ITEM_NAME(ImageIndex);
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DEFINE_SERIAL_ITEM_NAME(Point);
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DEFINE_SERIAL_ITEM_NAME(Size);
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DEFINE_SERIAL_ITEM_NAME(Anchor);
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__ImplementClass(SpriteBlock,'SPBL', SpriteObject);
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SpriteBlock::SpriteBlock()
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:mImageIndex(InvalidIndex)
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,mAnchor(0.5f, 0.5f)
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{
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}
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SpriteBlock::~SpriteBlock()
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{
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}
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void SpriteBlock::Destroy()
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{
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mImageIndex = SpriteObject::DestroyFlagInt;
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__SPRITE_OBJECT_CHANGE__
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}
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void SpriteBlock::Save(GPtr<Serialization::SerializeWriter>& pWriter) const
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{
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pWriter->SerializeVersion(sVersion);
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__SaveSuper(pWriter);
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pWriter->SerializeString(gNameTag, mName);
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pWriter->SerializeInt(gImageIndexTag, mImageIndex);
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pWriter->SerializeFloat2(gPointTag, *((const Math::float2*)&mPoint));
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pWriter->SerializeFloat2(gSizeTag, *((const Math::float2*)&mSize));
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pWriter->SerializeFloat2(gAnchorTag, *((const Math::float2*)&mAnchor));
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}
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void SpriteBlock::Load(const GPtr<Serialization::SerializeReader>& pReader)
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{
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Serialization::SVersion version;
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pReader->SerializeVersion(version);
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__LoadSuper(pReader);
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pReader->SerializeString(gNameTag, mName);
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pReader->SerializeInt(gImageIndexTag, mImageIndex);
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pReader->SerializeFloat2(gPointTag, *((Math::float2*)&mPoint));
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pReader->SerializeFloat2(gSizeTag, *((Math::float2*)&mSize));
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pReader->SerializeFloat2(gAnchorTag, *((Math::float2*)&mAnchor));
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}
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void SpriteBlock::CopyFrom(const GPtr<SpriteObject>& obj)
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{
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Super::CopyFrom(obj);
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GPtr<SpriteBlock> sb = obj.downcast<SpriteBlock>();
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this->mName = sb->mName;
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this->mImageIndex = sb->mImageIndex;
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this->mPoint = sb->mPoint;
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this->mSize = sb->mSize;
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this->mAnchor = sb->mAnchor;
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}
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}
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